mirror of
https://github.com/actix/actix-extras.git
synced 2024-11-24 16:02:59 +01:00
349 lines
9.4 KiB
Rust
349 lines
9.4 KiB
Rust
use std;
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use std::marker::PhantomData;
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use std::collections::VecDeque;
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use futures::{Async, Future, Poll};
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use futures::sync::oneshot::Sender;
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use futures::unsync::oneshot;
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use actix::{Actor, ActorState, ActorContext, AsyncContext,
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Handler, Subscriber, ResponseType};
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use actix::fut::ActorFuture;
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use actix::dev::{AsyncContextApi, ActorAddressCell, ActorItemsCell, ActorWaitCell, SpawnHandle,
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Envelope, ToEnvelope, RemoteEnvelope};
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use body::{Body, Binary};
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use error::{Error, Result};
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use httprequest::HttpRequest;
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use httpresponse::HttpResponse;
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pub trait ActorHttpContext: 'static {
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fn disconnected(&mut self);
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fn poll(&mut self) -> Poll<Option<Frame>, Error>;
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}
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#[derive(Debug)]
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pub enum Frame {
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Payload(Option<Binary>),
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Drain(oneshot::Sender<()>),
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}
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/// Http actor execution context
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pub struct HttpContext<A, S=()> where A: Actor<Context=HttpContext<A, S>>,
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{
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act: Option<A>,
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state: ActorState,
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modified: bool,
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items: ActorItemsCell<A>,
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address: ActorAddressCell<A>,
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stream: VecDeque<Frame>,
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wait: ActorWaitCell<A>,
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request: HttpRequest<S>,
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disconnected: bool,
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}
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impl<A, S> ActorContext for HttpContext<A, S> where A: Actor<Context=Self>
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{
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/// Stop actor execution
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fn stop(&mut self) {
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self.stream.push_back(Frame::Payload(None));
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self.items.stop();
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self.address.close();
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if self.state == ActorState::Running {
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self.state = ActorState::Stopping;
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}
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}
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/// Terminate actor execution
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fn terminate(&mut self) {
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self.address.close();
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self.items.close();
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self.state = ActorState::Stopped;
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}
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/// Actor execution state
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fn state(&self) -> ActorState {
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self.state
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}
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}
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impl<A, S> AsyncContext<A> for HttpContext<A, S> where A: Actor<Context=Self>
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{
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fn spawn<F>(&mut self, fut: F) -> SpawnHandle
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where F: ActorFuture<Item=(), Error=(), Actor=A> + 'static
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{
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self.modified = true;
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self.items.spawn(fut)
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}
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fn wait<F>(&mut self, fut: F)
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where F: ActorFuture<Item=(), Error=(), Actor=A> + 'static
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{
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self.modified = true;
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self.wait.add(fut);
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}
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fn cancel_future(&mut self, handle: SpawnHandle) -> bool {
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self.modified = true;
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self.items.cancel_future(handle)
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}
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fn cancel_future_on_stop(&mut self, handle: SpawnHandle) {
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self.items.cancel_future_on_stop(handle)
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}
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}
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#[doc(hidden)]
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impl<A, S> AsyncContextApi<A> for HttpContext<A, S> where A: Actor<Context=Self> {
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fn address_cell(&mut self) -> &mut ActorAddressCell<A> {
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&mut self.address
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}
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}
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impl<A, S: 'static> HttpContext<A, S> where A: Actor<Context=Self> {
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pub fn new(req: HttpRequest<S>, actor: A) -> HttpContext<A, S> {
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HttpContext::from_request(req).actor(actor)
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}
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pub fn from_request(req: HttpRequest<S>) -> HttpContext<A, S> {
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HttpContext {
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act: None,
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state: ActorState::Started,
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modified: false,
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items: ActorItemsCell::default(),
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address: ActorAddressCell::default(),
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wait: ActorWaitCell::default(),
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stream: VecDeque::new(),
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request: req,
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disconnected: false,
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}
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}
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pub fn actor(mut self, actor: A) -> HttpContext<A, S> {
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self.act = Some(actor);
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self
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}
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pub fn with_actor(mut self, actor: A, mut resp: HttpResponse) -> Result<HttpResponse> {
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if self.act.is_some() {
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panic!("Actor is set already");
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}
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self.act = Some(actor);
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resp.replace_body(Body::Actor(Box::new(self)));
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Ok(resp)
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}
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}
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impl<A, S> HttpContext<A, S> where A: Actor<Context=Self> {
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/// Shared application state
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pub fn state(&self) -> &S {
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self.request.state()
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}
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/// Incoming request
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pub fn request(&mut self) -> &mut HttpRequest<S> {
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&mut self.request
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}
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/// Write payload
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pub fn write<B: Into<Binary>>(&mut self, data: B) {
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if !self.disconnected {
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self.stream.push_back(Frame::Payload(Some(data.into())));
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} else {
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warn!("Trying to write to disconnected response");
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}
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}
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/// Indicate end of streamimng payload. Also this method calls `Self::close`.
