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mirror of https://github.com/actix/actix-extras.git synced 2024-11-28 09:42:40 +01:00
actix-extras/src/server.rs
2018-01-07 17:13:49 -08:00

823 lines
28 KiB
Rust

use std::{io, net, thread};
use std::rc::Rc;
use std::sync::{Arc, mpsc as sync_mpsc};
use std::time::Duration;
use std::marker::PhantomData;
use std::collections::HashMap;
use actix::prelude::*;
use actix::actors::signal;
use futures::{Future, Sink, Stream};
use futures::sync::mpsc;
use tokio_io::{AsyncRead, AsyncWrite};
use tokio_core::net::TcpStream;
use mio;
use num_cpus;
use net2::TcpBuilder;
#[cfg(feature="tls")]
use native_tls::TlsAcceptor;
#[cfg(feature="tls")]
use tokio_tls::TlsStream;
#[cfg(feature="alpn")]
use openssl::ssl::{SslMethod, SslAcceptorBuilder};
#[cfg(feature="alpn")]
use openssl::pkcs12::ParsedPkcs12;
#[cfg(feature="alpn")]
use tokio_openssl::SslStream;
use helpers;
use channel::{HttpChannel, HttpHandler, IntoHttpHandler, IoStream, WrapperStream};
use worker::{Conn, Worker, WorkerSettings, StreamHandlerType, StopWorker};
/// Various server settings
#[derive(Debug, Clone)]
pub struct ServerSettings {
addr: Option<net::SocketAddr>,
secure: bool,
host: String,
}
impl Default for ServerSettings {
fn default() -> Self {
ServerSettings {
addr: None,
secure: false,
host: "localhost:8080".to_owned(),
}
}
}
impl ServerSettings {
/// Crate server settings instance
fn new(addr: Option<net::SocketAddr>, host: &Option<String>, secure: bool) -> Self {
let host = if let Some(ref host) = *host {
host.clone()
} else if let Some(ref addr) = addr {
format!("{}", addr)
} else {
"localhost".to_owned()
};
ServerSettings {
addr: addr,
secure: secure,
host: host,
}
}
/// Returns the socket address of the local half of this TCP connection
pub fn local_addr(&self) -> Option<net::SocketAddr> {
self.addr
}
/// Returns true if connection is secure(https)
pub fn secure(&self) -> bool {
self.secure
}
/// Returns host header value
pub fn host(&self) -> &str {
&self.host
}
}
/// An HTTP Server
///
/// `T` - async stream, anything that implements `AsyncRead` + `AsyncWrite`.
///
/// `A` - peer address
///
/// `H` - request handler
pub struct HttpServer<T, A, H, U>
where H: HttpHandler + 'static
{
h: Option<Rc<WorkerSettings<H>>>,
io: PhantomData<T>,
addr: PhantomData<A>,
threads: usize,
backlog: i32,
host: Option<String>,
keep_alive: Option<u64>,
factory: Arc<Fn() -> U + Send + Sync>,
workers: Vec<SyncAddress<Worker<H>>>,
sockets: HashMap<net::SocketAddr, net::TcpListener>,
accept: Vec<(mio::SetReadiness, sync_mpsc::Sender<Command>)>,
exit: bool,
shutdown_timeout: u16,
signals: Option<SyncAddress<signal::ProcessSignals>>,
no_signals: bool,
}
unsafe impl<T, A, H, U> Sync for HttpServer<T, A, H, U> where H: HttpHandler + 'static {}
unsafe impl<T, A, H, U> Send for HttpServer<T, A, H, U> where H: HttpHandler + 'static {}
impl<T, A, H, U, V> Actor for HttpServer<T, A, H, U>
where A: 'static,
T: IoStream,
H: HttpHandler,
U: IntoIterator<Item=V> + 'static,
V: IntoHttpHandler<Handler=H>,
{
type Context = Context<Self>;
fn started(&mut self, ctx: &mut Self::Context) {
self.update_time(ctx);
}
}
impl<T, A, H, U, V> HttpServer<T, A, H, U>
where A: 'static,
T: IoStream,
H: HttpHandler,
U: IntoIterator<Item=V> + 'static,
V: IntoHttpHandler<Handler=H>,
{
/// Create new http server with application factory
pub fn new<F>(factory: F) -> Self
where F: Sync + Send + 'static + Fn() -> U,
{
HttpServer{ h: None,
io: PhantomData,
addr: PhantomData,
threads: num_cpus::get(),
backlog: 2048,
host: None,
keep_alive: None,
factory: Arc::new(factory),
workers: Vec::new(),
sockets: HashMap::new(),
accept: Vec::new(),
exit: false,
shutdown_timeout: 30,
signals: None,
no_signals: false,
}
}
fn update_time(&self, ctx: &mut Context<Self>) {
helpers::update_date();
ctx.run_later(Duration::new(1, 0), |slf, ctx| slf.update_time(ctx));
}
/// Set number of workers to start.
