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mirror of https://github.com/fafhrd91/actix-net synced 2025-08-30 17:50:21 +02:00

assure arbiter stop ordering

This commit is contained in:
Rob Ede
2021-02-21 03:03:17 +00:00
parent 8d74cf387d
commit 1c5a0a7c11
10 changed files with 564 additions and 394 deletions

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//! Derived from this comment:
//! https://github.com/actix/actix/issues/464#issuecomment-779427825
use std::{thread, time::Duration};
use actix_rt::{Arbiter, System};
use tokio::sync::mpsc;
#[test]
fn actix_sample() {
let sys = System::new();
let arb = Arbiter::new();
let (_tx, mut rx) = mpsc::unbounded_channel::<()>();
// create "actor"
arb.spawn_fn(move || {
let a = A;
actix_rt::spawn(async move {
while let Some(_) = rx.recv().await {
println!("{:?}", a);
}
});
});
System::current().stop();
// all arbiters must be dropped when sys.run returns
sys.run().unwrap();
thread::sleep(Duration::from_millis(100));
}
#[derive(Debug)]
struct A;
impl Drop for A {
fn drop(&mut self) {
println!("start drop");
thread::sleep(Duration::from_millis(200));
println!("finish drop");
}
}

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use std::{
sync::mpsc::channel as std_channel,
time::{Duration, Instant},
};
use actix_rt::{time, Arbiter, System};
#[test]
#[should_panic]
fn no_system_arbiter_new_panic() {
Arbiter::new();
}
#[test]
fn join_arbiter_wait_fut() {
let time = Duration::from_secs(1);
let instant = Instant::now();
System::new().block_on(async move {
let arbiter = Arbiter::new();
arbiter.spawn(async move {
time::sleep(time).await;
Arbiter::current().stop();
});
arbiter.join().await;
});
assert!(
instant.elapsed() >= time,
"Join on another arbiter should complete only when it calls stop"
);
}
#[test]
fn join_arbiter_wait_fn() {
let time = Duration::from_secs(1);
let instant = Instant::now();
System::new().block_on(async move {
let arbiter = Arbiter::new();
arbiter.spawn_fn(move || {
actix_rt::spawn(async move {
time::sleep(time).await;
Arbiter::current().stop();
});
});
arbiter.join().await;
});
assert!(
instant.elapsed() >= time,
"Join on an arbiter that has used actix_rt::spawn should wait for said future"
);
}
#[test]
fn join_arbiter_early_stop_call() {
let time = Duration::from_secs(1);
let instant = Instant::now();
System::new().block_on(async move {
let arbiter = Arbiter::new();
arbiter.spawn(Box::pin(async move {
time::sleep(time).await;
Arbiter::current().stop();
}));
arbiter.stop();
arbiter.join().await;
});
assert!(
instant.elapsed() < time,
"Premature stop of Arbiter should conclude regardless of it's current state."
);
}
#[test]
fn arbiter_spawn_fn_runs() {
let sys = System::new();
let (tx, rx) = std_channel::<u32>();
let arbiter = Arbiter::new();
arbiter.spawn_fn(move || {
tx.send(42).unwrap();
System::current().stop();
});
let num = rx.recv().unwrap();
assert_eq!(num, 42);
sys.run().unwrap();
}
#[test]
fn arbiter_inner_panic() {
let sys = System::new();
let (tx, rx) = std_channel::<u32>();
let arbiter = Arbiter::new();
// spawned panics should not cause arbiter to crash
arbiter.spawn(async { panic!("inner panic; will be caught") });
arbiter.spawn_fn(|| panic!("inner panic; will be caught"));
arbiter.spawn(async move { tx.send(42).unwrap() });
let num = rx.recv().unwrap();
assert_eq!(num, 42);
System::current().stop();
sys.run().unwrap();
}

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use std::{
sync::{
atomic::{AtomicBool, Ordering},
mpsc::channel as std_channel,
Arc,
},
time::Duration,
};
use actix_rt::{Arbiter, System};
#[test]
fn wait_for_spawns() {
let rt = actix_rt::Runtime::new().unwrap();
let handle = rt.spawn(async {
println!("running on the runtime");
// assertion panic is caught at task boundary
assert_eq!(1, 2);
});
assert!(rt.block_on(handle).is_err());
}
#[test]
fn new_system_with_tokio() {
let (tx, rx) = std_channel();
let res = System::with_tokio_rt(move || {
tokio::runtime::Builder::new_multi_thread()
.enable_io()
.enable_time()
.thread_keep_alive(Duration::from_millis(1000))
.worker_threads(2)
.max_blocking_threads(2)
.on_thread_start(|| {})
.on_thread_stop(|| {})
.build()
.unwrap()
})
.block_on(async {
actix_rt::time::sleep(Duration::from_millis(1)).await;
tokio::task::spawn(async move {
tx.send(42).unwrap();
})
.await
.unwrap();
123usize
});
assert_eq!(res, 123);
assert_eq!(rx.recv().unwrap(), 42);
}
#[test]
fn new_arbiter_with_tokio() {
let sys = System::new();
let arb = Arbiter::with_tokio_rt(|| {
tokio::runtime::Builder::new_current_thread()
.enable_all()
.build()
.unwrap()
});
let counter = Arc::new(AtomicBool::new(true));
let counter1 = counter.clone();
let did_spawn = arb.spawn(async move {
actix_rt::time::sleep(Duration::from_millis(1)).await;
counter1.store(false, Ordering::SeqCst);
Arbiter::current().stop();
System::current().stop();
});
sys.run().unwrap();
assert!(did_spawn);
assert_eq!(false, counter.load(Ordering::SeqCst));
}

