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actix-net/actix-rt/tests/tests.rs

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use std::{
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sync::{
atomic::{AtomicBool, Ordering},
mpsc::channel,
Arc,
},
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thread,
time::{Duration, Instant},
};
use actix_rt::{Arbiter, System};
use tokio::sync::oneshot;
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#[test]
fn await_for_timer() {
let time = Duration::from_secs(1);
let instant = Instant::now();
System::new().block_on(async move {
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tokio::time::sleep(time).await;
});
assert!(
instant.elapsed() >= time,
"Block on should poll awaited future to completion"
);
}
#[test]
fn join_another_arbiter() {
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let time = Duration::from_secs(1);
let instant = Instant::now();
System::new().block_on(async move {
let arbiter = Arbiter::new();
arbiter.spawn(Box::pin(async move {
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tokio::time::sleep(time).await;
Arbiter::current().stop();
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}));
arbiter.join().unwrap();
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});
assert!(
instant.elapsed() >= time,
"Join on another arbiter should complete only when it calls stop"
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);
let instant = Instant::now();
System::new().block_on(async move {
let arbiter = Arbiter::new();
arbiter.spawn_fn(move || {
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actix_rt::spawn(async move {
tokio::time::sleep(time).await;
Arbiter::current().stop();
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});
});
arbiter.join().unwrap();
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});
assert!(
instant.elapsed() >= time,
"Join on an arbiter that has used actix_rt::spawn should wait for said future"
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);
let instant = Instant::now();
System::new().block_on(async move {
let arbiter = Arbiter::new();
arbiter.spawn(Box::pin(async move {
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tokio::time::sleep(time).await;
Arbiter::current().stop();
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}));
arbiter.stop();
arbiter.join().unwrap();
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});
assert!(
instant.elapsed() < time,
"Premature stop of arbiter should conclude regardless of it's current state"
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);
}
#[test]
fn non_static_block_on() {
let string = String::from("test_str");
let string = string.as_str();
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let sys = System::new();
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sys.block_on(async {
actix_rt::time::sleep(Duration::from_millis(1)).await;
assert_eq!("test_str", string);
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});
let rt = actix_rt::Runtime::new().unwrap();
rt.block_on(async {
actix_rt::time::sleep(Duration::from_millis(1)).await;
assert_eq!("test_str", string);
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});
}
#[test]
fn wait_for_spawns() {
let rt = actix_rt::Runtime::new().unwrap();
let handle = rt.spawn(async {
println!("running on the runtime");
// assertion panic is caught at task boundary
assert_eq!(1, 2);
});
assert!(rt.block_on(handle).is_err());
}
#[test]
fn arbiter_spawn_fn_runs() {
let _ = System::new();
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let (tx, rx) = channel::<u32>();
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let arbiter = Arbiter::new();
arbiter.spawn_fn(move || tx.send(42).unwrap());
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let num = rx.recv().unwrap();
assert_eq!(num, 42);
arbiter.stop();
arbiter.join().unwrap();
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}
#[test]
fn arbiter_handle_spawn_fn_runs() {
let sys = System::new();
let (tx, rx) = channel::<u32>();
let arbiter = Arbiter::new();
let handle = arbiter.handle();
drop(arbiter);
handle.spawn_fn(move || {
tx.send(42).unwrap();
System::current().stop()
});
let num = rx.recv_timeout(Duration::from_secs(2)).unwrap();
assert_eq!(num, 42);
handle.stop();
sys.run().unwrap();
}
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#[test]
fn arbiter_drop_no_panic_fn() {
let _ = System::new();
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let arbiter = Arbiter::new();
arbiter.spawn_fn(|| panic!("test"));
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arbiter.stop();
arbiter.join().unwrap();
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}
#[test]
fn arbiter_drop_no_panic_fut() {
let _ = System::new();
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let arbiter = Arbiter::new();
arbiter.spawn(async { panic!("test") });
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arbiter.stop();
arbiter.join().unwrap();
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}
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#[test]
#[should_panic]
fn no_system_current_panic() {
System::current();
}
#[test]
#[should_panic]
fn no_system_arbiter_new_panic() {
Arbiter::new();
}
#[test]
fn system_arbiter_spawn() {
let runner = System::new();
let (tx, rx) = oneshot::channel();
let sys = System::current();
thread::spawn(|| {
// this thread will have no arbiter in it's thread local so call will panic
Arbiter::current();
})
.join()
.unwrap_err();
let thread = thread::spawn(|| {
// this thread will have no arbiter in it's thread local so use the system handle instead
System::set_current(sys);
let sys = System::current();
let arb = sys.arbiter();
arb.spawn(async move {
tx.send(42u32).unwrap();
System::current().stop();
});
});
assert_eq!(runner.block_on(rx).unwrap(), 42);
thread.join().unwrap();
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}
#[test]
fn system_stop_stops_arbiters() {
let sys = System::new();
let arb = Arbiter::new();
// arbiter should be alive to receive spawn msg
assert!(Arbiter::current().spawn_fn(|| {}));
assert!(arb.spawn_fn(|| {}));
System::current().stop();
sys.run().unwrap();
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// account for slightly slow thread de-spawns (only observed on windows)
thread::sleep(Duration::from_millis(100));
// arbiter should be dead and return false
assert!(!Arbiter::current().spawn_fn(|| {}));
assert!(!arb.spawn_fn(|| {}));
arb.join().unwrap();
}
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#[test]
fn new_system_with_tokio() {
let (tx, rx) = channel();
let res = System::with_tokio_rt(move || {
tokio::runtime::Builder::new_multi_thread()
.enable_io()
.enable_time()
.thread_keep_alive(Duration::from_millis(1000))
.worker_threads(2)
.max_blocking_threads(2)
.on_thread_start(|| {})
.on_thread_stop(|| {})
.build()
.unwrap()
})
.block_on(async {
actix_rt::time::sleep(Duration::from_millis(1)).await;
tokio::task::spawn(async move {
tx.send(42).unwrap();
})
.await
.unwrap();
123usize
});
assert_eq!(res, 123);
assert_eq!(rx.recv().unwrap(), 42);
}
#[test]
fn new_arbiter_with_tokio() {
let _ = System::new();
let arb = Arbiter::with_tokio_rt(|| {
tokio::runtime::Builder::new_current_thread()
.enable_all()
.build()
.unwrap()
});
let counter = Arc::new(AtomicBool::new(true));
let counter1 = counter.clone();
let did_spawn = arb.spawn(async move {
actix_rt::time::sleep(Duration::from_millis(1)).await;
counter1.store(false, Ordering::SeqCst);
Arbiter::current().stop();
});
assert!(did_spawn);
arb.join().unwrap();
assert_eq!(false, counter.load(Ordering::SeqCst));
}
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#[test]
fn try_current_no_system() {
assert!(System::try_current().is_none())
}
#[test]
fn try_current_with_system() {
System::new().block_on(async { assert!(System::try_current().is_some()) });
}