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mirror of https://github.com/fafhrd91/actix-web synced 2024-11-25 08:52:42 +01:00
actix-web/src/ws.rs
2017-10-14 00:11:12 -07:00

323 lines
9.7 KiB
Rust

//! `WebSocket` support for Actix
//!
//! To setup a `WebSocket`, first do web socket handshake then on success convert `Payload`
//! into a `WsStream` stream and then use `WsWriter` to communicate with the peer.
//!
//! ## Example
//!
//! ```rust
//! extern crate actix;
//! extern crate actix_http;
//! use actix::prelude::*;
//! use actix_http::*;
//!
//! // WebSocket Route
//! struct WsRoute;
//!
//! impl Actor for WsRoute {
//! type Context = HttpContext<Self>;
//! }
//!
//! impl Route for WsRoute {
//! type State = ();
//!
//! fn request(req: HttpRequest, payload: Payload, ctx: &mut HttpContext<Self>) -> Reply<Self>
//! {
//! // WebSocket handshake
//! match ws::handshake(&req) {
//! Ok(resp) => {
//! // Send handshake response to peer
//! ctx.start(resp);
//! // Map Payload into WsStream
//! ctx.add_stream(ws::WsStream::new(payload));
//! // Start ws messages processing
//! Reply::stream(WsRoute)
//! },
//! Err(err) =>
//! Reply::reply(err)
//! }
//! }
//! }
//!
//! // Define Handler for ws::Message message
//! impl StreamHandler<ws::Message> for WsRoute {}
//!
//! impl Handler<ws::Message> for WsRoute {
//! fn handle(&mut self, msg: ws::Message, ctx: &mut HttpContext<Self>)
//! -> Response<Self, ws::Message>
//! {
//! match msg {
//! ws::Message::Ping(msg) => ws::WsWriter::pong(ctx, msg),
//! ws::Message::Text(text) => ws::WsWriter::text(ctx, text),
//! ws::Message::Binary(bin) => ws::WsWriter::binary(ctx, bin),
//! _ => (),
//! }
//! Self::empty()
//! }
//! }
//!
//! impl ResponseType<ws::Message> for WsRoute {
//! type Item = ();
//! type Error = ();
//! }
//!
//! fn main() {}
//! ```
use std::vec::Vec;
use http::{Method, StatusCode, header};
use bytes::{Bytes, BytesMut};
use futures::{Async, Poll, Stream};
use actix::Actor;
use context::HttpContext;
use route::Route;
use payload::Payload;
use httpcodes::{HTTPBadRequest, HTTPMethodNotAllowed};
use httpmessage::{Body, ConnectionType, HttpRequest, HttpResponse};
use wsframe;
use wsproto::*;
#[doc(hidden)]
const SEC_WEBSOCKET_ACCEPT: &'static str = "SEC-WEBSOCKET-ACCEPT";
#[doc(hidden)]
const SEC_WEBSOCKET_KEY: &'static str = "SEC-WEBSOCKET-KEY";
#[doc(hidden)]
const SEC_WEBSOCKET_VERSION: &'static str = "SEC-WEBSOCKET-VERSION";
// #[doc(hidden)]
// const SEC_WEBSOCKET_PROTOCOL: &'static str = "SEC-WEBSOCKET-PROTOCOL";
/// `WebSocket` Message
#[derive(Debug)]
pub enum Message {
Text(String),
Binary(Vec<u8>),
Ping(String),
Pong(String),
Close,
Closed,
Error
}
/// Prepare `WebSocket` handshake response.
///
/// This function returns handshake `HttpResponse`, ready to send to peer.
/// It does not perform any IO.
///
// /// `protocols` is a sequence of known protocols. On successful handshake,
// /// the returned response headers contain the first protocol in this list
// /// which the server also knows.
pub fn handshake(req: &HttpRequest) -> Result<HttpResponse, HttpResponse> {
// WebSocket accepts only GET
if *req.method() != Method::GET {
return Err(HTTPMethodNotAllowed.response())
}
// Check for "UPGRADE" to websocket header
let has_hdr = if let Some(hdr) = req.headers().get(header::UPGRADE) {
if let Ok(s) = hdr.to_str() {
s.to_lowercase().contains("websocket")
} else {
false
}
} else {
false
};
if !has_hdr {
return Err(HTTPMethodNotAllowed.with_reason("No WebSocket UPGRADE header found"))
}
// Upgrade connection
if !req.upgrade() {
return Err(HTTPBadRequest.with_reason("No CONNECTION upgrade"))
}
// check supported version
if !req.headers().contains_key(SEC_WEBSOCKET_VERSION) {
return Err(HTTPBadRequest.with_reason("No websocket version header is required"))
}
let supported_ver = {
if let Some(hdr) = req.headers().get(SEC_WEBSOCKET_VERSION) {
hdr == "13" || hdr == "8" || hdr == "7"
} else {
false
}
};
if !supported_ver {
return Err(HTTPBadRequest.with_reason("Unsupported version"))
}
// check client handshake for validity
if !req.headers().contains_key(SEC_WEBSOCKET_KEY) {
return Err(HTTPBadRequest.with_reason("Handshake error"));
}
let key = {
let key = req.headers().get(SEC_WEBSOCKET_KEY).unwrap();
hash_key(key.as_ref())
};
Ok(HttpResponse::builder(StatusCode::SWITCHING_PROTOCOLS)
.connection_type(ConnectionType::Upgrade)
.header(header::UPGRADE, "websocket")
.header(header::TRANSFER_ENCODING, "chunked")
.header(SEC_WEBSOCKET_ACCEPT, key.as_str())
.body(Body::Upgrade)?