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use std::{
sync::{
atomic::{AtomicBool, Ordering},
Arc,
},
thread,
time::{Duration, Instant},
};
use actix_rt::{time, Arbiter, System};
use tokio::sync::oneshot;
#[test]
#[should_panic]
fn no_system_current_panic() {
System::current();
}
#[test]
fn try_current_no_system() {
assert!(System::try_current().is_none())
}
#[test]
fn try_current_with_system() {
System::new().block_on(async { assert!(System::try_current().is_some()) });
}
#[test]
fn non_static_block_on() {
let string = String::from("test_str");
let string = string.as_str();
let sys = System::new();
sys.block_on(async {
actix_rt::time::sleep(Duration::from_millis(1)).await;
assert_eq!("test_str", string);
});
let rt = actix_rt::Runtime::new().unwrap();
rt.block_on(async {
actix_rt::time::sleep(Duration::from_millis(1)).await;
assert_eq!("test_str", string);
});
System::current().stop();
sys.run().unwrap();
}
#[test]
fn await_for_timer() {
let time = Duration::from_secs(1);
let instant = Instant::now();
System::new().block_on(async move {
time::sleep(time).await;
});
assert!(
instant.elapsed() >= time,
"Calling `block_on` should poll awaited future to completion."
);
}
#[test]
fn system_arbiter_spawn() {
let runner = System::new();
let (tx, rx) = oneshot::channel();
let sys = System::current();
thread::spawn(|| {
// this thread will have no arbiter in it's thread local so call will panic
Arbiter::current();
})
.join()
.unwrap_err();
let thread = thread::spawn(|| {
// this thread will have no arbiter in it's thread local so use the system handle instead
System::set_current(sys);
let sys = System::current();
let arb = sys.arbiter();
arb.spawn(async move {
tx.send(42u32).unwrap();
System::current().stop();
});
});
assert_eq!(runner.block_on(rx).unwrap(), 42);
thread.join().unwrap();
}
struct Atom(Arc<AtomicBool>);
impl Drop for Atom {
fn drop(&mut self) {
self.0.store(true, Ordering::SeqCst);
}
}
#[test]
fn system_stop_arbiter_join_barrier() {
let sys = System::new();
let arb = Arbiter::new();
let atom = Atom(Arc::new(AtomicBool::new(false)));
// arbiter should be alive to receive spawn msg
assert!(Arbiter::current().spawn_fn(|| {}));
assert!(arb.spawn_fn(move || {
// thread should get dropped during sleep
thread::sleep(Duration::from_secs(2));
// pointless load to move atom into scope
atom.0.load(Ordering::SeqCst);
panic!("spawned fn (thread) should be dropped during sleep");
}));
System::current().stop();
sys.run().unwrap();
// arbiter should be dead and return false
assert!(!Arbiter::current().spawn_fn(|| {}));
assert!(!arb.spawn_fn(|| {}));
}

