// #![allow(unused_imports, unused_variables, dead_code)] use std::collections::VecDeque; use std::fmt::{Debug, Display}; use std::time::Instant; use actix_net::service::Service; use futures::{Async, AsyncSink, Future, Poll, Sink, Stream}; // use tokio_current_thread::spawn; use tokio_io::{AsyncRead, AsyncWrite}; use tokio_timer::Delay; use error::{ParseError, PayloadError}; use payload::{Payload, PayloadSender, PayloadStatus, PayloadWriter}; use body::Body; use config::ServiceConfig; use error::DispatchError; use framed::Framed; use request::Request; use response::Response; use super::codec::{Codec, InMessage, OutMessage}; const MAX_PIPELINED_MESSAGES: usize = 16; bitflags! { pub struct Flags: u8 { const STARTED = 0b0000_0001; const KEEPALIVE_ENABLED = 0b0000_0010; const KEEPALIVE = 0b0000_0100; const SHUTDOWN = 0b0000_1000; const READ_DISCONNECTED = 0b0001_0000; const WRITE_DISCONNECTED = 0b0010_0000; const POLLED = 0b0100_0000; const FLUSHED = 0b1000_0000; } } /// Dispatcher for HTTP/1.1 protocol pub struct Dispatcher where S::Error: Debug + Display, { service: S, flags: Flags, framed: Framed, error: Option>, config: ServiceConfig, state: State, payload: Option, messages: VecDeque, ka_expire: Instant, ka_timer: Option, } enum State { None, Response(S::Future), SendResponse(Option), SendResponseWithPayload(Option<(OutMessage, Body)>), Payload(Body), } impl State { fn is_empty(&self) -> bool { if let State::None = self { true } else { false } } } impl Dispatcher where T: AsyncRead + AsyncWrite, S: Service, S::Error: Debug + Display, { /// Create http/1 dispatcher. pub fn new(stream: T, config: ServiceConfig, service: S) -> Self { Dispatcher::with_timeout(stream, config, None, service) } /// Create http/1 dispatcher with slow request timeout. pub fn with_timeout( stream: T, config: ServiceConfig, timeout: Option, service: S, ) -> Self { let keepalive = config.keep_alive_enabled(); let flags = if keepalive { Flags::KEEPALIVE | Flags::KEEPALIVE_ENABLED | Flags::FLUSHED } else { Flags::FLUSHED }; let framed = Framed::new(stream, Codec::new(keepalive)); let (ka_expire, ka_timer) = if let Some(delay) = timeout { (delay.deadline(), Some(delay)) } else if let Some(delay) = config.keep_alive_timer() { (delay.deadline(), Some(delay)) } else { (config.now(), None) }; Dispatcher { payload: None, state: State::None, error: None, messages: VecDeque::new(), service, flags, framed, config, ka_expire, ka_timer, } } #[inline] fn can_read(&self) -> bool { if self.flags.contains(Flags::READ_DISCONNECTED) { return false; } if let Some(ref info) = self.payload { info.need_read() == PayloadStatus::Read } else { true } } // if checked is set to true, delay disconnect until all tasks have finished. fn client_disconnected(&mut self, _checked: bool) { self.flags.insert(Flags::READ_DISCONNECTED); if let Some(mut payload) = self.payload.take() { payload.set_error(PayloadError::Incomplete); } // if !checked || self.tasks.is_empty() { // self.flags // .insert(Flags::WRITE_DISCONNECTED | Flags::FLUSHED); // // notify tasks // for mut task in self.tasks.drain(..) { // task.disconnected(); // match task.poll_completed() { // Ok(Async::NotReady) => { // // spawn not completed task, it does not require access to io // // at this point // spawn(HttpHandlerTaskFut::new(task.into_task())); // } // Ok(Async::Ready(_)) => (), // Err(err) => { // error!("Unhandled application error: {}", err); // } // } // } // } } /// Flush stream fn poll_flush(&mut self) -> Poll<(), DispatchError> { if self.flags.contains(Flags::STARTED) && !self.flags.contains(Flags::FLUSHED) { match self.framed.poll_complete() { Ok(Async::NotReady) => Ok(Async::NotReady), Err(err) => { debug!