///
/// By default http server uses number of available logical cpu as threads count.
pub fn threads(mut self, num: usize) -> Self {
self.threads = num;
self
}
/// Set the maximum number of pending connections.
///
/// This refers to the number of clients that can be waiting to be served.
/// Exceeding this number results in the client getting an error when
/// attempting to connect. It should only affect servers under significant load.
///
/// Generally set in the 64-2048 range. Default value is 2048.
///
/// This method should be called before `bind()` method call.
pub fn backlog(mut self, num: i32) -> Self {
self.backlog = num;
self
}
/// Set server keep-alive setting.
///
/// By default keep alive is enabled.
///
/// - `Some(75)` - enable
///
/// - `Some(0)` - disable
///
/// - `None` - use `SO_KEEPALIVE` socket option
pub fn keep_alive(mut self, val: Option<u64>) -> Self {
self.keep_alive = val;
self
}
/// Set server host name.
///
/// Host name is used by application router aa a hostname for url generation.
/// Check [ConnectionInfo](./dev/struct.ConnectionInfo.html#method.host) documentation
/// for more information.
pub fn server_hostname(mut self, val: String) -> Self {
self.host = Some(val);
self
}
/// Send `SystemExit` message to actix system
///
/// `SystemExit` message stops currently running system arbiter and all
/// nested arbiters.
pub fn system_exit(mut self) -> Self {
self.exit = true;
self
}
/// Set alternative address for `ProcessSignals` actor.
pub fn signals(mut self, addr: SyncAddress<signal::ProcessSignals>) -> Self {
self.signals = Some(addr);
self
}
/// Disable signal handling
pub fn disable_signals(mut self) -> Self {
self.no_signals = true;
self
}
/// Timeout for graceful workers shutdown.
///
/// After receiving a stop signal, workers have this much time to finish serving requests.
/// Workers still alive after the timeout are force dropped.
///
/// By default shutdown timeout sets to 30 seconds.
pub fn shutdown_timeout(mut self, sec: u16) -> Self {
self.shutdown_timeout = sec;
self
}
/// Get addresses of bound sockets.
pub fn addrs(&self) -> Vec<net::SocketAddr> {
self.sockets.keys().cloned().collect()
}
/// The socket address to bind
///
/// To mind multiple addresses this method can be call multiple times.
pub fn bind<S: net::ToSocketAddrs>(mut self, addr: S) -> io::Result<Self> {
let mut err = None;
let mut succ = false;
for addr in addr.to_socket_addrs()? {
match create_tcp_listener(addr, self.backlog) {
Ok(lst) => {
succ = true;
self.sockets.insert(lst.local_addr().unwrap(), lst);
},
Err(e) => err = Some(e),
}
}
if !succ {
if let Some(e) = err.take() {
Err(e)
} else {
Err(io::Error::new(io::ErrorKind::Other, "Can not bind to address."))
}
} else {
Ok(self)
}
}
fn start_workers(&mut self, settings: &ServerSettings, handler: &StreamHandlerType)
-> Vec<mpsc::UnboundedSender<Conn<net::TcpStream>>>
{
// start workers
let mut workers = Vec::new();
for _ in 0..self.threads {
let s = settings.clone();
let (tx, rx) = mpsc::unbounded::<Conn<net::TcpStream>>();
let h = handler.clone();
let ka = self.keep_alive;
let factory = Arc::clone(&self.factory);
let addr = Arbiter::start(move |ctx: &mut Context<_>| {
let apps: Vec<_> = (*factory)()
.into_iter()
.map(|h| h.into_handler(s.clone())).collect();
ctx.add_message_stream(rx);
Worker::new(apps, h, ka)
});
workers.push(tx);
self.workers.push(addr);
}
info!("Starting {} http workers", self.threads);
workers
}
// subscribe to os signals
fn subscribe_to_signals(&self) -> Option<SyncAddress<signal::ProcessSignals>> {
if !self.no_signals {
if let Some(ref signals) = self.signals {
Some(signals.clone())
} else {
Some(Arbiter::system_registry().get::<signal::ProcessSignals>())
}
} else {
None
}
}
}
impl<H: HttpHandler, U, V> HttpServer<TcpStream, net::SocketAddr, H, U>
where U: IntoIterator<Item=V> + 'static,
V: IntoHttpHandler<Handler=H>,
{
/// Start listening for incomming connections.
