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use std::{io, time::Duration};
use actix_rt::net::TcpStream;
use log::{info, trace};
use tokio::sync::mpsc::{unbounded_channel, UnboundedReceiver, UnboundedSender};
use crate::{
server::ServerCommand,
service::{InternalServiceFactory, ServiceFactory, StreamNewService},
socket::{
create_mio_tcp_listener, MioListener, MioTcpListener, StdSocketAddr, StdTcpListener,
ToSocketAddrs,
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},
worker::ServerWorkerConfig,
Server,
};
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/// [Server] builder.
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pub struct ServerBuilder {
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pub(crate) threads: usize,
pub(crate) token: usize,
pub(crate) backlog: u32,
pub(crate) factories: Vec<Box<dyn InternalServiceFactory>>,
pub(crate) sockets: Vec<(usize, String, MioListener)>,
pub(crate) exit: bool,
pub(crate) listen_os_signals: bool,
pub(crate) cmd_tx: UnboundedSender<ServerCommand>,
pub(crate) cmd_rx: UnboundedReceiver<ServerCommand>,
pub(crate) worker_config: ServerWorkerConfig,
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}
impl Default for ServerBuilder {
fn default() -> Self {
Self::new()
}
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}
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impl ServerBuilder {
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/// Create new Server builder instance
pub fn new() -> ServerBuilder {
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let (cmd_tx, cmd_rx) = unbounded_channel();
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ServerBuilder {
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threads: num_cpus::get(),
token: 0,
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factories: Vec::new(),
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sockets: Vec::new(),
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backlog: 2048,
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exit: false,
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listen_os_signals: true,
cmd_tx,
cmd_rx,
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worker_config: ServerWorkerConfig::default(),
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}
}
/// Set number of workers to start.
///
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/// By default server uses number of available logical CPU as workers count. Workers must be
/// greater than 0.
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pub fn workers(mut self, num: usize) -> Self {
assert_ne!(num, 0, "workers must be greater than 0");
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self.threads = num;
self
}
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/// Set max number of threads for each worker's blocking task thread pool.
///
/// One thread pool is set up **per worker**; not shared across workers.
///
/// # Examples:
/// ```
/// # use actix_server::ServerBuilder;
/// let builder = ServerBuilder::new()
/// .workers(4) // server has 4 worker thread.
/// .worker_max_blocking_threads(4); // every worker has 4 max blocking threads.
/// ```
///
/// See [tokio::runtime::Builder::max_blocking_threads] for behavior reference.
pub fn worker_max_blocking_threads(mut self, num: usize) -> Self {
self.worker_config.max_blocking_threads(num);
self
}
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/// Set the maximum number of pending connections.
///
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/// This refers to the number of clients that can be waiting to be served. Exceeding this number
/// results in the client getting an error when attempting to connect. It should only affect
/// servers under significant load.
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///
/// Generally set in the 64-2048 range. Default value is 2048.
///
/// This method should be called before `bind()` method call.
pub fn backlog(mut self, num: u32) -> Self {
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self.backlog = num;
self
}
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/// Sets the maximum per-worker number of concurrent connections.
///
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/// All socket listeners will stop accepting connections when this limit is reached for
/// each worker.
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///
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/// By default max connections is set to a 25k per worker.
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pub fn max_concurrent_connections(mut self, num: usize) -> Self {
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self.worker_config.max_concurrent_connections(num);
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self
}
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#[doc(hidden)]
#[deprecated(since = "2.0.0", note = "Renamed to `max_concurrent_connections`.")]
pub fn maxconn(self, num: usize) -> Self {
self.max_concurrent_connections(num)
}
/// Stop Actix system.
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pub fn system_exit(mut self) -> Self {
self.exit = true;
self
}
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/// Disable OS signal handling.
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pub fn disable_signals(mut self) -> Self {
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self.listen_os_signals = false;
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self
}
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/// Timeout for graceful workers shutdown in seconds.
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///
/// After receiving a stop signal, workers have this much time to finish serving requests.
/// Workers still alive after the timeout are force dropped.
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///
/// By default shutdown timeout sets to 30 seconds.