("Error sending data: {}", err); self.client_disconnected(false); Err(err.into()) } Ok(Async::Ready(_)) => { // if payload is not consumed we can not use connection if self.payload.is_some() && self.state.is_empty() { return Err(DispatchError::PayloadIsNotConsumed); } self.flags.insert(Flags::FLUSHED); Ok(Async::Ready(())) } } } else { Ok(Async::Ready(())) } } pub(self) fn poll_handler(&mut self) -> Result<(), DispatchError> { self.poll_io()?; let mut retry = self.can_read(); // process loop { let state = match self.state { State::None => loop { break if let Some(msg) = self.messages.pop_front() { let mut task = self.service.call(msg); match task.poll() { Ok(Async::Ready(res)) => { if res.body().is_streaming() { unimplemented!() } else { Some(Ok(State::SendResponse(Some( OutMessage::Response(res), )))) } } Ok(Async::NotReady) => Some(Ok(State::Response(task))), Err(err) => Some(Err(DispatchError::Service(err))), } } else { None }; }, State::Payload(ref mut _body) => unimplemented!(), State::Response(ref mut fut) => { match fut.poll() { Ok(Async::Ready(res)) => { if res.body().is_streaming() { unimplemented!() } else { Some(Ok(State::SendResponse(Some( OutMessage::Response(res), )))) } } Ok(Async::NotReady) => None, Err(err) => { // it is not possible to recover from error // during pipe handling, so just drop connection Some(Err(DispatchError::Service(err))) } } } State::SendResponse(ref mut item) => { let msg = item.take().expect("SendResponse is empty"); match self.framed.start_send(msg) { Ok(AsyncSink::Ready) => { self.flags.set( Flags::KEEPALIVE, self.framed.get_codec().keepalive(), ); self.flags.remove(Flags::FLUSHED); Some(Ok(State::None)) } Ok(AsyncSink::NotReady(msg)) => { *item = Some(msg); return Ok(()); } Err(err) => Some(Err(DispatchError::Io(err))), } } State::SendResponseWithPayload(ref mut item) => { let (msg, body) = item.take().expect("SendResponse is empty"); match self.framed.start_send(msg) { Ok(AsyncSink::Ready) => { self.flags.set( Flags::KEEPALIVE, self.framed.get_codec().keepalive(), ); self.flags.remove(Flags::FLUSHED); Some(Ok(State::Payload(body))) } Ok(AsyncSink::NotReady(msg)) => { *item = Some((msg, body)); return Ok(()); } Err(err) => Some(Err(DispatchError::Io(err))), } } }; match state { Some(Ok(state)) => self.state = state, Some(Err(err)) => { // error!("Unhandled error1: {}", err); self.client_disconnected(false); return Err(err); } None => { // if read-backpressure is enabled and we consumed some data. // we may read more dataand retry if !retry && self.can_read() && self.poll_io()? { retry = self.can_read(); continue; } break; } } } Ok(()) } fn one_message(&mut self, msg: InMessage) -> Result<(), DispatchError> { self.flags.insert(Flags::STARTED); match msg { InMessage::Message(msg) => { // handle request early if self.state.is_empty() { let mut task = self.service.call(msg); match task.poll() { Ok(Async::Ready(res)) => { if res.body().is_streaming() { unimplemented!() } else { self.state = State::SendResponse(Some(OutMessage::Response(res))); } } Ok(Async::NotReady) => self.state = State::Response(task), Err(err) => { error!("Unhandled application error: {}", err); self.client_disconnected(false); return Err(DispatchError::Service(err)); } } } else { self.messages.push_back(msg); } } InMessage::MessageWithPayload(msg) => { // payload let (ps, pl) = Payload::new(false); *msg.inner.payload.borrow_mut() = Some(pl); self.payload = Some(ps); self.messages.push_back(msg); } InMessage::Chunk(chunk) => { if let Some(ref mut payload) = self.payload { payload.feed_data(chunk); } else { error!("Internal server error: unexpected payload chunk"); self.flags.insert(Flags::READ_DISCONNECTED | Flags::STARTED); // self.push_response_entry(StatusCode::INTERNAL_SERVER_ERROR); self.error = Some(DispatchError::InternalError); } } InMessage::Eof => { if let Some(mut payload) = self.payload.take() { payload.feed_eof(); } else { error!