mirror of
https://github.com/fafhrd91/actix-net
synced 2024-12-19 06:32:37 +01:00
578 lines
20 KiB
Rust
578 lines
20 KiB
Rust
use std::time::Duration;
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use std::{io, thread};
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use actix_rt::{
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time::{sleep, Instant},
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System,
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};
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use log::{error, info};
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use mio::{Interest, Poll, Token as MioToken};
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use slab::Slab;
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use crate::server::Server;
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use crate::socket::{MioListener, SocketAddr};
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use crate::waker_queue::{WakerInterest, WakerQueue, WAKER_TOKEN};
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use crate::worker::{Conn, WorkerHandleAccept};
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use crate::Token;
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struct ServerSocketInfo {
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/// Address of socket. Mainly used for logging.
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addr: SocketAddr,
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/// Beware this is the crate token for identify socket and should not be confused
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/// with `mio::Token`.
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token: Token,
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lst: MioListener,
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/// Timeout is used to mark the deadline when this socket's listener should be registered again
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/// after an error.
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timeout: Option<Instant>,
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}
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/// Accept loop would live with `ServerBuilder`.
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///
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/// It's tasked with construct `Poll` instance and `WakerQueue` which would be distributed to
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/// `Accept` and `Worker`.
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///
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/// It would also listen to `ServerCommand` and push interests to `WakerQueue`.
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pub(crate) struct AcceptLoop {
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srv: Option<Server>,
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poll: Option<Poll>,
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waker: WakerQueue,
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}
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impl AcceptLoop {
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pub fn new(srv: Server) -> Self {
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let poll = Poll::new().unwrap_or_else(|e| panic!("Can not create `mio::Poll`: {}", e));
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let waker = WakerQueue::new(poll.registry())
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.unwrap_or_else(|e| panic!("Can not create `mio::Waker`: {}", e));
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Self {
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srv: Some(srv),
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poll: Some(poll),
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waker,
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}
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}
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pub(crate) fn waker_owned(&self) -> WakerQueue {
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self.waker.clone()
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}
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pub fn wake(&self, i: WakerInterest) {
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self.waker.wake(i);
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}
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pub(crate) fn start(
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&mut self,
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socks: Vec<(Token, MioListener)>,
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handles: Vec<WorkerHandleAccept>,
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) {
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let srv = self.srv.take().expect("Can not re-use AcceptInfo");
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let poll = self.poll.take().unwrap();
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let waker = self.waker.clone();
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Accept::start(poll, waker, socks, srv, handles);
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}
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}
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/// poll instance of the server.
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struct Accept {
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poll: Poll,
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waker: WakerQueue,
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handles: Vec<WorkerHandleAccept>,
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srv: Server,
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next: usize,
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avail: Availability,
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backpressure: bool,
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}
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/// Array of u128 with every bit as marker for a worker handle's availability.
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struct Availability([u128; 4]);
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impl Default for Availability {
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fn default() -> Self {
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Self([0; 4])
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}
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}
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impl Availability {
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/// Check if any worker handle is available
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fn available(&self) -> bool {
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self.0.iter().any(|a| *a != 0)
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}
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/// Set worker handle available state by index.
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fn set_available(&mut self, idx: usize, avail: bool) {
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let (offset, idx) = if idx < 128 {
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(0, idx)
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} else if idx < 128 * 2 {
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(1, idx - 128)
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} else if idx < 128 * 3 {
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(2, idx - 128 * 2)
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} else if idx < 128 * 4 {
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(3, idx - 128 * 3)
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} else {
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panic!("Max WorkerHandle count is 512")
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};
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let off = 1 << idx as u128;
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if avail {
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self.0[offset] |= off;
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} else {
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self.0[offset] &= !off
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}
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}
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/// Set all worker handle to available state.
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/// This would result in a re-check on all workers' availability.
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fn set_available_all(&mut self, handles: &[WorkerHandleAccept]) {
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handles.iter().for_each(|handle| {
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self.set_available(handle.idx(), true);
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})
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}
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}
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/// This function defines errors that are per-connection. Which basically
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/// means that if we get this error from `accept()` system call it means
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/// next connection might be ready to be accepted.
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///
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/// All other errors will incur a timeout before next `accept()` is performed.
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/// The timeout is useful to handle resource exhaustion errors like ENFILE
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/// and EMFILE. Otherwise, could enter into tight loop.
