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Fix bug where paused Accept would register timed out sockets (#312)
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@ -300,27 +300,41 @@ impl Accept {
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}
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fn deregister_all(&self, sockets: &mut Slab<ServerSocketInfo>) {
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sockets.iter_mut().for_each(|(_, info)| {
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self.deregister_logged(info);
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});
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// This is a best effort implementation with following limitation:
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//
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// Every ServerSocketInfo with associate timeout will be skipped and it's timeout
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// is removed in the process.
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//
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// Therefore WakerInterest::Pause followed by WakerInterest::Resume in a very short
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// gap (less than 500ms) would cause all timing out ServerSocketInfos be reregistered
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// before expected timing.
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sockets
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.iter_mut()
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// Take all timeout.
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// This is to prevent Accept::process_timer method re-register a socket afterwards.
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.map(|(_, info)| (info.timeout.take(), info))
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// Socket info with a timeout is already deregistered so skip them.
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.filter(|(timeout, _)| timeout.is_none())
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.for_each(|(_, info)| self.deregister_logged(info));
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}
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fn maybe_backpressure(&mut self, sockets: &mut Slab<ServerSocketInfo>, on: bool) {
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// Only operate when server is in a different backpressure than the given flag.
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if self.backpressure != on {
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if on {
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self.backpressure = true;
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// TODO: figure out if timing out sockets can be safely de-registered twice.
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self.deregister_all(sockets);
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} else {
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self.backpressure = false;
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self.backpressure = on;
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sockets
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.iter_mut()
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// Only operate on sockets without associated timeout.
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// Sockets with it will attempt to re-register when their timeout expires.
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// Sockets with it should be handled by `accept` and `process_timer` methods.
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// They are already deregistered or need to be reregister in the future.
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.filter(|(_, info)| info.timeout.is_none())
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.for_each(|(token, info)| self.register_logged(token, info));
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.for_each(|(token, info)| {
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if on {
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self.deregister_logged(info);
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} else {
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self.register_logged(token, info);
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}
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});
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}
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}
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