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mirror of https://github.com/actix/actix-extras.git synced 2025-06-25 09:59:21 +02:00

refactor server bind and start process

This commit is contained in:
Nikolay Kim
2017-12-17 12:35:04 -08:00
parent 4b421b44a2
commit 27d92f3a23
10 changed files with 139 additions and 103 deletions

View File

@ -11,7 +11,7 @@
//! HttpServer::new(
//! || Application::new()
//! .resource("/{name}", |r| r.f(index)))
//! .serve::<_, ()>("127.0.0.1:8080");
//! .serve("127.0.0.1:8080");
//! }
//! ```
//!

View File

@ -3,6 +3,7 @@ use std::rc::Rc;
use std::sync::Arc;
use std::time::Duration;
use std::marker::PhantomData;
use std::collections::HashMap;
use actix::dev::*;
use futures::Stream;
@ -94,9 +95,11 @@ pub struct HttpServer<T, A, H, U>
io: PhantomData<T>,
addr: PhantomData<A>,
threads: usize,
backlog: i32,
keep_alive: Option<u64>,
factory: Arc<Fn() -> U + Send + Sync>,
workers: Vec<SyncAddress<Worker<H>>>,
sockets: HashMap<net::SocketAddr, Socket>,
}
impl<T: 'static, A: 'static, H, U: 'static> Actor for HttpServer<T, A, H, U> {
@ -129,9 +132,11 @@ impl<T, A, H, U, V> HttpServer<T, A, H, U>
io: PhantomData,
addr: PhantomData,
threads: num_cpus::get(),
backlog: 2048,
keep_alive: None,
factory: Arc::new(factory),
workers: Vec::new(),
sockets: HashMap::new(),
}
}
@ -143,6 +148,18 @@ impl<T, A, H, U, V> HttpServer<T, A, H, U>
self
}
/// Set the maximum number of pending connections.
///
/// This refers to the number of clients that can be waiting to be served.
/// Exceeding this number results in the client getting an error when
/// attempting to connect. It should only affect servers under significant load.
///
/// Generally set in the 64-2048 range. Default value is 2048.
pub fn backlog(mut self, num: i32) -> Self {
self.backlog = num;
self
}
/// Set server keep-alive setting.
///
/// By default keep alive is enabled.
@ -160,10 +177,22 @@ impl<T, A, H, U, V> HttpServer<T, A, H, U>
/// Start listening for incomming connections from a stream.
///
/// This method uses only one thread for handling incoming connections.
pub fn serve_incoming<S, Addr>(mut self, stream: S, secure: bool) -> io::Result<Addr>
pub fn start_incoming<S, Addr>(mut self, stream: S, secure: bool) -> io::Result<Addr>
where Self: ActorAddress<Self, Addr>,
S: Stream<Item=(T, A), Error=io::Error> + 'static
{
if !self.sockets.is_empty() {
let addrs: Vec<(net::SocketAddr, Socket)> = self.sockets.drain().collect();
let settings = ServerSettings::new(Some(addrs[0].0), false);
let workers = self.start_workers(&settings, &StreamHandlerType::Normal);
// start acceptors threads
for (addr, sock) in addrs {
info!("Starting http server on {}", addr);
start_accept_thread(sock, addr, workers.clone());
}
}
// set server settings
let addr: net::SocketAddr = "127.0.0.1:8080".parse().unwrap();
let settings = ServerSettings::new(Some(addr), secure);
@ -181,52 +210,53 @@ impl<T, A, H, U, V> HttpServer<T, A, H, U>
}))
}
fn bind<S: net::ToSocketAddrs>(&self, addr: S)
-> io::Result<Vec<(net::SocketAddr, Socket)>>
{
/// The socket address to bind
///
/// To mind multiple addresses this method can be call multiple times.
pub fn bind<S: net::ToSocketAddrs>(mut self, addr: S) -> io::Result<Self> {
let mut err = None;
let mut sockets = Vec::new();
let mut succ = false;
if let Ok(iter) = addr.to_socket_addrs() {
for addr in iter {
match addr {
let socket = match addr {
net::SocketAddr::V4(a) => {