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pub fn write_eof(&mut self) {
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self.stop();
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}
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/// Returns drain future
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pub fn drain(&mut self) -> Drain<A> {
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let (tx, rx) = oneshot::channel();
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self.modified = true;
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self.stream.push_back(Frame::Drain(tx));
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Drain::new(rx)
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}
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/// Check if connection still open
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pub fn connected(&self) -> bool {
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!self.disconnected
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}
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}
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impl<A, S> HttpContext<A, S> where A: Actor<Context=Self> {
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#[doc(hidden)]
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pub fn subscriber<M>(&mut self) -> Box<Subscriber<M>>
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where A: Handler<M>,
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M: ResponseType + 'static,
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{
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Box::new(self.address.unsync_address())
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}
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#[doc(hidden)]
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pub fn sync_subscriber<M>(&mut self) -> Box<Subscriber<M> + Send>
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where A: Handler<M>,
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M: ResponseType + Send + 'static,
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M::Item: Send,
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M::Error: Send,
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{
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Box::new(self.address.sync_address())
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}
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}
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impl<A, S> ActorHttpContext for HttpContext<A, S> where A: Actor<Context=Self>, S: 'static {
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fn disconnected(&mut self) {
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self.items.stop();
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self.disconnected = true;
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if self.state == ActorState::Running {
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self.state = ActorState::Stopping;
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}
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}
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fn poll(&mut self) -> Poll<Option<Frame>, Error> {
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if self.act.is_none() {
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return Ok(Async::Ready(None))
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}
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let act: &mut A = unsafe {
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std::mem::transmute(self.act.as_mut().unwrap() as &mut A)
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};
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let ctx: &mut HttpContext<A, S> = unsafe {
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std::mem::transmute(self as &mut HttpContext<A, S>)
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};
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// update state
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match self.state {
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ActorState::Started => {
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Actor::started(act, ctx);
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self.state = ActorState::Running;
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},
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ActorState::Stopping => {
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Actor::stopping(act, ctx);
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}
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_ => ()
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}
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let mut prep_stop = false;
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loop {
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self.modified = false;
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// check wait futures
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if self.wait.poll(act, ctx) {
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// get frame
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if let Some(frame) = self.stream.pop_front() {
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return Ok(Async::Ready(Some(frame)))
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}
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return Ok(Async::NotReady)
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}
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// incoming messages
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self.address.poll(act, ctx);
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// spawned futures and streams
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self.items.poll(act, ctx);
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// are we done
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if self.modified {
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continue
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}
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// get frame
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if let Some(frame) = self.stream.pop_front() {
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return Ok(Async::Ready(Some(frame)))
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}
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// check state
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match self.state {
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ActorState::Stopped => {
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self.state = ActorState::Stopped;
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Actor::stopped(act, ctx);
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return Ok(Async::Ready(None))
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},
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ActorState::Stopping => {
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if prep_stop {
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if self.address.connected() || !self.items.is_empty() {
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self.state = ActorState::Running;
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continue
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} else {
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self.state = ActorState::Stopped;
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Actor::stopped(act, ctx);
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return Ok(Async::Ready(None))
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}
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} else {
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Actor::stopping(act, ctx);
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prep_stop = true;
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continue
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}
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},
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ActorState::Running => {
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if !self.address.connected() && self.items.is_empty() {
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self.state = ActorState::Stopping;
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Actor::stopping(act, ctx);
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prep_stop = true;
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continue
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}
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},
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_ => (),
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}
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return Ok(Async::NotReady)
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}
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}
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}
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impl<A, S> ToEnvelope<A> for HttpContext<A, S>
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where A: Actor<Context=HttpContext<A, S>>,
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{
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fn pack<M>(msg: M, tx: Option<Sender<Result<M::Item, M::Error>>>) -> Envelope<A>
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where A: Handler<M>,
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M: ResponseType + Send + 'static,
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M::Item: Send,
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M::Error: Send
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{
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RemoteEnvelope::new(msg, tx).into()
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}
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}
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impl<A, S> From<HttpContext<A, S>> for Body
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where A: Actor<Context=HttpContext<A, S>>,
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S: 'static
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{
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fn from(ctx: HttpContext<A, S>) -> Body {
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Body::Actor(Box::new(ctx))
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}
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}
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pub struct Drain<A> {
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fut: oneshot::Receiver<()>,
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_a: PhantomData<A>,
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}
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impl<A> Drain<A> {
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fn new(fut: oneshot::Receiver<()>) -> Self {
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Drain {
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fut: fut,
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_a: PhantomData
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}
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}
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}
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impl<A: Actor> ActorFuture for Drain<A> {
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type Item = ();
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type Error = ();
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type Actor = A;
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fn poll(&mut self,
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_: &mut A,
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_: &mut <Self::Actor as Actor>::Context) -> Poll<Self::Item, Self::Error>
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{
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self.fut.poll().map_err(|_| ())
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}
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}
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