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fn connection_error(e: &io::Error) -> bool {
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e.kind() == io::ErrorKind::ConnectionRefused
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|| e.kind() == io::ErrorKind::ConnectionAborted
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|| e.kind() == io::ErrorKind::ConnectionReset
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}
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impl Accept {
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pub(crate) fn start(
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poll: Poll,
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waker: WakerQueue,
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socks: Vec<(Token, MioListener)>,
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srv: Server,
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handles: Vec<WorkerHandleAccept>,
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) {
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// Accept runs in its own thread and would want to spawn additional futures to current
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// actix system.
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let sys = System::current();
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thread::Builder::new()
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.name("actix-server accept loop".to_owned())
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.spawn(move || {
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System::set_current(sys);
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let (mut accept, sockets) =
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Accept::new_with_sockets(poll, waker, socks, handles, srv);
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accept.poll_with(sockets);
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})
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.unwrap();
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}
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fn new_with_sockets(
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poll: Poll,
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waker: WakerQueue,
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socks: Vec<(Token, MioListener)>,
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handles: Vec<WorkerHandleAccept>,
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srv: Server,
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) -> (Accept, Slab<ServerSocketInfo>) {
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let mut sockets = Slab::new();
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for (hnd_token, mut lst) in socks.into_iter() {
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let addr = lst.local_addr();
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let entry = sockets.vacant_entry();
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let token = entry.key();
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// Start listening for incoming connections
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poll.registry()
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.register(&mut lst, MioToken(token), Interest::READABLE)
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.unwrap_or_else(|e| panic!("Can not register io: {}", e));
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entry.insert(ServerSocketInfo {
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addr,
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token: hnd_token,
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lst,
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timeout: None,
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});
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}
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let mut avail = Availability::default();
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// Assume all handles are avail at construct time.
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avail.set_available_all(&handles);
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let accept = Accept {
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poll,
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waker,
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handles,
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srv,
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next: 0,
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avail,
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backpressure: false,
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};
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(accept, sockets)
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}
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fn poll_with(&mut self, mut sockets: Slab<ServerSocketInfo>) {
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let mut events = mio::Events::with_capacity(128);
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loop {
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if let Err(e) = self.poll.poll(&mut events, None) {
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match e.kind() {
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std::io::ErrorKind::Interrupted => continue,
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_ => panic!("Poll error: {}", e),
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}
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}
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for event in events.iter() {
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let token = event.token();
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match token {
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// This is a loop because interests for command from previous version was
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// a loop that would try to drain the command channel. It's yet unknown
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// if it's necessary/good practice to actively drain the waker queue.
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WAKER_TOKEN => 'waker: loop {
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// take guard with every iteration so no new interest can be added
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// until the current task is done.
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let mut guard = self.waker.guard();
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match guard.pop_front() {
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// worker notify it becomes available. we may want to recover
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// from backpressure.
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Some(WakerInterest::WorkerAvailable(idx)) => {
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drop(guard);
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self.maybe_backpressure(&mut sockets, false);
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self.avail.set_available(idx, true);
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}
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// a new worker thread is made and it's handle would be added to Accept
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Some(WakerInterest::Worker(handle)) => {
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drop(guard);
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// maybe we want to recover from a backpressure.
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self.maybe_backpressure(&mut sockets, false);
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self.avail.set_available(handle.idx(), true);
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self.handles.push(handle);
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}
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// got timer interest and it's time to try register socket(s) again
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Some(WakerInterest::Timer) => {
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drop(guard);
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self.process_timer(&mut sockets)
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}
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Some(WakerInterest::Pause) => {
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drop(guard);
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self.deregister_all(&mut sockets);
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}
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Some(WakerInterest::Resume) => {
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drop(guard);
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sockets.iter_mut().for_each(|(token, info)| {
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self.register_logged(token, info);
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});
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}
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Some(WakerInterest::Stop) => {
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return self.deregister_all(&mut sockets);
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}
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// waker queue is drained
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None => {
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// Reset the WakerQueue before break so it does not grow infinitely
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WakerQueue::reset(&mut guard);
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break 'waker;
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}
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}
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},
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_ => {
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let token = usize::from(token);
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self.accept(&mut sockets, token);
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}
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}
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}
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}
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}
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fn process_timer(&self, sockets: &mut Slab<ServerSocketInfo>) {
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let now = Instant::now();
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sockets
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.iter_mut()
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// Only sockets that had an associated timeout were deregistered.
