# Websocket chat example This is a multi-threaded chat server example. Fancy shiny features: - Browser-based WebSocket client served from static html+js - Chat server runs in separate thread - Tcp listener runs in separate thread - Application state is shared with the websocket server and a resource at `/count/` - Uses actors for improved readability of code in the server.rs implementation ## Server 1. Chat server listens for incoming tcp connections. Server can access several types of message: - `/list` - list all available rooms - `/join name` - join room, if room does not exist, create new one - `/name name` - set session name - `some message` - just string, send message to all peers in same room - client has to respond to heartbeat `Ping` messages, if server does not receive a heartbeat 'Pong' message for 10 seconds connection gets dropped 2. [http://localhost:8080/count/](http://localhost:8080/count/) is a non-websocket endpoint and will affect and display state. To start server use command: `cargo run --bin websocket-chat-server` ## WebSocket Browser Client Open url: [http://localhost:8080/](http://localhost:8080/) Use two tabs to set up a proper conversation. ## Python Client using aiohttp Client connects to server. Reads input from stdin and sends to server. Fetch the needed python libraries `pip3 install --requirements requirements.txt` Then start client as `./client.py`