let socket = Socket::new(Domain::ipv4(), Type::stream(), None)?;
match socket.bind(&a.into()) {
Ok(_) => {
socket.listen(1024)
.expect("failed to set socket backlog");
socket.set_reuse_address(true)
.expect("failed to set socket reuse address");
sockets.push((addr, socket));
},
Err(e) => err = Some(e),
Ok(_) => socket,
Err(e) => {
err = Some(e);
continue;
}
}
}
net::SocketAddr::V6(a) => {
let socket = Socket::new(Domain::ipv6(), Type::stream(), None)?;
match socket.bind(&a.into()) {
Ok(_) => {
socket.listen(1024)
.expect("failed to set socket backlog");
socket.set_reuse_address(true)
.expect("failed to set socket reuse address");
sockets.push((addr, socket))
Ok(_) => socket,
Err(e) => {
err = Some(e);
continue
}
Err(e) => err = Some(e),
}
}
}
};
succ = true;
socket.listen(self.backlog)
.expect("failed to set socket backlog");
socket.set_reuse_address(true)
.expect("failed to set socket reuse address");
self.sockets.insert(addr, socket);
}
}
if sockets.is_empty() {
if !succ {
if let Some(e) = err.take() {
Err(e)
} else {
Err(io::Error::new(io::ErrorKind::Other, "Can not bind to address."))
}
} else {
Ok(sockets)
Ok(self)
}
}
@ -265,26 +295,26 @@ impl<H: HttpHandler, U, V> HttpServer<TcpStream, net::SocketAddr, H, U>
{
/// Start listening for incomming connections.
///
/// This methods converts address to list of `SocketAddr`
/// then binds to all available addresses.
/// It also starts number of http handler workers in seperate threads.
/// This method starts number of http handler workers in seperate threads.
/// For each address this method starts separate thread which does `accept()` in a loop.
pub fn serve<S, Addr>(mut self, addr: S) -> io::Result<Addr>
where Self: ActorAddress<Self, Addr>,
S: net::ToSocketAddrs,
pub fn start(mut self) -> io::Result<SyncAddress<Self>>
{
let addrs = self.bind(addr)?;
let settings = ServerSettings::new(Some(addrs[0].0), false);
let workers = self.start_workers(&settings, &StreamHandlerType::Normal);
if self.sockets.is_empty() {
Err(io::Error::new(io::ErrorKind::Other, "No socket addresses are bound"))
} else {
let addrs: Vec<(net::SocketAddr, Socket)> = self.sockets.drain().collect();
let settings = ServerSettings::new(Some(addrs[0].0), false);
let workers = self.start_workers(&settings, &StreamHandlerType::Normal);
// start acceptors threads
for (addr, sock) in addrs {
info!("Starting http server on {}", addr);
start_accept_thread(sock, addr, workers.clone());
// start acceptors threads
for (addr, sock) in addrs {
info!("Starting http server on {}", addr);
start_accept_thread(sock, addr, workers.clone());
}
// start http server actor
Ok(HttpServer::create(|_| {self}))
}
// start http server actor
Ok(HttpServer::create(|_| {self}))
}
}
@ -294,34 +324,34 @@ impl<H: HttpHandler, U, V> HttpServer<TlsStream<TcpStream>, net::SocketAddr, H,
V: IntoHttpHandler<Handler=H>,
{
/// Start listening for incomming tls connections.
///
/// This methods converts address to list of `SocketAddr`
/// then binds to all available addresses.
pub fn serve_tls<S, Addr>(mut self, addr: S, pkcs12: ::Pkcs12) -> io::Result<Addr>
pub fn start_tls<Addr>(mut self, pkcs12: ::Pkcs12) -> io::Result<Addr>
where Self: ActorAddress<Self, Addr>,
S: net::ToSocketAddrs,
{
let addrs = self.bind(addr)?;
let settings = ServerSettings::new(Some(addrs[0].0), false);
let acceptor = match TlsAcceptor::builder(pkcs12) {
Ok(builder) => {
match builder.build() {
Ok(acceptor) => acceptor,
