mirror of
https://github.com/actix/actix-extras.git
synced 2024-11-25 08:22:43 +01:00
321 lines
9.6 KiB
Rust
321 lines
9.6 KiB
Rust
//! `WebSocket` support for Actix
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//!
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//! To setup a `WebSocket`, first do web socket handshake then on success convert `Payload`
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//! into a `WsStream` stream and then use `WsWriter` to communicate with the peer.
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//!
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//! ## Example
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//!
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//! ```rust
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//! extern crate actix;
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//! extern crate actix_http;
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//! use actix::prelude::*;
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//! use actix_http::*;
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//!
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//! // WebSocket Route
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//! struct WsRoute;
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//!
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//! impl Actor for WsRoute {
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//! type Context = HttpContext<Self>;
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//! }
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//!
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//! impl Route for WsRoute {
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//! type State = ();
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//!
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//! fn request(req: HttpRequest, payload: Option<Payload>,
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//! ctx: &mut HttpContext<Self>) -> HttpMessage<Self>
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//! {
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//! if let Some(payload) = payload {
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//! // WebSocket handshake
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//! match ws::handshake(req) {
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//! Ok(resp) => {
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//! // Send handshake response to peer
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//! ctx.start(resp);
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//! // Map Payload into WsStream
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//! ctx.add_stream(ws::WsStream::new(payload));
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//! // Start ws messages processing
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//! HttpMessage::stream(WsRoute)
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//! },
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//! Err(err) =>
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//! HttpMessage::reply(err)
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//! }
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//! } else {
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//! HttpMessage::reply_with(req, httpcodes::HTTPBadRequest)
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//! }
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//! }
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//! }
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//!
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//! // Define Handler for ws::Message message
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//! impl StreamHandler<ws::Message> for WsRoute {}
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//!
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//! impl Handler<ws::Message> for WsRoute {
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//! fn handle(&mut self, msg: ws::Message, ctx: &mut HttpContext<Self>)
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//! -> Response<Self, ws::Message>
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//! {
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//! match msg {
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//! ws::Message::Ping(msg) => ws::WsWriter::pong(ctx, msg),
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//! ws::Message::Text(text) => ws::WsWriter::text(ctx, text),
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//! ws::Message::Binary(bin) => ws::WsWriter::binary(ctx, bin),
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//! _ => (),
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//! }
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//! Self::empty()
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//! }
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//! }
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//!
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//! impl ResponseType<ws::Message> for WsRoute {
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//! type Item = ();
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//! type Error = ();
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//! }
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//!
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//! fn main() {}
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//! ```
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use std::vec::Vec;
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use http::{Method, StatusCode};
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use bytes::{Bytes, BytesMut};
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use futures::{Async, Poll, Stream};
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use hyper::header;
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use actix::Actor;
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use context::HttpContext;
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use route::{Route, Payload, PayloadItem};
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use httpcodes::{HTTPBadRequest, HTTPMethodNotAllowed};
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use httpmessage::{Body, ConnectionType, HttpRequest, HttpResponse, IntoHttpResponse};
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use wsframe;
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use wsproto::*;
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#[doc(hidden)]
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header! {
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/// SEC-WEBSOCKET-ACCEPT header
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(WebSocketAccept, "SEC-WEBSOCKET-ACCEPT") => [String]
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}
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header! {
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/// SEC-WEBSOCKET-KEY header
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(WebSocketKey, "SEC-WEBSOCKET-KEY") => [String]
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}
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header! {
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/// SEC-WEBSOCKET-VERSION header
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(WebSocketVersion, "SEC-WEBSOCKET-VERSION") => [String]
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}
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header! {
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/// SEC-WEBSOCKET-PROTOCOL header
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(WebSocketProtocol, "SEC-WEBSOCKET-PROTOCOL") => [String]
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}
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/// `WebSocket` Message
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#[derive(Debug)]
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pub enum Message {
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Text(String),
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Binary(Vec<u8>),
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Ping(String),
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Pong(String),
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Close,
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Closed,
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Error
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}
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/// Prepare `WebSocket` handshake response.
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///
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/// This function returns handshake `HttpResponse`, ready to send to peer.
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/// It does not perform any IO.
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///
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// /// `protocols` is a sequence of known protocols. On successful handshake,
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// /// the returned response headers contain the first protocol in this list
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// /// which the server also knows.
