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mirror of https://github.com/actix/actix-extras.git synced 2024-11-24 16:02:59 +01:00
actix-extras/src/context.rs
2017-12-31 17:26:32 -08:00

349 lines
9.4 KiB
Rust

use std;
use std::marker::PhantomData;
use std::collections::VecDeque;
use futures::{Async, Future, Poll};
use futures::sync::oneshot::Sender;
use futures::unsync::oneshot;
use actix::{Actor, ActorState, ActorContext, AsyncContext,
Handler, Subscriber, ResponseType};
use actix::fut::ActorFuture;
use actix::dev::{AsyncContextApi, ActorAddressCell, ActorItemsCell, ActorWaitCell, SpawnHandle,
Envelope, ToEnvelope, RemoteEnvelope};
use body::{Body, Binary};
use error::{Error, Result};
use httprequest::HttpRequest;
use httpresponse::HttpResponse;
pub trait ActorHttpContext: 'static {
fn disconnected(&mut self);
fn poll(&mut self) -> Poll<Option<Frame>, Error>;
}
#[derive(Debug)]
pub enum Frame {
Payload(Option<Binary>),
Drain(oneshot::Sender<()>),
}
/// Http actor execution context
pub struct HttpContext<A, S=()> where A: Actor<Context=HttpContext<A, S>>,
{
act: Option<A>,
state: ActorState,
modified: bool,
items: ActorItemsCell<A>,
address: ActorAddressCell<A>,
stream: VecDeque<Frame>,
wait: ActorWaitCell<A>,
request: HttpRequest<S>,
disconnected: bool,
}
impl<A, S> ActorContext for HttpContext<A, S> where A: Actor<Context=Self>
{
/// Stop actor execution
fn stop(&mut self) {
self.stream.push_back(Frame::Payload(None));
self.items.stop();
self.address.close();
if self.state == ActorState::Running {
self.state = ActorState::Stopping;
}
}
/// Terminate actor execution
fn terminate(&mut self) {
self.address.close();
self.items.close();
self.state = ActorState::Stopped;
}
/// Actor execution state
fn state(&self) -> ActorState {
self.state
}
}
impl<A, S> AsyncContext<A> for HttpContext<A, S> where A: Actor<Context=Self>
{
fn spawn<F>(&mut self, fut: F) -> SpawnHandle
where F: ActorFuture<Item=(), Error=(), Actor=A> + 'static
{
self.modified = true;
self.items.spawn(fut)
}
fn wait<F>(&mut self, fut: F)
where F: ActorFuture<Item=(), Error=(), Actor=A> + 'static
{
self.modified = true;
self.wait.add(fut);
}
fn cancel_future(&mut self, handle: SpawnHandle) -> bool {
self.modified = true;
self.items.cancel_future(handle)
}
fn cancel_future_on_stop(&mut self, handle: SpawnHandle) {
self.items.cancel_future_on_stop(handle)
}
}
#[doc(hidden)]
impl<A, S> AsyncContextApi<A> for HttpContext<A, S> where A: Actor<Context=Self> {
fn address_cell(&mut self) -> &mut ActorAddressCell<A> {
&mut self.address
}
}
impl<A, S: 'static> HttpContext<A, S> where A: Actor<Context=Self> {
pub fn new(req: HttpRequest<S>, actor: A) -> HttpContext<A, S> {
HttpContext::from_request(req).actor(actor)
}
pub fn from_request(req: HttpRequest<S>) -> HttpContext<A, S> {
HttpContext {
act: None,
state: ActorState::Started,
modified: false,
items: ActorItemsCell::default(),
address: ActorAddressCell::default(),
wait: ActorWaitCell::default(),
stream: VecDeque::new(),
request: req,
disconnected: false,
}
}
pub fn actor(mut self, actor: A) -> HttpContext<A, S> {
self.act = Some(actor);
self
}
pub fn with_actor(mut self, actor: A, mut resp: HttpResponse) -> Result<HttpResponse> {
if self.act.is_some() {
panic!("Actor is set already");
}
self.act = Some(actor);
resp.replace_body(Body::Actor(Box::new(self)));
Ok(resp)
}
}
impl<A, S> HttpContext<A, S> where A: Actor<Context=Self> {
/// Shared application state
pub fn state(&self) -> &S {
self.request.state()
}
/// Incoming request
pub fn request(&mut self) -> &mut HttpRequest<S> {
&mut self.request
}
/// Write payload
pub fn write<B: Into<Binary>>(&mut self, data: B) {
if !self.disconnected {
self.stream.push_back(Frame::Payload(Some(data.into())));
} else {
warn!("Trying to write to disconnected response");
}
}
/// Indicate end of streamimng payload. Also this method calls `Self::close`.