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.filter(|(_, info)| info.timeout.is_some())
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.for_each(|(token, info)| {
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let inst = info.timeout.take().unwrap();
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if now < inst {
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info.timeout = Some(inst);
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} else if !self.backpressure {
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self.register_logged(token, info);
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}
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// Drop the timeout if server is in backpressure and socket timeout is expired.
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// When server recovers from backpressure it will register all sockets without
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// a timeout value so this socket register will be delayed till then.
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});
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}
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#[cfg(not(target_os = "windows"))]
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fn register(&self, token: usize, info: &mut ServerSocketInfo) -> io::Result<()> {
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self.poll
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.registry()
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.register(&mut info.lst, MioToken(token), Interest::READABLE)
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}
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#[cfg(target_os = "windows")]
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fn register(&self, token: usize, info: &mut ServerSocketInfo) -> io::Result<()> {
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// On windows, calling register without deregister cause an error.
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// See https://github.com/actix/actix-web/issues/905
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// Calling reregister seems to fix the issue.
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self.poll
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.registry()
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.register(&mut info.lst, mio::Token(token), Interest::READABLE)
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.or_else(|_| {
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self.poll.registry().reregister(
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&mut info.lst,
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mio::Token(token),
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Interest::READABLE,
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)
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})
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}
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fn register_logged(&self, token: usize, info: &mut ServerSocketInfo) {
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match self.register(token, info) {
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Ok(_) => info!("Resume accepting connections on {}", info.addr),
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Err(e) => error!("Can not register server socket {}", e),
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}
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}
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fn deregister(&self, info: &mut ServerSocketInfo) -> io::Result<()> {
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self.poll.registry().deregister(&mut info.lst)
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}
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fn deregister_logged(&self, info: &mut ServerSocketInfo) {
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match self.deregister(info) {
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Ok(_) => info!("Paused accepting connections on {}", info.addr),
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Err(e) => {
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error!("Can not deregister server socket {}", e)
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}
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}
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}
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fn deregister_all(&self, sockets: &mut Slab<ServerSocketInfo>) {
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// This is a best effort implementation with following limitation:
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//
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// Every ServerSocketInfo with associate timeout will be skipped and it's timeout
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// is removed in the process.
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//
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// Therefore WakerInterest::Pause followed by WakerInterest::Resume in a very short
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// gap (less than 500ms) would cause all timing out ServerSocketInfos be reregistered
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// before expected timing.
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sockets
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.iter_mut()
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// Take all timeout.
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// This is to prevent Accept::process_timer method re-register a socket afterwards.
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.map(|(_, info)| (info.timeout.take(), info))
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// Socket info with a timeout is already deregistered so skip them.
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.filter(|(timeout, _)| timeout.is_none())
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.for_each(|(_, info)| self.deregister_logged(info));
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}
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fn maybe_backpressure(&mut self, sockets: &mut Slab<ServerSocketInfo>, on: bool) {
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// Only operate when server is in a different backpressure than the given flag.
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if self.backpressure != on {
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self.backpressure = on;
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sockets
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.iter_mut()
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// Only operate on sockets without associated timeout.
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// Sockets with it should be handled by `accept` and `process_timer` methods.
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// They are already deregistered or need to be reregister in the future.
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.filter(|(_, info)| info.timeout.is_none())
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.for_each(|(token, info)| {
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if on {
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self.deregister_logged(info);
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} else {
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self.register_logged(token, info);
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}
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});
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}
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}
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fn accept_one(&mut self, sockets: &mut Slab<ServerSocketInfo>, mut conn: Conn) {
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if self.backpressure {
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// send_connection would remove fault worker from handles.
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// worst case here is conn get dropped after all handles are gone.
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while let Err(c) = self.send_connection(sockets, conn) {
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conn = c
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}
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} else {
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while self.avail.available() {
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let next = self.next();
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let idx = next.idx();
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if next.available() {
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self.avail.set_available(idx, true);
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match self.send_connection(sockets, conn) {
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Ok(_) => return,
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Err(c) => conn = c,
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}
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} else {
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self.avail.set_available(idx, false);
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self.set_next();
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}
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}
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// Sending Conn failed due to either all workers are in error or not available.
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// Enter backpressure state and try again.
