mirror of
https://github.com/actix/actix-extras.git
synced 2024-11-25 08:22:43 +01:00
324 lines
9.7 KiB
Rust
324 lines
9.7 KiB
Rust
//! `WebSocket` support for Actix
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//!
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//! To setup a `WebSocket`, first do web socket handshake then on success convert `Payload`
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//! into a `WsStream` stream and then use `WsWriter` to communicate with the peer.
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//!
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//! ## Example
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//!
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//! ```rust
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//! extern crate actix;
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//! extern crate actix_web;
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//! use actix::prelude::*;
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//! use actix_web::*;
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//!
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//! // WebSocket Route
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//! struct WsRoute;
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//!
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//! impl Actor for WsRoute {
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//! type Context = HttpContext<Self>;
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//! }
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//!
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//! impl Route for WsRoute {
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//! type State = ();
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//!
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//! fn request(req: HttpRequest, payload: Payload, ctx: &mut HttpContext<Self>) -> Reply<Self>
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//! {
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//! // WebSocket handshake
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//! match ws::handshake(&req) {
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//! Ok(resp) => {
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//! // Send handshake response to peer
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//! ctx.start(resp);
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//! // Map Payload into WsStream
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//! ctx.add_stream(ws::WsStream::new(payload));
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//! // Start ws messages processing
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//! Reply::stream(WsRoute)
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//! },
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//! Err(err) =>
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//! Reply::reply(err)
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//! }
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//! }
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//! }
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//!
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//! // Define Handler for ws::Message message
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//! impl StreamHandler<ws::Message> for WsRoute {}
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//!
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//! impl Handler<ws::Message> for WsRoute {
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//! fn handle(&mut self, msg: ws::Message, ctx: &mut HttpContext<Self>)
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//! -> Response<Self, ws::Message>
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//! {
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//! match msg {
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//! ws::Message::Ping(msg) => ws::WsWriter::pong(ctx, msg),
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//! ws::Message::Text(text) => ws::WsWriter::text(ctx, text),
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//! ws::Message::Binary(bin) => ws::WsWriter::binary(ctx, bin),
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//! _ => (),
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//! }
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//! Self::empty()
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//! }
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//! }
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//!
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//! impl ResponseType<ws::Message> for WsRoute {
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//! type Item = ();
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//! type Error = ();
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//! }
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//!
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//! fn main() {}
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//! ```
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use std::vec::Vec;
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use http::{Method, StatusCode, header};
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use bytes::{Bytes, BytesMut};
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use futures::{Async, Poll, Stream};
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use actix::Actor;
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use context::HttpContext;
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use route::Route;
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use payload::Payload;
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use httpcodes::{HTTPBadRequest, HTTPMethodNotAllowed};
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use httprequest::HttpRequest;
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use httpresponse::{Body, ConnectionType, HttpResponse};
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use wsframe;
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use wsproto::*;
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#[doc(hidden)]
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const SEC_WEBSOCKET_ACCEPT: &'static str = "SEC-WEBSOCKET-ACCEPT";
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#[doc(hidden)]
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const SEC_WEBSOCKET_KEY: &'static str = "SEC-WEBSOCKET-KEY";
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#[doc(hidden)]
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const SEC_WEBSOCKET_VERSION: &'static str = "SEC-WEBSOCKET-VERSION";
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// #[doc(hidden)]
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// const SEC_WEBSOCKET_PROTOCOL: &'static str = "SEC-WEBSOCKET-PROTOCOL";
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/// `WebSocket` Message
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#[derive(Debug)]
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pub enum Message {
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Text(String),
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Binary(Vec<u8>),
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Ping(String),
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Pong(String),
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Close,
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Closed,
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Error
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}
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/// Prepare `WebSocket` handshake response.
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///
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/// This function returns handshake `HttpResponse`, ready to send to peer.
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/// It does not perform any IO.
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///
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// /// `protocols` is a sequence of known protocols. On successful handshake,
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// /// the returned response headers contain the first protocol in this list
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// /// which the server also knows.
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pub fn handshake(req: &HttpRequest) -> Result<HttpResponse, HttpResponse> {
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// WebSocket accepts only GET
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if *req.method() != Method::GET {
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return Err(HTTPMethodNotAllowed.response())
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}
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// Check for "UPGRADE" to websocket header
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let has_hdr = if let Some(hdr) = req.headers().get(header::UPGRADE) {
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if let Ok(s) = hdr.to_str() {
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s.to_lowercase().contains("websocket")
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} else {
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false
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}
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} else {
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false
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};
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if !has_hdr {
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return Err(HTTPMethodNotAllowed.with_reason("No WebSocket UPGRADE header found"))
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}
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// Upgrade connection
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if !req.upgrade() {
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return Err(HTTPBadRequest.with_reason("No CONNECTION upgrade"))
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}
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// check supported version
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if !req.headers().contains_key(SEC_WEBSOCKET_VERSION) {
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return Err(HTTPBadRequest.with_reason("No websocket version header is required"))
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}
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let supported_ver = {
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if let Some(hdr) = req.headers().get(SEC_WEBSOCKET_VERSION) {
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hdr == "13" || hdr == "8" || hdr == "7"
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} else {
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false
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}
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};
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if !supported_ver {
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return Err(HTTPBadRequest.with_reason("Unsupported version"))
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}
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// check client handshake for validity
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if !req.headers().contains_key(SEC_WEBSOCKET_KEY) {
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return Err(HTTPBadRequest.with_reason("Handshake error"));
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}
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let key = {
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let key = req.headers().get(SEC_WEBSOCKET_KEY).unwrap();
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hash_key(key.as_ref())
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};
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Ok(HttpResponse::builder(StatusCode::SWITCHING_PROTOCOLS)
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.connection_type(ConnectionType::Upgrade)
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.header(header::UPGRADE, "websocket")
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.header(header::TRANSFER_ENCODING, "chunked")
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.header(SEC_WEBSOCKET_ACCEPT, key.as_str())
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.body(Body::Upgrade)?