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pub fn handshake(req: HttpRequest) -> Result<HttpResponse, HttpResponse> {
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// WebSocket accepts only GET
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if *req.method() != Method::GET {
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return Err(HTTPMethodNotAllowed.response(req))
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}
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// Check for "UPGRADE" to websocket header
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let has_hdr = if let Some::<&header::Upgrade>(hdr) = req.headers().get() {
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hdr.0.contains(&header::Protocol::new(header::ProtocolName::WebSocket, None))
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} else {
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false
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};
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if !has_hdr {
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return Err(HTTPMethodNotAllowed.with_reason(req, "No WebSocket UPGRADE header found"))
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}
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// Upgrade connection
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if !req.is_upgrade() {
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return Err(HTTPBadRequest.with_reason(req, "No CONNECTION upgrade"))
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}
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// check supported version
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if !req.headers().has::<WebSocketVersion>() {
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return Err(HTTPBadRequest.with_reason(req, "No websocket version header is required"))
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}
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let supported_ver = {
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let hdr = req.headers().get::<WebSocketVersion>().unwrap();
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match hdr.0.as_str() {
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"13" | "8" | "7" => true,
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_ => false,
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}
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};
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if !supported_ver {
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return Err(HTTPBadRequest.with_reason(req, "Unsupported version"))
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}
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// check client handshake for validity
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let key = if let Some::<&WebSocketKey>(hdr) = req.headers().get() {
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Some(hash_key(hdr.0.as_bytes()))
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} else {
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None
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};
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let key = if let Some(key) = key {
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key
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} else {
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return Err(HTTPBadRequest.with_reason(req, "Handshake error"));
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};
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Ok(HttpResponse::new(req, StatusCode::SWITCHING_PROTOCOLS, Body::Empty)
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.set_connection_type(ConnectionType::Upgrade)
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.set_header(
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header::Upgrade(vec![header::Protocol::new(header::ProtocolName::WebSocket, None)]))
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.set_header(
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header::TransferEncoding(vec![header::Encoding::Chunked]))
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.set_header(
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WebSocketAccept(key))
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.set_body(Body::Upgrade)
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)
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}
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/// Maps `Payload` stream into stream of `ws::Message` items
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pub struct WsStream {
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rx: Payload,
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buf: BytesMut,
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}
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impl WsStream {
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pub fn new(rx: Payload) -> WsStream {
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WsStream { rx: rx, buf: BytesMut::new() }
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}
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}
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impl Stream for WsStream {
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type Item = Message;
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type Error = ();
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fn poll(&mut self) -> Poll<Option<Self::Item>, Self::Error> {
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let mut done = false;
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loop {
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match self.rx.poll() {
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Ok(Async::Ready(Some(item))) => {
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match item {
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PayloadItem::Eof =>
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return Ok(Async::Ready(None)),
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PayloadItem::Chunk(chunk) => {
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self.buf.extend(chunk)
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}
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}
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}
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Ok(Async::Ready(None)) => done = true,
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Ok(Async::NotReady) => {},
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Err(err) => return Err(err),
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}
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match wsframe::Frame::parse(&mut self.buf) {
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Ok(Some(frame)) => {
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trace!("Frame {}", frame);
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let (_finished, opcode, payload) = frame.unpack();
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match opcode {
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OpCode::Continue => continue,
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OpCode::Bad =>
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return Ok(Async::Ready(Some(Message::Error))),
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OpCode::Close =>
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return Ok(Async::Ready(Some(Message::Closed))),
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OpCode::Ping =>
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return Ok(Async::Ready(Some(
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Message::Ping(String::from_utf8_lossy(&payload).into())))),
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OpCode::Pong =>
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return Ok(Async::Ready(Some(
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Message::Pong(String::from_utf8_lossy(&payload).into())))),
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OpCode::Binary =>
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return Ok(Async::Ready(Some(Message::Binary(payload)))),
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OpCode::Text => {
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match String::from_utf8(payload) {
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Ok(s) =>
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return Ok(Async::Ready(Some(Message::Text(s)))),
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Err(_) =>
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return Ok(Async::Ready(Some(Message::Error))),
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}
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}
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}
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}
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Ok(None) => if done {
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return Ok(Async::Ready(None))
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} else {
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return Ok(Async::NotReady)
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},
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Err(_) =>
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return Err(()),
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}
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}
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}
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}
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/// `WebSocket` writer
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pub struct WsWriter;
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impl WsWriter {
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/// Send text frame
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pub fn text<A>(ctx: &mut HttpContext<A>, text: String)
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where A: Actor<Context=HttpContext<A>> + Route
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{
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let mut frame = wsframe::Frame::message(Vec::from(text.as_str()), OpCode::Text, true);
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let mut buf = Vec::new();
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frame.format(&mut buf).unwrap();
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ctx.write(
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Bytes::from(buf.as_slice())
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);
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}
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/// Send binary frame
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pub fn binary<A>(ctx: &mut HttpContext<A>, data: Vec<u8>)
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where A: Actor<Context=HttpContext<A>> + Route
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{
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let mut frame = wsframe::Frame::message(data, OpCode::Binary, true);
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let mut buf = Vec::new();
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frame.format(&mut buf).unwrap();
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ctx.write(
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Bytes::from(buf.as_slice())
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);
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}
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/// Send ping frame
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pub fn ping<A>(ctx: &mut HttpContext<A>, message: String)
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where A: Actor<Context=HttpContext<A>> + Route
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{
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let mut frame = wsframe::Frame::ping(Vec::from(message.as_str()));
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let mut buf = Vec::new();
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frame.format(&mut buf).unwrap();
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ctx.write(
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Bytes::from(buf.as_slice())
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)
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}
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/// Send pong frame
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pub fn pong<A>(ctx: &mut HttpContext<A>, message: String)
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where A: Actor<Context=HttpContext<A>> + Route
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{
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let mut frame = wsframe::Frame::pong(Vec::from(message.as_str()));
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let mut buf = Vec::new();
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frame.format(&mut buf).unwrap();
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ctx.write(
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Bytes::from(buf.as_slice())
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)
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}
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}
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