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mirror of https://github.com/actix/actix-extras.git synced 2024-11-28 01:32:57 +01:00

update examples

This commit is contained in:
Nikolay Kim 2018-02-12 23:13:06 -08:00
parent b1eec3131f
commit 96b87761d1
6 changed files with 20 additions and 20 deletions

View File

@ -38,7 +38,7 @@ struct State {
fn index(req: HttpRequest<State>) -> Box<Future<Item=HttpResponse, Error=Error>> {
let name = &req.match_info()["name"];
req.state().db.call(CreateUser{name: name.to_owned()})
req.state().db.send(CreateUser{name: name.to_owned()})
.from_err()
.and_then(|res| {
match res {

View File

@ -45,7 +45,7 @@ fn main() {
return
}
addr.send(ClientCommand(cmd));
addr.do_send(ClientCommand(cmd));
}
});
@ -81,7 +81,7 @@ impl Actor for ChatClient {
println!("Disconnected");
// Stop application on disconnect
Arbiter::system().send(actix::msgs::SystemExit(0));
Arbiter::system().do_send(actix::msgs::SystemExit(0));
true
}

View File

@ -63,7 +63,7 @@ impl Actor for WsChatSession {
// HttpContext::state() is instance of WsChatSessionState, state is shared across all
// routes within application
let addr: Addr<Syn, _> = ctx.address();
ctx.state().addr.call(server::Connect{addr: addr.subscriber()})
ctx.state().addr.send(server::Connect{addr: addr.recipient()})
.into_actor(self)
.then(|res, act, ctx| {
match res {
@ -77,7 +77,7 @@ impl Actor for WsChatSession {
fn stopping(&mut self, ctx: &mut Self::Context) -> bool {
// notify chat server
ctx.state().addr.send(server::Disconnect{id: self.id});
ctx.state().addr.do_send(server::Disconnect{id: self.id});
true
}
}
@ -109,7 +109,7 @@ impl Handler<ws::Message> for WsChatSession {
"/list" => {
// Send ListRooms message to chat server and wait for response
println!("List rooms");
ctx.state().addr.call(server::ListRooms)
ctx.state().addr.send(server::ListRooms)
.into_actor(self)
.then(|res, _, ctx| {
match res {
@ -129,7 +129,7 @@ impl Handler<ws::Message> for WsChatSession {
"/join" => {
if v.len() == 2 {
self.room = v[1].to_owned();
ctx.state().addr.send(
ctx.state().addr.do_send(
server::Join{id: self.id, name: self.room.clone()});
ctx.text("joined");
@ -153,7 +153,7 @@ impl Handler<ws::Message> for WsChatSession {
m.to_owned()
};
// send message to chat server
ctx.state().addr.send(
ctx.state().addr.do_send(
server::Message{id: self.id,
msg: msg,
room: self.room.clone()})
@ -178,7 +178,7 @@ fn main() {
// Start tcp server in separate thread
let srv = server.clone();
Arbiter::new("tcp-server").send::<msgs::Execute>(
Arbiter::new("tcp-server").do_send::<msgs::Execute>(
msgs::Execute::new(move || {
session::TcpServer::new("127.0.0.1:12345", srv);
Ok(())

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@ -15,7 +15,7 @@ use session;
#[derive(Message)]
#[rtype(usize)]
pub struct Connect {
pub addr: Subscriber<Syn, session::Message>,
pub addr: Recipient<Syn, session::Message>,
}
/// Session is disconnected
@ -54,7 +54,7 @@ pub struct Join {
/// `ChatServer` manages chat rooms and responsible for coordinating chat session.
/// implementation is super primitive
pub struct ChatServer {
sessions: HashMap<usize, Subscriber<Syn, session::Message>>,
sessions: HashMap<usize, Recipient<Syn, session::Message>>,
rooms: HashMap<String, HashSet<usize>>,
rng: RefCell<ThreadRng>,
}
@ -80,7 +80,7 @@ impl ChatServer {
for id in sessions {
if *id != skip_id {
if let Some(addr) = self.sessions.get(id) {
let _ = addr.send(session::Message(message.to_owned()));
let _ = addr.do_send(session::Message(message.to_owned()));
}
}
}

View File

@ -46,7 +46,7 @@ impl Actor for ChatSession {
// future within context, but context waits until this future resolves
// before processing any other events.
let addr: Addr<Syn, _> = ctx.address();
self.addr.call(server::Connect{addr: addr.subscriber()})
self.addr.send(server::Connect{addr: addr.recipient()})
.into_actor(self)
.then(|res, act, ctx| {
match res {
@ -60,7 +60,7 @@ impl Actor for ChatSession {
fn stopping(&mut self, ctx: &mut Self::Context) -> bool {
// notify chat server
self.addr.send(server::Disconnect{id: self.id});
self.addr.do_send(server::Disconnect{id: self.id});
true
}
}
@ -76,7 +76,7 @@ impl StreamHandler<ChatRequest, io::Error> for ChatSession {
ChatRequest::List => {
// Send ListRooms message to chat server and wait for response
println!("List rooms");
self.addr.call(server::ListRooms)
self.addr.send(server::ListRooms)
.into_actor(self)
.then(|res, act, ctx| {
match res {
@ -93,13 +93,13 @@ impl StreamHandler<ChatRequest, io::Error> for ChatSession {
ChatRequest::Join(name) => {
println!("Join to room: {}", name);
self.room = name.clone();
self.addr.send(server::Join{id: self.id, name: name.clone()});
self.addr.do_send(server::Join{id: self.id, name: name.clone()});
self.framed.write(ChatResponse::Joined(name));
},
ChatRequest::Message(message) => {
// send message to chat server
println!("Peer message: {}", message);
self.addr.send(
self.addr.do_send(
server::Message{id: self.id,
msg: message, room:
self.room.clone()})
@ -141,7 +141,7 @@ impl ChatSession {
println!("Client heartbeat failed, disconnecting!");
// notify chat server
act.addr.send(server::Disconnect{id: act.id});
act.addr.do_send(server::Disconnect{id: act.id});
// stop actor
ctx.stop();

View File

@ -41,7 +41,7 @@ fn main() {
println!("error");
return
}
addr.send(ClientCommand(cmd));
addr.do_send(ClientCommand(cmd));
}
});
@ -70,7 +70,7 @@ impl Actor for ChatClient {
println!("Stopping");
// Stop application on disconnect
Arbiter::system().send(actix::msgs::SystemExit(0));
Arbiter::system().do_send(actix::msgs::SystemExit(0));
true
}