mirror of
https://github.com/fafhrd91/actix-net
synced 2024-12-18 20:13:10 +01:00
498 lines
16 KiB
Rust
498 lines
16 KiB
Rust
use std::pin::Pin;
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use std::task::{Context, Poll};
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use std::time::Duration;
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use std::{io, mem, net};
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use actix_rt::net::TcpStream;
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use actix_rt::time::{delay_until, Instant};
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use actix_rt::{spawn, System};
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use futures_channel::mpsc::{unbounded, UnboundedReceiver};
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use futures_channel::oneshot;
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use futures_util::future::ready;
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use futures_util::stream::FuturesUnordered;
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use futures_util::{ready, future::Future, FutureExt, stream::Stream, StreamExt};
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use log::{error, info};
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use net2::TcpBuilder;
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use crate::accept::{AcceptLoop, AcceptNotify, Command};
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use crate::config::{ConfiguredService, ServiceConfig};
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use crate::server::{Server, ServerCommand};
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use crate::service::{InternalServiceFactory, ServiceFactory, StreamNewService};
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use crate::signals::{Signal, Signals};
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use crate::socket::StdListener;
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use crate::worker::{self, Worker, WorkerAvailability, WorkerClient};
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use crate::Token;
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/// Server builder
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pub struct ServerBuilder {
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threads: usize,
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token: Token,
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backlog: i32,
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workers: Vec<(usize, WorkerClient)>,
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services: Vec<Box<dyn InternalServiceFactory>>,
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sockets: Vec<(Token, String, StdListener)>,
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accept: AcceptLoop,
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exit: bool,
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shutdown_timeout: Duration,
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no_signals: bool,
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cmd: UnboundedReceiver<ServerCommand>,
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server: Server,
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notify: Vec<oneshot::Sender<()>>,
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}
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impl Default for ServerBuilder {
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fn default() -> Self {
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Self::new()
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}
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}
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impl ServerBuilder {
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/// Create new Server builder instance
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pub fn new() -> ServerBuilder {
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let (tx, rx) = unbounded();
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let server = Server::new(tx);
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ServerBuilder {
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threads: num_cpus::get(),
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token: Token(0),
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workers: Vec::new(),
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services: Vec::new(),
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sockets: Vec::new(),
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accept: AcceptLoop::new(server.clone()),
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backlog: 2048,
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exit: false,
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shutdown_timeout: Duration::from_secs(30),
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no_signals: false,
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cmd: rx,
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notify: Vec::new(),
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server,
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}
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}
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/// Set number of workers to start.
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///
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/// By default server uses number of available logical cpu as workers
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/// count.
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pub fn workers(mut self, num: usize) -> Self {
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self.threads = num;
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self
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}
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/// Set the maximum number of pending connections.
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///
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/// This refers to the number of clients that can be waiting to be served.
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/// Exceeding this number results in the client getting an error when
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/// attempting to connect. It should only affect servers under significant
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/// load.
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///
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/// Generally set in the 64-2048 range. Default value is 2048.
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///
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/// This method should be called before `bind()` method call.
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pub fn backlog(mut self, num: i32) -> Self {
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self.backlog = num;
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self
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}
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/// Sets the maximum per-worker number of concurrent connections.
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///
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/// All socket listeners will stop accepting connections when this limit is
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/// reached for each worker.
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///
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/// By default max connections is set to a 25k per worker.
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pub fn maxconn(self, num: usize) -> Self {
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worker::max_concurrent_connections(num);
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self
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}
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/// Stop actix system.
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pub fn system_exit(mut self) -> Self {
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self.exit = true;
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self
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}
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/// Disable signal handling
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pub fn disable_signals(mut self) -> Self {
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self.no_signals = true;
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self
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}
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/// Timeout for graceful workers shutdown in seconds.
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///
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/// After receiving a stop signal, workers have this much time to finish
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/// serving requests. Workers still alive after the timeout are force
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/// dropped.
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///
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/// By default shutdown timeout sets to 30 seconds.
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pub fn shutdown_timeout(mut self, sec: u64) -> Self {
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self.shutdown_timeout = Duration::from_secs(sec);
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self
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}
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/// Execute external configuration as part of the server building
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/// process.
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///
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/// This function is useful for moving parts of configuration to a
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/// different module or even library.
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pub fn configure<F>(mut self, f: F) -> io::Result<ServerBuilder>
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where
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F: Fn(&mut ServiceConfig) -> io::Result<()>,
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{
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let mut cfg = ServiceConfig::new(self.threads, self.backlog);
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f(&mut cfg)?;
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if let Some(apply) = cfg.apply {
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let mut srv = ConfiguredService::new(apply);
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for (name, lst) in cfg.services {
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let token = self.token.next();
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srv.stream(token, name.clone(), lst.local_addr()?);
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self.sockets.push((token, name, StdListener::Tcp(lst)));
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}
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self.services.push(Box::new(srv));
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}
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self.threads = cfg.threads;
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Ok(self)
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}
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/// Add new service to the server.
