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mirror of https://github.com/fafhrd91/actix-web synced 2024-11-25 08:52:42 +01:00
actix-web/src/client/pipeline.rs

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use std::collections::VecDeque;
use actix_net::codec::Framed;
use actix_net::service::Service;
use bytes::Bytes;
use futures::future::{err, ok, Either};
use futures::{Async, Future, Poll, Sink, Stream};
use tokio_io::{AsyncRead, AsyncWrite};
use super::error::{ConnectorError, SendRequestError};
use super::request::RequestHead;
use super::response::ClientResponse;
use super::{Connect, Connection};
use body::{BodyType, MessageBody, PayloadStream};
use error::PayloadError;
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use h1;
pub fn send_request<T, Io, B>(
head: RequestHead,
body: B,
connector: &mut T,
) -> impl Future<Item = ClientResponse, Error = SendRequestError>
where
T: Service<Request = Connect, Response = Connection<Io>, Error = ConnectorError>,
B: MessageBody,
Io: AsyncRead + AsyncWrite + 'static,
{
let tp = body.tp();
connector
.call(Connect::new(head.uri.clone()))
.from_err()
.map(|io| Framed::new(io, h1::ClientCodec::default()))
.and_then(|framed| framed.send((head, tp).into()).from_err())
.and_then(move |framed| match body.tp() {
BodyType::None | BodyType::Zero => Either::A(ok(framed)),
_ => Either::B(SendBody::new(body, framed)),
}).and_then(|framed| {
framed
.into_future()
.map_err(|(e, _)| SendRequestError::from(e))
.and_then(|(item, framed)| {
if let Some(item) = item {
let mut res = item.into_item().unwrap();
match framed.get_codec().message_type() {
h1::MessageType::None => release_connection(framed),
_ => *res.payload.borrow_mut() = Some(Payload::stream(framed)),
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}
ok(res)
} else {
err(ConnectorError::Disconnected.into())
}
})
})
}
struct SendBody<Io, B> {
body: Option<B>,
framed: Option<Framed<Connection<Io>, h1::ClientCodec>>,
write_buf: VecDeque<h1::Message<(RequestHead, BodyType)>>,
flushed: bool,
}
impl<Io, B> SendBody<Io, B>
where
Io: AsyncRead + AsyncWrite + 'static,
B: MessageBody,
{
fn new(body: B, framed: Framed<Connection<Io>, h1::ClientCodec>) -> Self {
SendBody {
body: Some(body),
framed: Some(framed),
write_buf: VecDeque::new(),
flushed: true,
}
}
}
impl<Io, B> Future for SendBody<Io, B>
where
Io: AsyncRead + AsyncWrite + 'static,
B: MessageBody,
{
type Item = Framed<Connection<Io>, h1::ClientCodec>;
type Error = SendRequestError;
fn poll(&mut self) -> Poll<Self::Item, Self::Error> {
let mut body_ready = true;
loop {
while body_ready
&& self.body.is_some()
&& !self.framed.as_ref().unwrap().is_write_buf_full()
{
match self.body.as_mut().unwrap().poll_next()? {
Async::Ready(None) => {
self.flushed = false;
self.framed
.as_mut()
.unwrap()
.start_send(h1::Message::Chunk(None))?;
break;
}
Async::Ready(Some(chunk)) => {
self.flushed = false;
self.framed
.as_mut()
.unwrap()
.start_send(h1::Message::Chunk(Some(chunk)))?;
}
Async::NotReady => body_ready = false,
}
}
if !self.flushed {
match self.framed.as_mut().unwrap().poll_complete()? {
Async::Ready(_) => {
self.flushed = true;
continue;
}
Async::NotReady => return Ok(Async::NotReady),
}
}
if self.body.is_none() {
return Ok(Async::Ready(self.framed.take().unwrap()));
}
return Ok(Async::NotReady);
}
}
}
struct EmptyPayload;
impl Stream for EmptyPayload {
type Item = Bytes;
type Error = PayloadError;
fn poll(&mut self) -> Poll<Option<Self::Item>, Self::Error> {
Ok(Async::Ready(None))
}
}
pub(crate) struct Payload<Io> {
framed: Option<Framed<Connection<Io>, h1::ClientPayloadCodec>>,
}
impl Payload<()> {
pub fn empty() -> PayloadStream {
Box::new(EmptyPayload)
}
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}
impl<Io: AsyncRead + AsyncWrite + 'static> Payload<Io> {
fn stream(framed: Framed<Connection<Io>, h1::ClientCodec>) -> PayloadStream {
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Box::new(Payload {
framed: Some(framed.map_codec(|codec| codec.into_payload_codec())),
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})
}
}
impl<Io: AsyncRead + AsyncWrite + 'static> Stream for Payload<Io> {
type Item = Bytes;
type Error = PayloadError;
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fn poll(&mut self) -> Poll<Option<Self::Item>, Self::Error> {
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match self.framed.as_mut().unwrap().poll()? {
Async::NotReady => Ok(Async::NotReady),
Async::Ready(Some(chunk)) => if let Some(chunk) = chunk {
Ok(Async::Ready(Some(chunk)))
} else {
release_connection(self.framed.take().unwrap());
Ok(Async::Ready(None))
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},
Async::Ready(None) => Ok(Async::Ready(None)),
}
}
}
fn release_connection<T, U>(framed: Framed<Connection<T>, U>)
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where
T: AsyncRead + AsyncWrite + 'static,
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{
let parts = framed.into_parts();
if parts.read_buf.is_empty() && parts.write_buf.is_empty() {
parts.io.release()
} else {
parts.io.close()
}
}