mirror of
https://github.com/fafhrd91/actix-net
synced 2024-11-27 22:32:57 +01:00
324 lines
11 KiB
Rust
324 lines
11 KiB
Rust
//! Framed dispatcher service and related utilities
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use std::collections::VecDeque;
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use std::mem;
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use std::rc::Rc;
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use actix_codec::{AsyncRead, AsyncWrite, Decoder, Encoder, Framed};
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use actix_service::{IntoService, Service};
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use futures::task::AtomicTask;
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use futures::unsync::{mpsc, oneshot};
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use futures::{Async, Future, Poll, Sink as FutureSink, Stream};
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use log::debug;
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use crate::cell::Cell;
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use crate::error::ServiceError;
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use crate::item::Item;
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use crate::sink::Sink;
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use crate::state::State;
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type Request<S, U> = Item<S, U>;
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type Response<U> = <U as Encoder>::Item;
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pub(crate) enum FramedMessage<T> {
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Message(T),
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Close,
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WaitClose(oneshot::Sender<()>),
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}
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/// FramedTransport - is a future that reads frames from Framed object
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/// and pass then to the service.
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pub(crate) struct FramedDispatcher<St, S, T, U>
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where
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S: Service<Request = Request<St, U>, Response = Option<Response<U>>>,
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S::Error: 'static,
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S::Future: 'static,
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T: AsyncRead + AsyncWrite,
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U: Encoder + Decoder,
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<U as Encoder>::Item: 'static,
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<U as Encoder>::Error: std::fmt::Debug,
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{
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service: S,
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sink: Sink<<U as Encoder>::Item>,
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state: State<St>,
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dispatch_state: FramedState<S, U>,
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framed: Framed<T, U>,
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rx: Option<mpsc::UnboundedReceiver<FramedMessage<<U as Encoder>::Item>>>,
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inner: Cell<FramedDispatcherInner<<U as Encoder>::Item, S::Error>>,
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disconnect: Option<Rc<Fn(&mut St, bool)>>,
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}
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impl<St, S, T, U> FramedDispatcher<St, S, T, U>
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where
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S: Service<Request = Request<St, U>, Response = Option<Response<U>>>,
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S::Error: 'static,
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S::Future: 'static,
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T: AsyncRead + AsyncWrite,
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U: Decoder + Encoder,
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<U as Encoder>::Item: 'static,
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<U as Encoder>::Error: std::fmt::Debug,
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{
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pub(crate) fn new<F: IntoService<S>>(
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framed: Framed<T, U>,
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state: State<St>,
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service: F,
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rx: mpsc::UnboundedReceiver<FramedMessage<<U as Encoder>::Item>>,
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sink: Sink<<U as Encoder>::Item>,
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disconnect: Option<Rc<Fn(&mut St, bool)>>,
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) -> Self {
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FramedDispatcher {
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framed,
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state,
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sink,
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disconnect,
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rx: Some(rx),
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service: service.into_service(),
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dispatch_state: FramedState::Processing,
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inner: Cell::new(FramedDispatcherInner {
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buf: VecDeque::new(),
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task: AtomicTask::new(),
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}),
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}
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}
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}
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enum FramedState<S: Service, U: Encoder + Decoder> {
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Processing,
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Error(ServiceError<S::Error, U>),
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FramedError(ServiceError<S::Error, U>),
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FlushAndStop(Vec<oneshot::Sender<()>>),
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Stopping,
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}
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impl<S: Service, U: Encoder + Decoder> FramedState<S, U> {
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fn stop(&mut self, tx: Option<oneshot::Sender<()>>) {
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match self {
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FramedState::FlushAndStop(ref mut vec) => {
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if let Some(tx) = tx {
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vec.push(tx)
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}
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}
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FramedState::Processing => {
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*self = FramedState::FlushAndStop(if let Some(tx) = tx {
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vec![tx]
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} else {
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Vec::new()
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})
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}
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FramedState::Error(_) | FramedState::FramedError(_) | FramedState::Stopping => {
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if let Some(tx) = tx {
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let _ = tx.send(());
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}
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}
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}
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}
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}
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struct FramedDispatcherInner<I, E> {
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buf: VecDeque<Result<I, E>>,
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task: AtomicTask,
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}
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impl<St, S, T, U> FramedDispatcher<St, S, T, U>
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where
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S: Service<Request = Request<St, U>, Response = Option<Response<U>>>,
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S::Error: 'static,
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S::Future: 'static,
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T: AsyncRead + AsyncWrite,
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U: Decoder + Encoder,
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<U as Encoder>::Item: 'static,
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<U as Encoder>::Error: std::fmt::Debug,
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{
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fn disconnect(&mut self, error: bool) {
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if let Some(ref disconnect) = self.disconnect {
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(&*disconnect)(&mut *self.state.get_mut(), error);
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}
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}
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fn poll_read(&mut self) -> bool {
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loop {
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match self.service.poll_ready() {
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Ok(Async::Ready(_)) => {
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let item = match self.framed.poll() {
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Ok(Async::Ready(Some(el))) => el,
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Err(err) => {
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self.dispatch_state =
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FramedState::FramedError(ServiceError::Decoder(err));
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return true;
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}
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Ok(Async::NotReady) => return false,
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Ok(Async::Ready(None)) => {
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self.dispatch_state = FramedState::Stopping;
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return true;
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}
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};
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let mut cell = self.inner.clone();
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cell.get_mut().task.register();
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tokio_current_thread::spawn(
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self.service
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.call(Item::new(self.state.clone(), self.sink.clone(), item))
