# Enum actix_web::actix::actix::ActorState[−]

    pub enum ActorState {
        Started,
        Running,
        Stopping,
        Stopped,
    }

Actor execution state

## Variants

`Started`

Actor is started.

`Running`

Actor is running.

`Stopping`

Actor is stopping.

`Stopped`

Actor is stopped.

## Methods

###

`impl ActorState`

####

`pub fn alive(self) -> bool` |

Indicates if actor is alive

####

`pub fn stopping(self) -> bool` |

Indicates if actor is stopped of stopping

## Trait Implementations

###

`impl PartialEq<ActorState> for ActorState`

####

`fn eq(&self, other: &ActorState) -> bool` |

This method tests for `self` and `other` values to be equal, and is used by `==`. Read more

####

`#[must_use] fn ne(&self, other: &Rhs) -> bool`

1.0.0
[src]

This method tests for `!=`.

###

`impl Clone for ActorState`

####

`fn clone(&self) -> ActorState` |

Returns a copy of the value. Read more

####

`fn clone_from(&mut self, source: &Self)`

1.0.0
[src]

Performs copy-assignment from `source`. Read more

###

`impl Debug for ActorState`

####

`fn fmt(&self, f: &mut Formatter) -> Result<(), Error>` |

Formats the value using the given formatter. Read more

###

`impl Copy for ActorState`

## Auto Trait Implementations

###

`impl Send for ActorState`

###

`impl Sync for ActorState`

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