mirror of
https://github.com/actix/examples
synced 2024-11-28 00:12:57 +01:00
79 lines
2.3 KiB
Rust
79 lines
2.3 KiB
Rust
use std::time::{Duration, Instant};
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use actix::prelude::*;
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use actix_web_actors::ws;
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/// How often heartbeat pings are sent
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const HEARTBEAT_INTERVAL: Duration = Duration::from_secs(5);
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/// How long before lack of client response causes a timeout
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const CLIENT_TIMEOUT: Duration = Duration::from_secs(10);
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/// websocket connection is long running connection, it easier
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/// to handle with an actor
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pub struct MyWebSocket {
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/// Client must send ping at least once per 10 seconds (CLIENT_TIMEOUT),
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/// otherwise we drop connection.
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hb: Instant,
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}
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impl MyWebSocket {
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pub fn new() -> Self {
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Self { hb: Instant::now() }
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}
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/// helper method that sends ping to client every 5 seconds (HEARTBEAT_INTERVAL).
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///
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/// also this method checks heartbeats from client
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fn hb(&self, ctx: &mut <Self as Actor>::Context) {
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ctx.run_interval(HEARTBEAT_INTERVAL, |act, ctx| {
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// check client heartbeats
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if Instant::now().duration_since(act.hb) > CLIENT_TIMEOUT {
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// heartbeat timed out
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println!("Websocket Client heartbeat failed, disconnecting!");
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// stop actor
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ctx.stop();
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// don't try to send a ping
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return;
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}
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ctx.ping(b"");
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});
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}
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}
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impl Actor for MyWebSocket {
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type Context = ws::WebsocketContext<Self>;
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/// Method is called on actor start. We start the heartbeat process here.
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fn started(&mut self, ctx: &mut Self::Context) {
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self.hb(ctx);
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}
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}
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/// Handler for `ws::Message`
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impl StreamHandler<Result<ws::Message, ws::ProtocolError>> for MyWebSocket {
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fn handle(&mut self, msg: Result<ws::Message, ws::ProtocolError>, ctx: &mut Self::Context) {
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// process websocket messages
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println!("WS: {msg:?}");
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match msg {
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Ok(ws::Message::Ping(msg)) => {
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self.hb = Instant::now();
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ctx.pong(&msg);
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}
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Ok(ws::Message::Pong(_)) => {
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self.hb = Instant::now();
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}
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Ok(ws::Message::Text(text)) => ctx.text(text),
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Ok(ws::Message::Binary(bin)) => ctx.binary(bin),
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Ok(ws::Message::Close(reason)) => {
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ctx.close(reason);
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ctx.stop();
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}
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_ => ctx.stop(),
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}
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}
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}
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