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pub fn bind<F, U, N: AsRef<str>>(mut self, name: N, addr: U, factory: F) -> io::Result<Self>
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where
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F: ServiceFactory<TcpStream>,
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U: net::ToSocketAddrs,
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{
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let sockets = bind_addr(addr, self.backlog)?;
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for lst in sockets {
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let token = self.token.next();
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self.services.push(StreamNewService::create(
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name.as_ref().to_string(),
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token,
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factory.clone(),
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lst.local_addr()?,
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));
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self.sockets
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.push((token, name.as_ref().to_string(), StdListener::Tcp(lst)));
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}
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Ok(self)
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}
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#[cfg(all(unix))]
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/// Add new unix domain service to the server.
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pub fn bind_uds<F, U, N>(self, name: N, addr: U, factory: F) -> io::Result<Self>
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where
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F: ServiceFactory<actix_rt::net::UnixStream>,
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N: AsRef<str>,
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U: AsRef<std::path::Path>,
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{
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use std::os::unix::net::UnixListener;
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// The path must not exist when we try to bind.
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// Try to remove it to avoid bind error.
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if let Err(e) = std::fs::remove_file(addr.as_ref()) {
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// NotFound is expected and not an issue. Anything else is.
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if e.kind() != std::io::ErrorKind::NotFound {
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return Err(e);
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}
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}
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let lst = UnixListener::bind(addr)?;
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self.listen_uds(name, lst, factory)
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}
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#[cfg(all(unix))]
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/// Add new unix domain service to the server.
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/// Useful when running as a systemd service and
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/// a socket FD can be acquired using the systemd crate.
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pub fn listen_uds<F, N: AsRef<str>>(
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mut self,
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name: N,
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lst: std::os::unix::net::UnixListener,
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factory: F,
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) -> io::Result<Self>
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where
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F: ServiceFactory<actix_rt::net::UnixStream>,
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{
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use std::net::{IpAddr, Ipv4Addr, SocketAddr};
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let token = self.token.next();
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let addr = SocketAddr::new(IpAddr::V4(Ipv4Addr::new(127, 0, 0, 1)), 8080);
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self.services.push(StreamNewService::create(
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name.as_ref().to_string(),
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token,
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factory,
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addr,
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));
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self.sockets
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.push((token, name.as_ref().to_string(), StdListener::Uds(lst)));
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Ok(self)
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}
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/// Add new service to the server.
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pub fn listen<F, N: AsRef<str>>(
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mut self,
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name: N,
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lst: net::TcpListener,
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factory: F,
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) -> io::Result<Self>
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where
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F: ServiceFactory<TcpStream>,
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{
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let token = self.token.next();
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self.services.push(StreamNewService::create(
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name.as_ref().to_string(),
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token,
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factory,
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lst.local_addr()?,
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));
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self.sockets
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.push((token, name.as_ref().to_string(), StdListener::Tcp(lst)));
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Ok(self)
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}
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#[doc(hidden)]
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pub fn start(self) -> Server {
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self.run()
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}
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/// Starts processing incoming connections and return server controller.