///
/// This method starts number of http handler workers in seperate threads.
/// For each address this method starts separate thread which does `accept()` in a loop.
///
/// This methods panics if no socket addresses get bound.
///
/// This method requires to run within properly configured `Actix` system.
///
/// ```rust
/// extern crate actix;
/// extern crate actix_web;
/// use actix_web::*;
///
/// fn main() {
/// let sys = actix::System::new("example"); // <- create Actix system
///
/// HttpServer::new(
/// || Application::new()
/// .resource("/", |r| r.h(httpcodes::HTTPOk)))
/// .bind("127.0.0.1:0").expect("Can not bind to 127.0.0.1:0")
/// .start();
/// # actix::Arbiter::system().send(actix::msgs::SystemExit(0));
///
/// let _ = sys.run(); // <- Run actix system, this method actually starts all async processes
/// }
/// ```
pub fn start(mut self) -> SyncAddress<Self>
{
if self.sockets.is_empty() {
panic!("HttpServer::bind() has to be called befor start()");
} else {
let addrs: Vec<(net::SocketAddr, net::TcpListener)> =
self.sockets.drain().collect();
let settings = ServerSettings::new(Some(addrs[0].0), &self.host, false);
let workers = self.start_workers(&settings, &StreamHandlerType::Normal);
// start acceptors threads
for (addr, sock) in addrs {
info!("Starting http server on {}", addr);
self.accept.push(
start_accept_thread(sock, addr, self.backlog, workers.clone()));
}
// start http server actor
let signals = self.subscribe_to_signals();
let addr: SyncAddress<_> = Actor::start(self);
signals.map(|signals| signals.send(signal::Subscribe(addr.subscriber())));
addr
}
}
/// Spawn new thread and start listening for incomming connections.
///
/// This method spawns new thread and starts new actix system. Other than that it is
/// similar to `start()` method. This method blocks.
///
/// This methods panics if no socket addresses get bound.
///
/// ```rust,ignore
/// # extern crate futures;
/// # extern crate actix;
/// # extern crate actix_web;
/// # use futures::Future;
/// use actix_web::*;
///
/// fn main() {
/// HttpServer::new(
/// || Application::new()
/// .resource("/", |r| r.h(httpcodes::HTTPOk)))
/// .bind("127.0.0.1:0").expect("Can not bind to 127.0.0.1:0")
/// .run();
/// }
/// ```
pub fn run(mut self) {
self.exit = true;
self.no_signals = false;
let _ = thread::spawn(move || {
let sys = System::new("http-server");
self.start();
let _ = sys.run();
}).join();
}
}
#[cfg(feature="tls")]
impl<H: HttpHandler, U, V> HttpServer<TlsStream<TcpStream>, net::SocketAddr, H, U>
where U: IntoIterator<Item=V> + 'static,
V: IntoHttpHandler<Handler=H>,
{
/// Start listening for incomming tls connections.
