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examples/websocket/src/client.rs

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//! Simple websocket client.
use std::time::Duration;
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use std::{io, thread};
use actix::io::SinkWrite;
use actix::*;
use actix_codec::{AsyncRead, AsyncWrite, Framed};
use awc::{
error::WsProtocolError,
ws::{Codec, Frame, Message},
Client,
};
use futures::{
lazy,
stream::{SplitSink, Stream},
Future,
};
fn main() {
::std::env::set_var("RUST_LOG", "actix_web=info");
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env_logger::init();
let sys = actix::System::new("ws-example");
Arbiter::spawn(lazy(|| {
Client::new()
.ws("http://127.0.0.1:8080/ws/")
.connect()
.map_err(|e| {
println!("Error: {}", e);
})
.map(|(response, framed)| {
println!("{:?}", response);
let (sink, stream) = framed.split();
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let addr = ChatClient::create(|ctx| {
ChatClient::add_stream(stream, ctx);
ChatClient(SinkWrite::new(sink, ctx))
});
// start console loop
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thread::spawn(move || loop {
let mut cmd = String::new();
if io::stdin().read_line(&mut cmd).is_err() {
println!("error");
return;
}
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addr.do_send(ClientCommand(cmd));
});
})
}));
let _ = sys.run();
}
struct ChatClient<T>(SinkWrite<SplitSink<Framed<T, Codec>>>)
where
T: AsyncRead + AsyncWrite;
#[derive(Message)]
struct ClientCommand(String);
impl<T: 'static> Actor for ChatClient<T>
where
T: AsyncRead + AsyncWrite,
{
type Context = Context<Self>;
fn started(&mut self, ctx: &mut Context<Self>) {
// start heartbeats otherwise server will disconnect after 10 seconds
self.hb(ctx)
}
fn stopped(&mut self, _: &mut Context<Self>) {
println!("Disconnected");
// Stop application on disconnect
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System::current().stop();
}
}
impl<T: 'static> ChatClient<T>
where
T: AsyncRead + AsyncWrite,
{
fn hb(&self, ctx: &mut Context<Self>) {
ctx.run_later(Duration::new(1, 0), |act, ctx| {
act.0.write(Message::Ping(String::new())).unwrap();
act.hb(ctx);
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// client should also check for a timeout here, similar to the
// server code
});
}
}
/// Handle stdin commands
impl<T: 'static> Handler<ClientCommand> for ChatClient<T>
where
T: AsyncRead + AsyncWrite,
{
type Result = ();
fn handle(&mut self, msg: ClientCommand, _ctx: &mut Context<Self>) {
self.0.write(Message::Text(msg.0)).unwrap();
}
}
/// Handle server websocket messages
impl<T: 'static> StreamHandler<Frame, WsProtocolError> for ChatClient<T>
where
T: AsyncRead + AsyncWrite,
{
fn handle(&mut self, msg: Frame, _ctx: &mut Context<Self>) {
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if let Frame::Text(txt) = msg {
println!("Server: {:?}", txt)
}
}
fn started(&mut self, _ctx: &mut Context<Self>) {
println!("Connected");
}
fn finished(&mut self, ctx: &mut Context<Self>) {
println!("Server disconnected");
ctx.stop()
}
}
impl<T: 'static> actix::io::WriteHandler<WsProtocolError> for ChatClient<T> where
T: AsyncRead + AsyncWrite
{
}