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pub fn shutdown_timeout(mut self, sec: u64) -> Self {
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self.worker_config
.shutdown_timeout(Duration::from_secs(sec));
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self
}
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/// Add new service to the server.
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pub fn bind<F, U, N: AsRef<str>>(mut self, name: N, addr: U, factory: F) -> io::Result<Self>
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where
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F: ServiceFactory<TcpStream>,
U: ToSocketAddrs,
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{
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let sockets = bind_addr(addr, self.backlog)?;
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trace!("binding server to: {:?}", &sockets);
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for lst in sockets {
let token = self.next_token();
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self.factories.push(StreamNewService::create(
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name.as_ref().to_string(),
token,
factory.clone(),
lst.local_addr()?,
));
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self.sockets
.push((token, name.as_ref().to_string(), MioListener::Tcp(lst)));
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}
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Ok(self)
}
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/// Add new service to the server.
pub fn listen<F, N: AsRef<str>>(
mut self,
name: N,
lst: StdTcpListener,
factory: F,
) -> io::Result<Self>
where
F: ServiceFactory<TcpStream>,
{
lst.set_nonblocking(true)?;
let addr = lst.local_addr()?;
let token = self.next_token();
self.factories.push(StreamNewService::create(
name.as_ref().to_string(),
token,
factory,
addr,
));
self.sockets
.push((token, name.as_ref().to_string(), MioListener::from(lst)));
Ok(self)
}
/// Starts processing incoming connections and return server controller.
pub fn run(self) -> Server {
if self.sockets.is_empty() {
panic!("Server should have at least one bound socket");
} else {
info!("Starting {} workers", self.threads);
Server::new(self)
}
}
fn next_token(&mut self) -> usize {
let token = self.token;
self.token += 1;
token
}
}
#[cfg(unix)]
impl ServerBuilder {
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/// Add new unix domain service to the server.
pub fn bind_uds<F, U, N>(self, name: N, addr: U, factory: F) -> io::Result<Self>
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where
F: ServiceFactory<actix_rt::net::UnixStream>,
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N: AsRef<str>,
U: AsRef<std::path::Path>,
{
// The path must not exist when we try to bind.
// Try to remove it to avoid bind error.
if let Err(e) = std::fs::remove_file(addr.as_ref()) {
// NotFound is expected and not an issue. Anything else is.
if e.kind() != std::io::ErrorKind::NotFound {
return Err(e);
}
}
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let lst = crate::socket::StdUnixListener::bind(addr)?;
self.listen_uds(name, lst, factory)
}
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/// Add new unix domain service to the server.
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///
/// Useful when running as a systemd service and a socket FD is acquired externally.
pub fn listen_uds<F, N: AsRef<str>>(
mut self,
name: N,
lst: crate::socket::StdUnixListener,
factory: F,
) -> io::Result<Self>
where
F: ServiceFactory<actix_rt::net::UnixStream>,
{
use std::net::{IpAddr, Ipv4Addr};
lst.set_nonblocking(true)?;
let token = self.next_token();
let addr = StdSocketAddr::new(IpAddr::V4(Ipv4Addr::new(127, 0, 0, 1)), 8080);
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self.factories.push(StreamNewService::create(
name.as_ref().to_string(),
token,
factory,
addr,
));
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self.sockets
.push((token, name.as_ref().to_string(), MioListener::from(lst)));
Ok(self)
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}
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}
pub(super) fn bind_addr<S: ToSocketAddrs>(
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addr: S,
backlog: u32,
) -> io::Result<Vec<MioTcpListener>> {
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let mut err = None;
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let mut success = false;
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let mut sockets = Vec::new();
for addr in addr.to_socket_addrs()? {
match create_mio_tcp_listener(addr, backlog) {
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Ok(lst) => {
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success = true;
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sockets.push(lst);
}
Err(e) => err = Some(e),
}
}
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if success {
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Ok(sockets)
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} else if let Some(err) = err.take() {
Err(err)
} else {
Err(io::Error::new(
io::ErrorKind::Other,
"Can not bind to address.",
))
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}
}