pub fn start_tls(mut self, pkcs12: ::Pkcs12) -> io::Result<SyncAddress<Self>> {
if self.sockets.is_empty() {
Err(io::Error::new(io::ErrorKind::Other, "No socket addresses are bound"))
} else {
let addrs: Vec<(net::SocketAddr, net::TcpListener)> = self.sockets.drain().collect();
let settings = ServerSettings::new(Some(addrs[0].0), &self.host, false);
let acceptor = match TlsAcceptor::builder(pkcs12) {
Ok(builder) => {
match builder.build() {
Ok(acceptor) => acceptor,
Err(err) => return Err(io::Error::new(io::ErrorKind::Other, err))
}
}
Err(err) => return Err(io::Error::new(io::ErrorKind::Other, err))
};
let workers = self.start_workers(&settings, &StreamHandlerType::Tls(acceptor));
// start acceptors threads
for (addr, sock) in addrs {
info!("Starting tls http server on {}", addr);
self.accept.push(
start_accept_thread(sock, addr, self.backlog, workers.clone()));
}
// start http server actor
let signals = self.subscribe_to_signals();
let addr: SyncAddress<_> = Actor::start(self);
signals.map(|signals| signals.send(signal::Subscribe(addr.subscriber())));
Ok(addr)
}
}
}
#[cfg(feature="alpn")]
impl<H: HttpHandler, U, V> HttpServer<SslStream<TcpStream>, net::SocketAddr, H, U>
where U: IntoIterator<Item=V> + 'static,
V: IntoHttpHandler<Handler=H>,
{
/// Start listening for incomming tls connections.
///
/// This method sets alpn protocols to "h2" and "http/1.1"
pub fn start_ssl(mut self, identity: &ParsedPkcs12) -> io::Result<SyncAddress<Self>> {
if self.sockets.is_empty() {
Err(io::Error::new(io::ErrorKind::Other, "No socket addresses are bound"))
} else {
let addrs: Vec<(net::SocketAddr, net::TcpListener)> = self.sockets.drain().collect();
let settings = ServerSettings::new(Some(addrs[0].0), &self.host, false);
let acceptor = match SslAcceptorBuilder::mozilla_intermediate(
SslMethod::tls(), &identity.pkey, &identity.cert, &identity.chain)
{
Ok(mut builder) => {
match builder.set_alpn_protocols(&[b"h2", b"http/1.1"]) {
Ok(_) => builder.build(),
Err(err) => return Err(io::Error::new(io::ErrorKind::Other, err)),
}
},
Err(err) => return Err(io::Error::new(io::ErrorKind::Other, err))
};
let workers = self.start_workers(&settings, &StreamHandlerType::Alpn(acceptor));
// start acceptors threads
for (addr, sock) in addrs {
info!("Starting tls http server on {}", addr);
self.accept.push(
start_accept_thread(sock, addr, self.backlog, workers.clone()));
}
// start http server actor
let signals = self.subscribe_to_signals();
let addr: SyncAddress<_> = Actor::start(self);
signals.map(|signals| signals.send(signal::Subscribe(addr.subscriber())));
Ok(addr)
}
}
}
impl<T, A, H, U, V> HttpServer<WrapperStream<T>, A, H, U>
where A: 'static,
T: AsyncRead + AsyncWrite + 'static,
H: HttpHandler,
U: IntoIterator<Item=V> + 'static,
V: IntoHttpHandler<Handler=H>,
{
/// Start listening for incomming connections from a stream.
///
/// This method uses only one thread for handling incoming connections.
pub fn start_incoming<S>(mut self, stream: S, secure: bool) -> SyncAddress<Self>
where S: Stream<Item=(T, A), Error=io::Error> + 'static
{
if !self.sockets.is_empty() {
let addrs: Vec<(net::SocketAddr, net::TcpListener)> =
self.sockets.drain().collect();
let settings = ServerSettings::new(Some(addrs[0].0), &self.host, false);
let workers = self.start_workers(&settings, &StreamHandlerType::Normal);
// start acceptors threads
for (addr, sock) in addrs {
info!("Starting http server on {}", addr);
self.accept.push(
start_accept_thread(sock, addr, self.backlog, workers.clone()));
}
}
// set server settings
let addr: net::SocketAddr = "127.0.0.1:8080".parse().unwrap();
let settings = ServerSettings::new(Some(addr), &self.host, secure);
let apps: Vec<_> = (*self.factory)()
.into_iter()
.map(|h| h.into_handler(settings.clone())).collect();
self.h = Some(Rc::new(WorkerSettings::new(apps, self.keep_alive)));
// start server
let signals = self.subscribe_to_signals();
let addr: SyncAddress<_> = HttpServer::create(move |ctx| {
ctx.add_stream(stream.map(
move |(t, _)| Conn{io: WrapperStream::new(t), peer: None, http2: false}));
self
});
signals.map(|signals| signals.send(signal::Subscribe(addr.subscriber())));
addr
}
}
/// Signals support
/// Handle `SIGINT`, `SIGTERM`, `SIGQUIT` signals and send `SystemExit(0)`
/// message to `System` actor.
