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Fix server keep-alive handling
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@ -1,5 +1,9 @@
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# Changes
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## 0.4.9 (2018-03-xx)
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* Fix server keep-alive handling
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## 0.4.8 (2018-03-12)
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* Allow to set read buffer capacity for server request
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@ -32,8 +32,10 @@ const MAX_PIPELINED_MESSAGES: usize = 16;
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bitflags! {
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struct Flags: u8 {
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const STARTED = 0b0000_0001;
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const ERROR = 0b0000_0010;
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const KEEPALIVE = 0b0000_0100;
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const SHUTDOWN = 0b0000_1000;
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}
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}
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@ -94,17 +96,32 @@ impl<T, H> Http1<T, H>
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match timer.poll() {
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Ok(Async::Ready(_)) => {
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trace!("Keep-alive timeout, close connection");
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return Ok(Async::Ready(()))
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self.flags.insert(Flags::SHUTDOWN);
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}
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Ok(Async::NotReady) => (),
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Err(_) => unreachable!(),
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}
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}
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// shutdown
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if self.flags.contains(Flags::SHUTDOWN) {
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match self.stream.poll_completed(true) {
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Ok(Async::NotReady) => return Ok(Async::NotReady),
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Ok(Async::Ready(_)) => return Ok(Async::Ready(())),
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Err(err) => {
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debug!("Error sending data: {}", err);
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return Err(())
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}
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}
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}
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loop {
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match self.poll_io()? {
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Async::Ready(true) => (),
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Async::Ready(false) => return Ok(Async::Ready(())),
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Async::Ready(false) => {
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self.flags.insert(Flags::SHUTDOWN);
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return self.poll()
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},
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Async::NotReady => return Ok(Async::NotReady),
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}
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}
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@ -120,6 +137,8 @@ impl<T, H> Http1<T, H>
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match self.reader.parse(self.stream.get_mut(),
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&mut self.read_buf, &self.settings) {
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Ok(Async::Ready(mut req)) => {
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self.flags.insert(Flags::STARTED);
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// set remote addr
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req.set_peer_addr(self.addr);
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@ -260,7 +279,8 @@ impl<T, H> Http1<T, H>
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}
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// check stream state
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match self.stream.poll_completed(self.tasks.is_empty()) {
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if self.flags.contains(Flags::STARTED) {
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match self.stream.poll_completed(false) {
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Ok(Async::NotReady) => return Ok(Async::NotReady),
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Err(err) => {
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debug!("Error sending data: {}", err);
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@ -268,13 +288,15 @@ impl<T, H> Http1<T, H>
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}
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_ => (),
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}
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}
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// deal with keep-alive
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if self.tasks.is_empty() {
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// no keep-alive situations
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if self.flags.contains(Flags::ERROR)
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if (self.flags.contains(Flags::ERROR)
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|| !self.flags.contains(Flags::KEEPALIVE)
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|| !self.settings.keep_alive_enabled()
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|| !self.settings.keep_alive_enabled()) &&
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self.flags.contains(Flags::STARTED)
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{
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return Ok(Async::Ready(false))
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}
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