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)
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}
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/// Maps `Payload` stream into stream of `ws::Message` items
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pub struct WsStream {
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rx: Payload,
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buf: BytesMut,
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closed: bool,
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error_sent: bool,
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}
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impl WsStream {
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pub fn new(rx: Payload) -> WsStream {
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WsStream { rx: rx, buf: BytesMut::new(), closed: false, error_sent: false }
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}
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}
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impl Stream for WsStream {
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type Item = Message;
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type Error = ();
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fn poll(&mut self) -> Poll<Option<Self::Item>, Self::Error> {
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let mut done = false;
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if !self.closed {
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loop {
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match self.rx.readany() {
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Async::Ready(Some(Ok(chunk))) => {
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self.buf.extend(chunk)
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}
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Async::Ready(Some(Err(_))) => {
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self.closed = true;
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}
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Async::Ready(None) => {
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done = true;
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}
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Async::NotReady => break,
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}
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}
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}
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loop {
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match wsframe::Frame::parse(&mut self.buf) {
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Ok(Some(frame)) => {
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trace!("WsFrame {}", frame);
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let (_finished, opcode, payload) = frame.unpack();
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match opcode {
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OpCode::Continue => continue,
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OpCode::Bad =>
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return Ok(Async::Ready(Some(Message::Error))),
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OpCode::Close =>
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return Ok(Async::Ready(Some(Message::Closed))),
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OpCode::Ping =>
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return Ok(Async::Ready(Some(
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Message::Ping(String::from_utf8_lossy(&payload).into())))),
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OpCode::Pong =>
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return Ok(Async::Ready(Some(
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Message::Pong(String::from_utf8_lossy(&payload).into())))),
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OpCode::Binary =>
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return Ok(Async::Ready(Some(Message::Binary(payload)))),
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OpCode::Text => {
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match String::from_utf8(payload) {
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Ok(s) =>
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return Ok(Async::Ready(Some(Message::Text(s)))),
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Err(_) =>
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return Ok(Async::Ready(Some(Message::Error))),
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}
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}
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}
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}
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Ok(None) => {
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if done {
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return Ok(Async::Ready(None))
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} else if self.closed {
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if !self.error_sent {
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self.error_sent = true;
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return Ok(Async::Ready(Some(Message::Closed)))
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} else {
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return Ok(Async::Ready(None))
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}
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} else {
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return Ok(Async::NotReady)
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}
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},
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Err(_) => {
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self.closed = true;
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self.error_sent = true;
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return Ok(Async::Ready(Some(Message::Error)));
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}
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}
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}
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}
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}
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/// `WebSocket` writer
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pub struct WsWriter;
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impl WsWriter {
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/// Send text frame
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pub fn text<A>(ctx: &mut HttpContext<A>, text: String)
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where A: Actor<Context=HttpContext<A>> + Route
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{
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let mut frame = wsframe::Frame::message(Vec::from(text.as_str()), OpCode::Text, true);
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let mut buf = Vec::new();
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frame.format(&mut buf).unwrap();
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ctx.write(
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Bytes::from(buf.as_slice())
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);
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}
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/// Send binary frame
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pub fn binary<A>(ctx: &mut HttpContext<A>, data: Vec<u8>)
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where A: Actor<Context=HttpContext<A>> + Route
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{
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let mut frame = wsframe::Frame::message(data, OpCode::Binary, true);
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let mut buf = Vec::new();
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frame.format(&mut buf).unwrap();
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ctx.write(
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Bytes::from(buf.as_slice())
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);
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}
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/// Send ping frame
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pub fn ping<A>(ctx: &mut HttpContext<A>, message: String)
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where A: Actor<Context=HttpContext<A>> + Route
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{
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let mut frame = wsframe::Frame::message(
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Vec::from(message.as_str()), OpCode::Ping, true);
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let mut buf = Vec::new();
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frame.format(&mut buf).unwrap();
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ctx.write(
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Bytes::from(buf.as_slice())
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)
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}
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/// Send pong frame
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pub fn pong<A>(ctx: &mut HttpContext<A>, message: String)
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where A: Actor<Context=HttpContext<A>> + Route
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{
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let mut frame = wsframe::Frame::message(
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Vec::from(message.as_str()), OpCode::Pong, true);
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let mut buf = Vec::new();
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frame.format(&mut buf).unwrap();
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ctx.write(
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Bytes::from(buf.as_slice())
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)
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}
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}
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