impl<T, A, H, U, V> Handler<signal::Signal> for HttpServer<T, A, H, U>
where T: IoStream,
H: HttpHandler + 'static,
U: IntoIterator<Item=V> + 'static,
V: IntoHttpHandler<Handler=H>,
A: 'static,
{
type Result = ();
fn handle(&mut self, msg: signal::Signal, ctx: &mut Context<Self>) {
match msg.0 {
signal::SignalType::Int => {
info!("SIGINT received, exiting");
self.exit = true;
Handler::<StopServer>::handle(self, StopServer{graceful: false}, ctx);
}
signal::SignalType::Term => {
info!("SIGTERM received, stopping");
self.exit = true;
Handler::<StopServer>::handle(self, StopServer{graceful: true}, ctx);
}
signal::SignalType::Quit => {
info!("SIGQUIT received, exiting");
self.exit = true;
Handler::<StopServer>::handle(self, StopServer{graceful: false}, ctx);
}
_ => (),
}
}
}
impl<T, A, H, U, V> Handler<io::Result<Conn<T>>> for HttpServer<T, A, H, U>
where T: IoStream,
H: HttpHandler + 'static,
U: IntoIterator<Item=V> + 'static,
V: IntoHttpHandler<Handler=H>,
A: 'static,
{
type Result = ();
fn handle(&mut self, msg: io::Result<Conn<T>>, _: &mut Context<Self>) -> Self::Result {
match msg {
Ok(msg) =>
Arbiter::handle().spawn(
HttpChannel::new(
Rc::clone(self.h.as_ref().unwrap()), msg.io, msg.peer, msg.http2)),
Err(err) =>
debug!("Error handling request: {}", err),
}
}
}
/// Pause accepting incoming connections
///
/// If socket contains some pending connection, they might be dropped.
/// All opened connection remains active.
#[derive(Message)]
pub struct PauseServer;
/// Resume accepting incoming connections
#[derive(Message)]
pub struct ResumeServer;
/// Stop incoming connection processing, stop all workers and exit.
///
/// If server starts with `spawn()` method, then spawned thread get terminated.
#[derive(Message)]
pub struct StopServer {
pub graceful: bool
}
impl<T, A, H, U, V> Handler<PauseServer> for HttpServer<T, A, H, U>
where T: IoStream,
H: HttpHandler + 'static,
U: IntoIterator<Item=V> + 'static,
V: IntoHttpHandler<Handler=H>,
A: 'static,
{
type Result = ();
fn handle(&mut self, _: PauseServer, _: &mut Context<Self>)
{
for item in &self.accept {
let _ = item.1.send(Command::Pause);
let _ = item.0.set_readiness(mio::Ready::readable());
}
}
}
impl<T, A, H, U, V> Handler<ResumeServer> for HttpServer<T, A, H, U>
where T: IoStream,
H: HttpHandler + 'static,
U: IntoIterator<Item=V> + 'static,
V: IntoHttpHandler<Handler=H>,
A: 'static,
{
type Result = ();
fn handle(&mut self, _: ResumeServer, _: &mut Context<Self>) {
for item in &self.accept {
let _ = item.1.send(Command::Resume);
let _ = item.0.set_readiness(mio::Ready::readable());
}
}
}
impl<T, A, H, U, V> Handler<StopServer> for HttpServer<T, A, H, U>
where T: IoStream,
H: HttpHandler + 'static,
U: IntoIterator<Item=V> + 'static,
V: IntoHttpHandler<Handler=H>,
A: 'static,
{
type Result = actix::Response<Self, StopServer>;
fn handle(&mut self, msg: StopServer, ctx: &mut Context<Self>) -> Self::Result {
// stop accept threads
for item in &self.accept {
let _ = item.1.send(Command::Stop);
let _ = item.0.set_readiness(mio::Ready::readable());
}
// stop workers
let (tx, rx) = mpsc::channel(1);
let dur = if msg.graceful {
Some(Duration::new(u64::from(self.shutdown_timeout), 0))
} else {
None
};
for worker in &self.workers {
let tx2 = tx.clone();
let fut = worker.call(self, StopWorker{graceful: dur});
ActorFuture::then(fut, move |_, slf, _| {
slf.workers.pop();
if slf.workers.is_empty() {
let _ = tx2.send(());
// we need to stop system if server was spawned