)
}
/// Maps `Payload` stream into stream of `ws::Message` items
pub struct WsStream {
rx: Payload,
buf: BytesMut,
closed: bool,
error_sent: bool,
}
impl WsStream {
pub fn new(rx: Payload) -> WsStream {
WsStream { rx: rx, buf: BytesMut::new(), closed: false, error_sent: false }
}
}
impl Stream for WsStream {
type Item = Message;
type Error = ();
fn poll(&mut self) -> Poll<Option<Self::Item>, Self::Error> {
let mut done = false;
if !self.closed {
loop {
match self.rx.readany() {
Async::Ready(Some(Ok(chunk))) => {
self.buf.extend(chunk)
}
Async::Ready(Some(Err(_))) => {
self.closed = true;
}
Async::Ready(None) => {
done = true;
}
Async::NotReady => break,
}
}
}
loop {
match wsframe::Frame::parse(&mut self.buf) {
Ok(Some(frame)) => {
trace!("WsFrame {}", frame);
let (_finished, opcode, payload) = frame.unpack();
match opcode {
OpCode::Continue => continue,
OpCode::Bad =>
return Ok(Async::Ready(Some(Message::Error))),
OpCode::Close =>
return Ok(Async::Ready(Some(Message::Closed))),
OpCode::Ping =>
return Ok(Async::Ready(Some(
Message::Ping(String::from_utf8_lossy(&payload).into())))),
OpCode::Pong =>
return Ok(Async::Ready(Some(
Message::Pong(String::from_utf8_lossy(&payload).into())))),
OpCode::Binary =>
return Ok(Async::Ready(Some(Message::Binary(payload)))),
OpCode::Text => {
match String::from_utf8(payload) {
Ok(s) =>
return Ok(Async::Ready(Some(Message::Text(s)))),
Err(_) =>
return Ok(Async::Ready(Some(Message::Error))),
}
}
}
}
Ok(None) => {
if done {
return Ok(Async::Ready(None))
} else if self.closed {
if !self.error_sent {
self.error_sent = true;
return Ok(Async::Ready(Some(Message::Closed)))
} else {
return Ok(Async::Ready(None))
}
} else {
return Ok(Async::NotReady)
}
},
Err(_) => {
self.closed = true;
self.error_sent = true;
return Ok(Async::Ready(Some(Message::Error)));
}
}
}
}
}
/// `WebSocket` writer
pub struct WsWriter;
impl WsWriter {
/// Send text frame
pub fn text<A>(ctx: &mut HttpContext<A>, text: String)
where A: Actor<Context=HttpContext<A>> + Route
{
let mut frame = wsframe::Frame::message(Vec::from(text.as_str()), OpCode::Text, true);
let mut buf = Vec::new();
frame.format(&mut buf).unwrap();
ctx.write(
Bytes::from(buf.as_slice())
);
}
/// Send binary frame
pub fn binary<A>(ctx: &mut HttpContext<A>, data: Vec<u8>)
where A: Actor<Context=HttpContext<A>> + Route
{
let mut frame = wsframe::Frame::message(data, OpCode::Binary, true);
let mut buf = Vec::new();
frame.format(&mut buf).unwrap();
ctx.write(
Bytes::from(buf.as_slice())
);
}
/// Send ping frame
pub fn ping<A>(ctx: &mut HttpContext<A>, message: String)
where A: Actor<Context=HttpContext<A>> + Route
{
let mut frame = wsframe::Frame::message(
Vec::from(message.as_str()), OpCode::Ping, true);
let mut buf = Vec::new();
frame.format(&mut buf).unwrap();
ctx.write(
Bytes::from(buf.as_slice())
)
}
/// Send pong frame
pub fn pong<A>(ctx: &mut HttpContext<A>, message: String)
where A: Actor<Context=HttpContext<A>> + Route
{
let mut frame = wsframe::Frame::message(
Vec::from(message.as_str()), OpCode::Pong, true);
let mut buf = Vec::new();
frame.format(&mut buf).unwrap();
ctx.write(
Bytes::from(buf.as_slice())
)
}
}