pub fn write_eof(&mut self) {
self.stop();
}
/// Returns drain future
pub fn drain(&mut self) -> Drain<A> {
let (tx, rx) = oneshot::channel();
self.modified = true;
self.stream.push_back(Frame::Drain(tx));
Drain::new(rx)
}
/// Check if connection still open
pub fn connected(&self) -> bool {
!self.disconnected
}
}
impl<A, S> HttpContext<A, S> where A: Actor<Context=Self> {
#[doc(hidden)]
pub fn subscriber<M>(&mut self) -> Box<Subscriber<M>>
where A: Handler<M>,
M: ResponseType + 'static,
{
Box::new(self.address.unsync_address())
}
#[doc(hidden)]
pub fn sync_subscriber<M>(&mut self) -> Box<Subscriber<M> + Send>
where A: Handler<M>,
M: ResponseType + Send + 'static,
M::Item: Send,
M::Error: Send,
{
Box::new(self.address.sync_address())
}
}
impl<A, S> ActorHttpContext for HttpContext<A, S> where A: Actor<Context=Self>, S: 'static {
fn disconnected(&mut self) {
self.items.stop();
self.disconnected = true;
if self.state == ActorState::Running {
self.state = ActorState::Stopping;
}
}
fn poll(&mut self) -> Poll<Option<Frame>, Error> {
if self.act.is_none() {
return Ok(Async::Ready(None))
}
let act: &mut A = unsafe {
std::mem::transmute(self.act.as_mut().unwrap() as &mut A)
};
let ctx: &mut HttpContext<A, S> = unsafe {
std::mem::transmute(self as &mut HttpContext<A, S>)
};
// update state
match self.state {
ActorState::Started => {
Actor::started(act, ctx);
self.state = ActorState::Running;
},
ActorState::Stopping => {
Actor::stopping(act, ctx);
}
_ => ()
}
let mut prep_stop = false;
loop {
self.modified = false;
// check wait futures
if self.wait.poll(act, ctx) {
// get frame
if let Some(frame) = self.stream.pop_front() {
return Ok(Async::Ready(Some(frame)))
}
return Ok(Async::NotReady)
}
// incoming messages
self.address.poll(act, ctx);
// spawned futures and streams
self.items.poll(act, ctx);
// are we done
if self.modified {
continue
}
// get frame
if let Some(frame) = self.stream.pop_front() {
return Ok(Async::Ready(Some(frame)))
}
// check state
match self.state {
ActorState::Stopped => {
self.state = ActorState::Stopped;
Actor::stopped(act, ctx);
return Ok(Async::Ready(None))
},
ActorState::Stopping => {
if prep_stop {
if self.address.connected() || !self.items.is_empty() {
self.state = ActorState::Running;
continue
} else {
self.state = ActorState::Stopped;
Actor::stopped(act, ctx);
return Ok(Async::Ready(None))
}
} else {
Actor::stopping(act, ctx);
prep_stop = true;
continue
}
},
ActorState::Running => {
if !self.address.connected() && self.items.is_empty() {
self.state = ActorState::Stopping;
Actor::stopping(act, ctx);
prep_stop = true;
continue
}
},
_ => (),
}
return Ok(Async::NotReady)
}
}
}
impl<A, S> ToEnvelope<A> for HttpContext<A, S>
where A: Actor<Context=HttpContext<A, S>>,
{
fn pack<M>(msg: M, tx: Option<Sender<Result<M::Item, M::Error>>>) -> Envelope<A>
where A: Handler<M>,
M: ResponseType + Send + 'static,
M::Item: Send,
M::Error: Send
{
RemoteEnvelope::new(msg, tx).into()
}
}
impl<A, S> From<HttpContext<A, S>> for Body
where A: Actor<Context=HttpContext<A, S>>,
S: 'static
{
fn from(ctx: HttpContext<A, S>) -> Body {
Body::Actor(Box::new(ctx))
}
}
pub struct Drain<A> {
fut: oneshot::Receiver<()>,
_a: PhantomData<A>,
}
impl<A> Drain<A> {
fn new(fut: oneshot::Receiver<()>) -> Self {
Drain {
fut: fut,
_a: PhantomData
}
}
}
impl<A: Actor> ActorFuture for Drain<A> {
type Item = ();
type Error = ();
type Actor = A;
fn poll(&mut self,
_: &mut A,
_: &mut <Self::Actor as Actor>::Context) -> Poll<Self::Item, Self::Error>
{
self.fut.poll().map_err(|_| ())
}
}