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.then(move |item| {
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let item = match item {
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Ok(Some(item)) => Ok(item),
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Ok(None) => return Ok(()),
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Err(err) => Err(err),
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};
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let inner = cell.get_mut();
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inner.buf.push_back(item);
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inner.task.notify();
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Ok(())
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}),
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);
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}
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Ok(Async::NotReady) => return false,
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Err(err) => {
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self.dispatch_state = FramedState::Error(ServiceError::Service(err));
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return true;
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}
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}
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}
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}
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/// write to framed object
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fn poll_write(&mut self) -> bool {
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let inner = self.inner.get_mut();
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let mut rx_done = self.rx.is_none();
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let mut buf_empty = inner.buf.is_empty();
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loop {
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while !self.framed.is_write_buf_full() {
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if !buf_empty {
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match inner.buf.pop_front().unwrap() {
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Ok(msg) => {
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if let Err(err) = self.framed.force_send(msg) {
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self.dispatch_state =
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FramedState::FramedError(ServiceError::Encoder(err));
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return true;
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}
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buf_empty = inner.buf.is_empty();
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}
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Err(err) => {
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self.dispatch_state =
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FramedState::Error(ServiceError::Service(err));
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return true;
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}
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}
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}
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if !rx_done && self.rx.is_some() {
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match self.rx.as_mut().unwrap().poll() {
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Ok(Async::Ready(Some(FramedMessage::Message(msg)))) => {
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if let Err(err) = self.framed.force_send(msg) {
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self.dispatch_state =
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FramedState::FramedError(ServiceError::Encoder(err));
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return true;
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}
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}
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Ok(Async::Ready(Some(FramedMessage::Close))) => {
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self.dispatch_state.stop(None);
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return true;
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}
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Ok(Async::Ready(Some(FramedMessage::WaitClose(tx)))) => {
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self.dispatch_state.stop(Some(tx));
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return true;
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}
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Ok(Async::Ready(None)) => {
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rx_done = true;
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let _ = self.rx.take();
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}
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Ok(Async::NotReady) => rx_done = true,
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Err(_e) => {
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rx_done = true;
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let _ = self.rx.take();
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}
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}
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}
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if rx_done && buf_empty {
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break;
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}
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}
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if !self.framed.is_write_buf_empty() {
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match self.framed.poll_complete() {
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Ok(Async::NotReady) => break,
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Err(err) => {
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debug!("Error sending data: {:?}", err);
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self.dispatch_state =
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FramedState::FramedError(ServiceError::Encoder(err));
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return true;
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}
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Ok(Async::Ready(_)) => (),
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}
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} else {
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break;
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}
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}
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false
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}
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}
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impl<St, S, T, U> Future for FramedDispatcher<St, S, T, U>
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where
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S: Service<Request = Request<St, U>, Response = Option<Response<U>>>,
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S::Error: 'static,
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S::Future: 'static,
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T: AsyncRead + AsyncWrite,
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U: Decoder + Encoder,
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<U as Encoder>::Item: 'static,
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<U as Encoder>::Error: std::fmt::Debug,
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{
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type Item = ();
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type Error = ServiceError<S::Error, U>;
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fn poll(&mut self) -> Poll<Self::Item, Self::Error> {
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match mem::replace(&mut self.dispatch_state, FramedState::Processing) {
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FramedState::Processing => {
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if self.poll_read() || self.poll_write() {
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self.poll()
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} else {
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Ok(Async::NotReady)
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}
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}
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FramedState::Error(err) => {
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if self.framed.is_write_buf_empty()
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|| (self.poll_write() || self.framed.is_write_buf_empty())
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{
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self.disconnect(true);
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Err(err)
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} else {
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self.dispatch_state = FramedState::Error(err);
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Ok(Async::NotReady)
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}
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}
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FramedState::FlushAndStop(mut vec) => {
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if !self.framed.is_write_buf_empty() {
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match self.framed.poll_complete() {
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Err(err) => {
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debug!("Error sending data: {:?}", err);
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}
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Ok(Async::NotReady) => {
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self.dispatch_state = FramedState::FlushAndStop(vec);
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return Ok(Async::NotReady);
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}
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Ok(Async::Ready(_)) => (),
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}
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};
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for tx in vec.drain(..) {
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let _ = tx.send(());
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}
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self.disconnect(false);
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Ok(Async::Ready(()))
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}
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FramedState::FramedError(err) => {
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self.disconnect(true);
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Err(err)
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}
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FramedState::Stopping => {
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self.disconnect(false);
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Ok(Async::Ready(()))
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}
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}
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}
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}
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