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mirror of https://github.com/actix/examples synced 2025-06-29 02:10:36 +02:00

Restructure folders (#411)

This commit is contained in:
Daniel T. Rodrigues
2021-02-25 21:57:58 -03:00
committed by GitHub
parent 9db98162b2
commit c3407627d0
334 changed files with 127 additions and 120 deletions

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//! Simple websocket client.
use std::time::Duration;
use std::{io, thread};
use actix::io::SinkWrite;
use actix::*;
use actix_codec::Framed;
use awc::{
error::WsProtocolError,
ws::{Codec, Frame, Message},
BoxedSocket, Client,
};
use bytes::Bytes;
use futures::stream::{SplitSink, StreamExt};
fn main() {
::std::env::set_var("RUST_LOG", "actix_web=info");
env_logger::init();
let sys = System::new("websocket-client");
Arbiter::spawn(async {
let (response, framed) = Client::new()
.ws("http://127.0.0.1:8080/ws/")
.connect()
.await
.map_err(|e| {
println!("Error: {}", e);
})
.unwrap();
println!("{:?}", response);
let (sink, stream) = framed.split();
let addr = ChatClient::create(|ctx| {
ChatClient::add_stream(stream, ctx);
ChatClient(SinkWrite::new(sink, ctx))
});
// start console loop
thread::spawn(move || loop {
let mut cmd = String::new();
if io::stdin().read_line(&mut cmd).is_err() {
println!("error");
return;
}
addr.do_send(ClientCommand(cmd));
});
});
sys.run().unwrap();
}
struct ChatClient(SinkWrite<Message, SplitSink<Framed<BoxedSocket, Codec>, Message>>);
#[derive(Message)]
#[rtype(result = "()")]
struct ClientCommand(String);
impl Actor for ChatClient {
type Context = Context<Self>;
fn started(&mut self, ctx: &mut Context<Self>) {
// start heartbeats otherwise server will disconnect after 10 seconds
self.hb(ctx)
}
fn stopped(&mut self, _: &mut Context<Self>) {
println!("Disconnected");
// Stop application on disconnect
System::current().stop();
}
}
impl ChatClient {
fn hb(&self, ctx: &mut Context<Self>) {
ctx.run_later(Duration::new(1, 0), |act, ctx| {
act.0.write(Message::Ping(Bytes::from_static(b"")));
act.hb(ctx);
// client should also check for a timeout here, similar to the
// server code
});
}
}
/// Handle stdin commands
impl Handler<ClientCommand> for ChatClient {
type Result = ();
fn handle(&mut self, msg: ClientCommand, _ctx: &mut Context<Self>) {
self.0.write(Message::Text(msg.0));
}
}
/// Handle server websocket messages
impl StreamHandler<Result<Frame, WsProtocolError>> for ChatClient {
fn handle(&mut self, msg: Result<Frame, WsProtocolError>, _: &mut Context<Self>) {
if let Ok(Frame::Text(txt)) = msg {
println!("Server: {:?}", txt)
}
}
fn started(&mut self, _ctx: &mut Context<Self>) {
println!("Connected");
}
fn finished(&mut self, ctx: &mut Context<Self>) {
println!("Server disconnected");
ctx.stop()
}
}
impl actix::io::WriteHandler<WsProtocolError> for ChatClient {}

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//! Simple echo websocket server.
//! Open `http://localhost:8080/ws/index.html` in browser
//! or [python console client](https://github.com/actix/examples/blob/master/websocket/websocket-client.py)
//! could be used for testing.
use std::time::{Duration, Instant};
use actix::prelude::*;
use actix_files as fs;
use actix_web::{middleware, web, App, Error, HttpRequest, HttpResponse, HttpServer};
use actix_web_actors::ws;
/// How often heartbeat pings are sent
const HEARTBEAT_INTERVAL: Duration = Duration::from_secs(5);
/// How long before lack of client response causes a timeout
const CLIENT_TIMEOUT: Duration = Duration::from_secs(10);
/// do websocket handshake and start `MyWebSocket` actor
async fn ws_index(r: HttpRequest, stream: web::Payload) -> Result<HttpResponse, Error> {
println!("{:?}", r);
let res = ws::start(MyWebSocket::new(), &r, stream);
println!("{:?}", res);
res
}
/// websocket connection is long running connection, it easier
/// to handle with an actor
struct MyWebSocket {
/// Client must send ping at least once per 10 seconds (CLIENT_TIMEOUT),
/// otherwise we drop connection.
hb: Instant,
}
impl Actor for MyWebSocket {
type Context = ws::WebsocketContext<Self>;
/// Method is called on actor start. We start the heartbeat process here.
fn started(&mut self, ctx: &mut Self::Context) {
self.hb(ctx);
}
}
/// Handler for `ws::Message`
impl StreamHandler<Result<ws::Message, ws::ProtocolError>> for MyWebSocket {
fn handle(
&mut self,
msg: Result<ws::Message, ws::ProtocolError>,
ctx: &mut Self::Context,
) {
// process websocket messages
println!("WS: {:?}", msg);
match msg {
Ok(ws::Message::Ping(msg)) => {
self.hb = Instant::now();
ctx.pong(&msg);
}
Ok(ws::Message::Pong(_)) => {
self.hb = Instant::now();
}
Ok(ws::Message::Text(text)) => ctx.text(text),
Ok(ws::Message::Binary(bin)) => ctx.binary(bin),
Ok(ws::Message::Close(reason)) => {
ctx.close(reason);
ctx.stop();
}
_ => ctx.stop(),
}
}
}
impl MyWebSocket {
fn new() -> Self {
Self { hb: Instant::now() }
}
/// helper method that sends ping to client every second.
///
/// also this method checks heartbeats from client
fn hb(&self, ctx: &mut <Self as Actor>::Context) {
ctx.run_interval(HEARTBEAT_INTERVAL, |act, ctx| {
// check client heartbeats
if Instant::now().duration_since(act.hb) > CLIENT_TIMEOUT {
// heartbeat timed out
println!("Websocket Client heartbeat failed, disconnecting!");
// stop actor
ctx.stop();
// don't try to send a ping
return;
}
ctx.ping(b"");
});
}
}
#[actix_web::main]
async fn main() -> std::io::Result<()> {
std::env::set_var("RUST_LOG", "actix_server=info,actix_web=info");
env_logger::init();
HttpServer::new(|| {
App::new()
// enable logger
.wrap(middleware::Logger::default())
// websocket route
.service(web::resource("/ws/").route(web::get().to(ws_index)))
// static files
.service(fs::Files::new("/", "static/").index_file("index.html"))
})
// start http server on 127.0.0.1:8080
.bind("127.0.0.1:8080")?
.run()
.await
}