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pub fn run(mut self) -> Server {
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if self.sockets.is_empty() {
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panic!("Server should have at least one bound socket");
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} else {
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info!("Starting {} workers", self.threads);
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// start workers
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let workers = (0..self.threads)
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.map(|idx| {
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let worker = self.start_worker(idx, self.accept.get_notify());
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self.workers.push((idx, worker.clone()));
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worker
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})
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.collect();
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// start accept thread
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for sock in &self.sockets {
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info!("Starting \"{}\" service on {}", sock.1, sock.2);
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}
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self.accept.start(
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mem::replace(&mut self.sockets, Vec::new())
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.into_iter()
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.map(|t| (t.0, t.2))
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.collect(),
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workers,
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);
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// handle signals
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if !self.no_signals {
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Signals::start(self.server.clone()).unwrap();
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}
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// start http server actor
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let server = self.server.clone();
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spawn(self);
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server
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}
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}
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fn start_worker(&self, idx: usize, notify: AcceptNotify) -> WorkerClient {
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let avail = WorkerAvailability::new(notify);
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let services: Vec<Box<dyn InternalServiceFactory>> =
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self.services.iter().map(|v| v.clone_factory()).collect();
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Worker::start(idx, services, avail, self.shutdown_timeout)
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}
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fn handle_cmd(&mut self, item: ServerCommand) {
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match item {
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ServerCommand::Pause(tx) => {
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self.accept.send(Command::Pause);
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let _ = tx.send(());
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}
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ServerCommand::Resume(tx) => {
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self.accept.send(Command::Resume);
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let _ = tx.send(());
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}
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ServerCommand::Signal(sig) => {
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// Signals support
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// Handle `SIGINT`, `SIGTERM`, `SIGQUIT` signals and stop actix system
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match sig {
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Signal::Int => {
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info!("SIGINT received, exiting");
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self.exit = true;
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self.handle_cmd(ServerCommand::Stop {
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graceful: false,
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completion: None,
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})
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}
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Signal::Term => {
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info!("SIGTERM received, stopping");
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self.exit = true;
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self.handle_cmd(ServerCommand::Stop {
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graceful: true,
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completion: None,
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})
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}
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Signal::Quit => {
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info!("SIGQUIT received, exiting");
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self.exit = true;
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self.handle_cmd(ServerCommand::Stop {
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graceful: false,
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completion: None,
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})
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}
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_ => (),
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}
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}
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ServerCommand::Notify(tx) => {
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self.notify.push(tx);
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}
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ServerCommand::Stop {
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graceful,
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completion,
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} => {
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let exit = self.exit;
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// stop accept thread
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self.accept.send(Command::Stop);
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let notify = std::mem::replace(&mut self.notify, Vec::new());
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// stop workers
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if !self.workers.is_empty() && graceful {
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spawn(
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self.workers
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.iter()
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.map(move |worker| worker.1.stop(graceful))
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.collect::<FuturesUnordered<_>>()
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.collect::<Vec<_>>()
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.then(move |_| {
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if let Some(tx) = completion {
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let _ = tx.send(());
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}
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for tx in notify {
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let _ = tx.send(());
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}
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if exit {
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spawn(
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async {
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delay_until(
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Instant::now() + Duration::from_millis(300),
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)
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.await;
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System::current().stop();
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}
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.boxed(),
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);
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}
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ready(())
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}),
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)
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} else {
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// we need to stop system if server was spawned
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if self.exit {
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spawn(
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delay_until(Instant::now() + Duration::from_millis(300)).then(
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|_| {
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System::current().stop();
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ready(())
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},
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),
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);
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}
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if let Some(tx) = completion {
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let _ = tx.send(());
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}
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for tx in notify {
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let _ = tx.send(());
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}
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}
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}
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ServerCommand::WorkerFaulted(idx) => {
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let mut found = false;
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for i in 0..self.workers.len() {
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if self.workers[i].0 == idx {
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self.workers.swap_remove(i);
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found = true;
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break;
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}
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}
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if found {
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error!("Worker has died {:?}, restarting", idx);
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let mut new_idx = self.workers.len();
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'found: loop {
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for i in 0..self.workers.len() {
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if self.workers[i].0 == new_idx {
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new_idx += 1;
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continue 'found;
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}
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}
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break;
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}
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let worker = self.start_worker(new_idx, self.accept.get_notify());
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self.workers.push((new_idx, worker.clone()));
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self.accept.send(Command::Worker(worker));
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}
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}
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}
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}
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}
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impl Future for ServerBuilder {
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type Output = ();
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fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
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loop {
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match ready!(Pin::new(&mut self.cmd).poll_next(cx)) {
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Some(it) => self.as_mut().get_mut().handle_cmd(it),
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None => {
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return Poll::Pending;
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}
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}
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}
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}
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}
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pub(super) fn bind_addr<S: net::ToSocketAddrs>(
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addr: S,
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backlog: i32,
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) -> io::Result<Vec<net::TcpListener>> {
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let mut err = None;
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let mut succ = false;
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let mut sockets = Vec::new();
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for addr in addr.to_socket_addrs()? {
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match create_tcp_listener(addr, backlog) {
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Ok(lst) => {
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succ = true;
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sockets.push(lst);
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}
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Err(e) => err = Some(e),
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}
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}
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if !succ {
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if let Some(e) = err.take() {
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Err(e)
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} else {
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Err(io::Error::new(
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io::ErrorKind::Other,
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"Can not bind to address.",
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))
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}
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} else {
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Ok(sockets)
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}
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}
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fn create_tcp_listener(addr: net::SocketAddr, backlog: i32) -> io::Result<net::TcpListener> {
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let builder = match addr {
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net::SocketAddr::V4(_) => TcpBuilder::new_v4()?,
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net::SocketAddr::V6(_) => TcpBuilder::new_v6()?,
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};
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builder.reuse_address(true)?;
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builder.bind(addr)?;
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Ok(builder.listen(backlog)?)
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}
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