if slf.exit {
Arbiter::system().send(actix::msgs::SystemExit(0))
}
}
actix::fut::ok(())
}).spawn(ctx);
}
if !self.workers.is_empty() {
Self::async_reply(
rx.into_future().map(|_| ()).map_err(|_| ()).actfuture())
} else {
// we need to stop system if server was spawned
if self.exit {
Arbiter::system().send(actix::msgs::SystemExit(0))
}
Self::reply(Ok(()))
}
}
}
enum Command {
Pause,
Resume,
Stop,
}
fn start_accept_thread(sock: net::TcpListener, addr: net::SocketAddr, backlog: i32,
workers: Vec<mpsc::UnboundedSender<Conn<net::TcpStream>>>)
-> (mio::SetReadiness, sync_mpsc::Sender<Command>)
{
let (tx, rx) = sync_mpsc::channel();
let (reg, readiness) = mio::Registration::new2();
// start accept thread
let _ = thread::Builder::new().name(format!("Accept on {}", addr)).spawn(move || {
const SRV: mio::Token = mio::Token(0);
const CMD: mio::Token = mio::Token(1);
let mut server = Some(
mio::net::TcpListener::from_listener(sock, &addr)
.expect("Can not create mio::net::TcpListener"));
// Create a poll instance
let poll = match mio::Poll::new() {
Ok(poll) => poll,
Err(err) => panic!("Can not create mio::Poll: {}", err),
};
// Start listening for incoming connections
if let Some(ref srv) = server {
if let Err(err) = poll.register(
srv, SRV, mio::Ready::readable(), mio::PollOpt::edge()) {
panic!("Can not register io: {}", err);
}
}
// Start listening for incommin commands
if let Err(err) = poll.register(&reg, CMD,
mio::Ready::readable(), mio::PollOpt::edge()) {
panic!("Can not register Registration: {}", err);
}
// Create storage for events
let mut events = mio::Events::with_capacity(128);
let mut next = 0;
loop {
if let Err(err) = poll.poll(&mut events, None) {
panic!("Poll error: {}", err);
}
for event in events.iter() {
match event.token() {
SRV => {
if let Some(ref server) = server {
loop {
match server.accept_std() {
Ok((sock, addr)) => {
let msg = Conn{
io: sock, peer: Some(addr), http2: false};
workers[next].unbounded_send(msg)
.expect("worker thread died");
next = (next + 1) % workers.len();
},
Err(err) => if err.kind() == io::ErrorKind::WouldBlock {
break
} else {
error!("Error accepting connection: {:?}", err);
return
}
}
}
}
},
CMD => match rx.try_recv() {
Ok(cmd) => match cmd {
Command::Pause => if let Some(server) = server.take() {
if let Err(err) = poll.deregister(&server) {
error!("Can not deregister server socket {}", err);
} else {
info!("Paused accepting connections on {}", addr);
}
},
Command::Resume => {
let lst = create_tcp_listener(addr, backlog)
.expect("Can not create net::TcpListener");
server = Some(
mio::net::TcpListener::from_listener(lst, &addr)
.expect("Can not create mio::net::TcpListener"));
if let Some(ref server) = server {
if let Err(err) = poll.register(
server, SRV, mio::Ready::readable(), mio::PollOpt::edge())
{
error!("Can not resume socket accept process: {}", err);
} else {
info!("Accepting connections on {} has been resumed",
addr);
}
}
},
Command::Stop => return,
},
Err(err) => match err {
sync_mpsc::TryRecvError::Empty => (),
sync_mpsc::TryRecvError::Disconnected => return,
}
},
_ => unreachable!(),
}
}
}
});
(readiness, tx)
}
fn create_tcp_listener(addr: net::SocketAddr, backlog: i32) -> io::Result<net::TcpListener> {
let builder = match addr {
net::SocketAddr::V4(_) => TcpBuilder::new_v4()?,
net::SocketAddr::V6(_) => TcpBuilder::new_v6()?,
};
builder.bind(addr)?;
builder.reuse_address(true)?;
Ok(builder.listen(backlog)?)
}