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self.maybe_backpressure(sockets, true);
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self.accept_one(sockets, conn);
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}
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}
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// Send connection to worker and handle error.
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fn send_connection(
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&mut self,
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sockets: &mut Slab<ServerSocketInfo>,
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conn: Conn,
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) -> Result<(), Conn> {
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match self.next().send(conn) {
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Ok(_) => {
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self.set_next();
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Ok(())
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}
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Err(conn) => {
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// Worker thread is error and could be gone.
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// Remove worker handle and notify `ServerBuilder`.
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self.remove_next();
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if self.handles.is_empty() {
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error!("No workers");
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self.maybe_backpressure(sockets, true);
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// All workers are gone and Conn is nowhere to be sent.
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// Treat this situation as Ok and drop Conn.
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return Ok(());
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} else if self.handles.len() <= self.next {
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self.next = 0;
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}
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Err(conn)
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}
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}
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}
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fn accept(&mut self, sockets: &mut Slab<ServerSocketInfo>, token: usize) {
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loop {
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let info = sockets
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.get_mut(token)
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.expect("ServerSocketInfo is removed from Slab");
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match info.lst.accept() {
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Ok(io) => {
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let msg = Conn {
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io,
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token: info.token,
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};
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self.accept_one(sockets, msg);
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}
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Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => return,
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Err(ref e) if connection_error(e) => continue,
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Err(e) => {
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error!("Error accepting connection: {}", e);
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// deregister listener temporary
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self.deregister_logged(info);
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// sleep after error. write the timeout to socket info as later
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// the poll would need it mark which socket and when it's
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// listener should be registered
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info.timeout = Some(Instant::now() + Duration::from_millis(500));
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// after the sleep a Timer interest is sent to Accept Poll
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let waker = self.waker.clone();
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System::current().arbiter().spawn(async move {
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sleep(Duration::from_millis(510)).await;
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waker.wake(WakerInterest::Timer);
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});
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return;
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}
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};
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}
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}
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fn next(&self) -> &WorkerHandleAccept {
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&self.handles[self.next]
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}
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/// Set next worker handle that would accept connection.
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fn set_next(&mut self) {
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self.next = (self.next + 1) % self.handles.len();
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}
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/// Remove next worker handle that fail to accept connection.
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fn remove_next(&mut self) {
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let handle = self.handles.swap_remove(self.next);
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let idx = handle.idx();
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// A message is sent to `ServerBuilder` future to notify it a new worker
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// should be made.
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self.srv.worker_faulted(idx);
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self.avail.set_available(idx, false);
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}
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}
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#[cfg(test)]
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mod test {
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use super::Availability;
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fn single(aval: &mut Availability, idx: usize) {
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aval.set_available(idx, true);
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assert!(aval.available());
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aval.set_available(idx, true);
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aval.set_available(idx, false);
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assert!(!aval.available());
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aval.set_available(idx, false);
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assert!(!aval.available());
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}
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fn multi(aval: &mut Availability, mut idx: Vec<usize>) {
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idx.iter().for_each(|idx| aval.set_available(*idx, true));
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assert!(aval.available());
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while let Some(idx) = idx.pop() {
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assert!(aval.available());
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aval.set_available(idx, false);
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}
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assert!(!aval.available());
|
|
}
|
|
|
|
#[test]
|
|
fn availability() {
|
|
let mut aval = Availability::default();
|
|
|
|
single(&mut aval, 1);
|
|
single(&mut aval, 128);
|
|
single(&mut aval, 256);
|
|
single(&mut aval, 511);
|
|
|
|
let idx = (0..511).filter(|i| i % 3 == 0 && i % 5 == 0).collect();
|
|
|
|
multi(&mut aval, idx);
|
|
|
|
multi(&mut aval, (0..511).collect())
|
|
}
|
|
|
|
#[test]
|
|
#[should_panic]
|
|
fn overflow() {
|
|
let mut aval = Availability::default();
|
|
single(&mut aval, 512);
|
|
}
|
|
|
|
#[test]
|
|
fn pin_point() {
|
|
let mut aval = Availability::default();
|
|
|
|
aval.set_available(438, true);
|
|
|
|
aval.set_available(479, true);
|
|
|
|
assert_eq!(aval.0[3], 1 << (438 - 384) | 1 << (479 - 384));
|
|
}
|
|
}
|