Err(err) => return Err(io::Error::new(io::ErrorKind::Other, err))
if self.sockets.is_empty() {
Err(io::Error::new(io::ErrorKind::Other, "No socket addresses are bound"))
} else {
let addrs: Vec<(net::SocketAddr, Socket)> = self.sockets.drain().collect();
let settings = ServerSettings::new(Some(addrs[0].0), false);
let acceptor = match TlsAcceptor::builder(pkcs12) {
Ok(builder) => {
match builder.build() {
Ok(acceptor) => acceptor,
Err(err) => return Err(io::Error::new(io::ErrorKind::Other, err))
}
}
Err(err) => return Err(io::Error::new(io::ErrorKind::Other, err))
};
let workers = self.start_workers(&settings, &StreamHandlerType::Tls(acceptor));
// start acceptors threads
for (addr, sock) in addrs {
info!("Starting tls http server on {}", addr);
start_accept_thread(sock, addr, workers.clone());
}
Err(err) => return Err(io::Error::new(io::ErrorKind::Other, err))
};
let workers = self.start_workers(&settings, &StreamHandlerType::Tls(acceptor));
// start acceptors threads
for (addr, sock) in addrs {
info!("Starting tls http server on {}", addr);
start_accept_thread(sock, addr, workers.clone());
// start http server actor
Ok(HttpServer::create(|_| {self}))
}
// start http server actor
Ok(HttpServer::create(|_| {self}))
}
}
@ -332,35 +362,37 @@ impl<H: HttpHandler, U, V> HttpServer<SslStream<TcpStream>, net::SocketAddr, H,
{
/// Start listening for incomming tls connections.
///
/// This methods converts address to list of `SocketAddr`
/// then binds to all available addresses.
pub fn serve_ssl<S, Addr>(mut self, addr: S, identity: &ParsedPkcs12) -> io::Result<Addr>
/// This method sets alpn protocols to "h2" and "http/1.1"
pub fn start_ssl<Addr>(mut self, identity: &ParsedPkcs12) -> io::Result<Addr>
where Self: ActorAddress<Self, Addr>,
S: net::ToSocketAddrs,
{
let addrs = self.bind(addr)?;
let settings = ServerSettings::new(Some(addrs[0].0), false);
let acceptor = match SslAcceptorBuilder::mozilla_intermediate(
SslMethod::tls(), &identity.pkey, &identity.cert, &identity.chain)
{
Ok(mut builder) => {
match builder.set_alpn_protocols(&[b"h2", b"http/1.1"]) {
Ok(_) => builder.build(),
Err(err) => return Err(io::Error::new(io::ErrorKind::Other, err)),
}
},
Err(err) => return Err(io::Error::new(io::ErrorKind::Other, err))
};
let workers = self.start_workers(&settings, &StreamHandlerType::Alpn(acceptor));
if self.sockets.is_empty() {
Err(io::Error::new(io::ErrorKind::Other, "No socket addresses are bound"))
} else {
let addrs: Vec<(net::SocketAddr, Socket)> = self.sockets.drain().collect();
let settings = ServerSettings::new(Some(addrs[0].0), false);
let acceptor = match SslAcceptorBuilder::mozilla_intermediate(
SslMethod::tls(), &identity.pkey, &identity.cert, &identity.chain)
{
Ok(mut builder) => {
match builder.set_alpn_protocols(&[b"h2", b"http/1.1"]) {
Ok(_) => builder.build(),
Err(err) => return Err(io::Error::new(io::ErrorKind::Other, err)),
}
},
Err(err) => return Err(io::Error::new(io::ErrorKind::Other, err))
};
let workers = self.start_workers(&settings, &StreamHandlerType::Alpn(acceptor));
// start acceptors threads
for (addr, sock) in addrs {
info!("Starting tls http server on {}", addr);
start_accept_thread(sock, addr, workers.clone());
// start acceptors threads
for (addr, sock) in addrs {
info!("Starting tls http server on {}", addr);
start_accept_thread(sock, addr, workers.clone());
}
// start http server actor
Ok(HttpServer::create(|_| {self}))
}
// start http server actor
Ok(HttpServer::create(|_| {self}))
}
}