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use std::{
sync::{
atomic::{AtomicBool, Ordering},
mpsc::channel,
Arc,
},
thread,
time::{Duration, Instant},
};
use actix_rt::{Arbiter, System};
use tokio::sync::oneshot;
#[test]
fn await_for_timer() {
let time = Duration::from_secs(1);
let instant = Instant::now();
System::new().block_on(async move {
tokio::time::sleep(time).await;
});
assert!(
instant.elapsed() >= time,
"Block on should poll awaited future to completion"
);
}
#[test]
fn join_another_arbiter() {
let time = Duration::from_secs(1);
let instant = Instant::now();
System::new().block_on(async move {
let arbiter = Arbiter::new();
arbiter.spawn(Box::pin(async move {
tokio::time::sleep(time).await;
Arbiter::current().stop();
}));
arbiter.join().unwrap();
});
assert!(
instant.elapsed() >= time,
"Join on another arbiter should complete only when it calls stop"
);
let instant = Instant::now();
System::new().block_on(async move {
let arbiter = Arbiter::new();
arbiter.spawn_fn(move || {
actix_rt::spawn(async move {
tokio::time::sleep(time).await;
Arbiter::current().stop();
});
});
arbiter.join().unwrap();
});
assert!(
instant.elapsed() >= time,
"Join on an arbiter that has used actix_rt::spawn should wait for said future"
);
let instant = Instant::now();
System::new().block_on(async move {
let arbiter = Arbiter::new();
arbiter.spawn(Box::pin(async move {
tokio::time::sleep(time).await;
Arbiter::current().stop();
}));
arbiter.stop();
arbiter.join().unwrap();
});
assert!(
instant.elapsed() < time,
"Premature stop of arbiter should conclude regardless of it's current state"
);
}
#[test]
fn non_static_block_on() {
let string = String::from("test_str");
let string = string.as_str();
let sys = System::new();
sys.block_on(async {
actix_rt::time::sleep(Duration::from_millis(1)).await;
assert_eq!("test_str", string);
});
let rt = actix_rt::Runtime::new().unwrap();
rt.block_on(async {
actix_rt::time::sleep(Duration::from_millis(1)).await;
assert_eq!("test_str", string);
});
}
#[test]
fn wait_for_spawns() {
let rt = actix_rt::Runtime::new().unwrap();
let handle = rt.spawn(async {
println!("running on the runtime");
// assertion panic is caught at task boundary
assert_eq!(1, 2);
});
assert!(rt.block_on(handle).is_err());
}
#[test]
fn arbiter_spawn_fn_runs() {
let _ = System::new();
let (tx, rx) = channel::<u32>();
let arbiter = Arbiter::new();
arbiter.spawn_fn(move || tx.send(42).unwrap());
let num = rx.recv().unwrap();
assert_eq!(num, 42);
arbiter.stop();
arbiter.join().unwrap();
}
#[test]
fn arbiter_handle_spawn_fn_runs() {
let sys = System::new();
let (tx, rx) = channel::<u32>();
let arbiter = Arbiter::new();
let handle = arbiter.handle();
drop(arbiter);
handle.spawn_fn(move || {
tx.send(42).unwrap();
System::current().stop()
});
let num = rx.recv_timeout(Duration::from_secs(2)).unwrap();
assert_eq!(num, 42);
handle.stop();
sys.run().unwrap();
}
#[test]
fn arbiter_drop_no_panic_fn() {
let _ = System::new();
let arbiter = Arbiter::new();
arbiter.spawn_fn(|| panic!("test"));
arbiter.stop();
arbiter.join().unwrap();
}
#[test]
fn arbiter_drop_no_panic_fut() {
let _ = System::new();
let arbiter = Arbiter::new();
arbiter.spawn(async { panic!("test") });
arbiter.stop();
arbiter.join().unwrap();
}
#[test]
#[should_panic]
fn no_system_current_panic() {
System::current();
}
#[test]
#[should_panic]
fn no_system_arbiter_new_panic() {
Arbiter::new();
}
#[test]
fn system_arbiter_spawn() {
let runner = System::new();
let (tx, rx) = oneshot::channel();
let sys = System::current();
thread::spawn(|| {
// this thread will have no arbiter in it's thread local so call will panic
Arbiter::current();
})
.join()
.unwrap_err();
let thread = thread::spawn(|| {
// this thread will have no arbiter in it's thread local so use the system handle instead
System::set_current(sys);
let sys = System::current();
let arb = sys.arbiter();
arb.spawn(async move {
tx.send(42u32).unwrap();
System::current().stop();
});
});
assert_eq!(runner.block_on(rx).unwrap(), 42);
thread.join().unwrap();
}
#[test]
fn system_stop_stops_arbiters() {
let sys = System::new();
let arb = Arbiter::new();
// arbiter should be alive to receive spawn msg
assert!(Arbiter::current().spawn_fn(|| {}));
assert!(arb.spawn_fn(|| {}));
System::current().stop();
sys.run().unwrap();
// account for slightly slow thread de-spawns (only observed on windows)
thread::sleep(Duration::from_millis(100));
// arbiter should be dead and return false
assert!(!Arbiter::current().spawn_fn(|| {}));
assert!(!arb.spawn_fn(|| {}));
arb.join().unwrap();
}
#[test]
fn new_system_with_tokio() {
let (tx, rx) = channel();
let res = System::with_tokio_rt(move || {
tokio::runtime::Builder::new_multi_thread()
.enable_io()
.enable_time()
.thread_keep_alive(Duration::from_millis(1000))
.worker_threads(2)
.max_blocking_threads(2)
.on_thread_start(|| {})
.on_thread_stop(|| {})
.build()
.unwrap()
})
.block_on(async {
actix_rt::time::sleep(Duration::from_millis(1)).await;
tokio::task::spawn(async move {
tx.send(42).unwrap();
})
.await
.unwrap();
123usize
});
assert_eq!(res, 123);
assert_eq!(rx.recv().unwrap(), 42);
}
#[test]
fn new_arbiter_with_tokio() {
let _ = System::new();
let arb = Arbiter::with_tokio_rt(|| {
tokio::runtime::Builder::new_current_thread()
.enable_all()
.build()
.unwrap()
});
let counter = Arc::new(AtomicBool::new(true));
let counter1 = counter.clone();
let did_spawn = arb.spawn(async move {
actix_rt::time::sleep(Duration::from_millis(1)).await;
counter1.store(false, Ordering::SeqCst);
Arbiter::current().stop();
});
assert!(did_spawn);
arb.join().unwrap();
assert_eq!(false, counter.load(Ordering::SeqCst));
}
#[test]
fn try_current_no_system() {
assert!(System::try_current().is_none())
}
#[test]
fn try_current_with_system() {
System::new().block_on(async { assert!(System::try_current().is_some()) });
}