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fix stuck connection when handler doesn't read payload (#2624)

This commit is contained in:
Rob Ede
2022-02-03 07:03:39 +00:00
committed by GitHub
parent fc5ecdc30b
commit 5ca42df89a
6 changed files with 307 additions and 27 deletions

View File

@@ -21,7 +21,7 @@ use crate::{
config::ServiceConfig,
error::{DispatchError, ParseError, PayloadError},
service::HttpFlow,
Error, Extensions, OnConnectData, Request, Response, StatusCode,
ConnectionType, Error, Extensions, OnConnectData, Request, Response, StatusCode,
};
use super::{
@@ -151,7 +151,8 @@ pin_project! {
error: Option<DispatchError>,
#[pin]
state: State<S, B, X>,
pub(super) state: State<S, B, X>,
// when Some(_) dispatcher is in state of receiving request payload
payload: Option<PayloadSender>,
messages: VecDeque<DispatcherMessage>,
@@ -174,7 +175,7 @@ enum DispatcherMessage {
pin_project! {
#[project = StateProj]
enum State<S, B, X>
pub(super) enum State<S, B, X>
where
S: Service<Request>,
X: Service<Request, Response = Request>,
@@ -194,7 +195,7 @@ where
X: Service<Request, Response = Request>,
B: MessageBody,
{
fn is_none(&self) -> bool {
pub(super) fn is_none(&self) -> bool {
matches!(self, State::None)
}
}
@@ -686,12 +687,74 @@ where
let can_not_read = !self.can_read(cx);
// limit amount of non-processed requests
if pipeline_queue_full || can_not_read {
if pipeline_queue_full {
return Ok(false);
}
let mut this = self.as_mut().project();
if can_not_read {
log::debug!("cannot read request payload");
if let Some(sender) = &this.payload {
// ...maybe handler does not want to read any more payload...
if let PayloadStatus::Dropped = sender.need_read(cx) {
log::debug!("handler dropped payload early; attempt to clean connection");
// ...in which case poll request payload a few times
loop {
match this.codec.decode(this.read_buf)? {
Some(msg) => {
match msg {
// payload decoded did not yield EOF yet
Message::Chunk(Some(_)) => {
// if non-clean connection, next loop iter will detect empty
// read buffer and close connection
}
// connection is in clean state for next request
Message::Chunk(None) => {
log::debug!("connection successfully cleaned");
// reset dispatcher state
let _ = this.payload.take();
this.state.set(State::None);
// break out of payload decode loop
break;
}
// Either whole payload is read and loop is broken or more data
// was expected in which case connection is closed. In both
// situations dispatcher cannot get here.
Message::Item(_) => {
unreachable!("dispatcher is in payload receive state")
}
}
}
// not enough info to decide if connection is going to be clean or not
None => {
log::error!(
"handler did not read whole payload and dispatcher could not \
drain read buf; return 500 and close connection"
);
this.flags.insert(Flags::SHUTDOWN);
let mut res = Response::internal_server_error().drop_body();
res.head_mut().set_connection_type(ConnectionType::Close);
this.messages.push_back(DispatcherMessage::Error(res));
*this.error = Some(DispatchError::HandlerDroppedPayload);
return Ok(true);
}
}
}
}
} else {
// can_not_read and no request payload
return Ok(false);
}
}
let mut updated = false;
loop {