("Internal server error: unexpected eof"); self.flags.insert(Flags::READ_DISCONNECTED | Flags::STARTED); // self.push_response_entry(StatusCode::INTERNAL_SERVER_ERROR); self.error = Some(DispatchError::InternalError); } } } Ok(()) } pub(self) fn poll_io(&mut self) -> Result> { let mut updated = false; if self.messages.len() < MAX_PIPELINED_MESSAGES { 'outer: loop { match self.framed.poll() { Ok(Async::Ready(Some(msg))) => { updated = true; self.one_message(msg)?; } Ok(Async::Ready(None)) => { if self.flags.contains(Flags::READ_DISCONNECTED) { self.client_disconnected(true); } break; } Ok(Async::NotReady) => break, Err(e) => { if let Some(mut payload) = self.payload.take() { let e = match e { ParseError::Io(e) => PayloadError::Io(e), _ => PayloadError::EncodingCorrupted, }; payload.set_error(e); } // Malformed requests should be responded with 400 // self.push_response_entry(StatusCode::BAD_REQUEST); self.flags.insert(Flags::READ_DISCONNECTED | Flags::STARTED); self.error = Some(DispatchError::MalformedRequest); break; } } } } if self.ka_timer.is_some() && updated { if let Some(expire) = self.config.keep_alive_expire() { self.ka_expire = expire; } } Ok(updated) } /// keep-alive timer fn poll_keepalive(&mut self) -> Result<(), DispatchError> { if let Some(ref mut timer) = self.ka_timer { match timer.poll() { Ok(Async::Ready(_)) => { if timer.deadline() >= self.ka_expire { // check for any outstanding request handling if self.state.is_empty() && self.messages.is_empty() { // if we get timer during shutdown, just drop connection if self.flags.contains(Flags::SHUTDOWN) { return Err(DispatchError::DisconnectTimeout); } else if !self.flags.contains(Flags::STARTED) { // timeout on first request (slow request) return 408 trace!("Slow request timeout"); self.flags .insert(Flags::STARTED | Flags::READ_DISCONNECTED); self.state = State::SendResponse(Some(OutMessage::Response( Response::RequestTimeout().finish(), ))); } else { trace!("Keep-alive timeout, close connection"); self.flags.insert(Flags::SHUTDOWN); // start shutdown timer if let Some(deadline) = self.config.client_disconnect_timer() { timer.reset(deadline) } else { return Ok(()); } } } else if let Some(deadline) = self.config.keep_alive_expire() { timer.reset(deadline) } } else { timer.reset(self.ka_expire) } } Ok(Async::NotReady) => (), Err(e) => { error!("Timer error {:?}", e); return Err(DispatchError::Unknown); } } } Ok(()) } } impl Future for Dispatcher where T: AsyncRead + AsyncWrite, S: Service, S::Error: Debug + Display, { type Item = (); type Error = DispatchError; #[inline] fn poll(&mut self) -> Poll<(), Self::Error> { self.poll_keepalive()?; // shutdown if self.flags.contains(Flags::SHUTDOWN) { if self.flags.contains(Flags::WRITE_DISCONNECTED) { return Ok(Async::Ready(())); } try_ready!(self.poll_flush()); return Ok(AsyncWrite::shutdown(self.framed.get_mut())?); } // process incoming requests if !self.flags.contains(Flags::WRITE_DISCONNECTED) { self.poll_handler()?; // flush stream self.poll_flush()?; // deal with keep-alive and stream eof (client-side write shutdown) if self.state.is_empty() && self.flags.contains(Flags::FLUSHED) { // handle stream eof if self .flags .intersects(Flags::READ_DISCONNECTED | Flags::WRITE_DISCONNECTED) { return Ok(Async::Ready(())); } // no keep-alive if self.flags.contains(Flags::STARTED) && (!self.flags.contains(Flags::KEEPALIVE_ENABLED) || !self.flags.contains(Flags::KEEPALIVE)) { self.flags.insert(Flags::SHUTDOWN); return self.poll(); } } Ok(Async::NotReady) } else if let Some(err) = self.error.take() { Err(err) } else { Ok(Async::Ready(())) } } }