mirror of
https://github.com/actix/examples
synced 2024-11-24 23:02:59 +01:00
163 lines
4.4 KiB
Rust
163 lines
4.4 KiB
Rust
#[macro_use]
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extern crate actix;
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extern crate byteorder;
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extern crate bytes;
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extern crate futures;
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extern crate serde;
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extern crate serde_json;
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extern crate tokio_codec;
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extern crate tokio_io;
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extern crate tokio_tcp;
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#[macro_use]
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extern crate serde_derive;
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use actix::prelude::*;
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use futures::Future;
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use std::str::FromStr;
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use std::time::Duration;
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use std::{io, net, process, thread};
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use tokio_codec::FramedRead;
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use tokio_io::io::WriteHalf;
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use tokio_io::AsyncRead;
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use tokio_tcp::TcpStream;
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mod codec;
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fn main() {
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let sys = actix::System::new("chat-client");
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// Connect to server
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let addr = net::SocketAddr::from_str("127.0.0.1:12345").unwrap();
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Arbiter::spawn(
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TcpStream::connect(&addr)
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.and_then(|stream| {
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let addr = ChatClient::create(|ctx| {
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let (r, w) = stream.split();
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ChatClient::add_stream(
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FramedRead::new(r, codec::ClientChatCodec),
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ctx,
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);
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ChatClient {
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framed: actix::io::FramedWrite::new(
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w,
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codec::ClientChatCodec,
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ctx,
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),
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}
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});
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// start console loop
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thread::spawn(move || loop {
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let mut cmd = String::new();
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if io::stdin().read_line(&mut cmd).is_err() {
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println!("error");
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return;
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}
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addr.do_send(ClientCommand(cmd));
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});
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futures::future::ok(())
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})
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.map_err(|e| {
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println!("Can not connect to server: {}", e);
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process::exit(1)
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}),
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);
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println!("Running chat client");
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sys.run();
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}
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struct ChatClient {
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framed: actix::io::FramedWrite<WriteHalf<TcpStream>, codec::ClientChatCodec>,
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}
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#[derive(Message)]
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struct ClientCommand(String);
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impl Actor for ChatClient {
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type Context = Context<Self>;
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fn started(&mut self, ctx: &mut Context<Self>) {
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// start heartbeats otherwise server will disconnect after 10 seconds
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self.hb(ctx)
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}
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fn stopped(&mut self, _: &mut Context<Self>) {
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println!("Disconnected");
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// Stop application on disconnect
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System::current().stop();
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}
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}
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impl ChatClient {
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fn hb(&self, ctx: &mut Context<Self>) {
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ctx.run_later(Duration::new(1, 0), |act, ctx| {
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act.framed.write(codec::ChatRequest::Ping);
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act.hb(ctx);
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// client should also check for a timeout here, similar to the
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// server code
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});
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}
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}
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impl actix::io::WriteHandler<io::Error> for ChatClient {}
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/// Handle stdin commands
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impl Handler<ClientCommand> for ChatClient {
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type Result = ();
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fn handle(&mut self, msg: ClientCommand, _: &mut Context<Self>) {
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let m = msg.0.trim();
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if m.is_empty() {
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return;
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}
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// we check for /sss type of messages
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if m.starts_with('/') {
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let v: Vec<&str> = m.splitn(2, ' ').collect();
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match v[0] {
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"/list" => {
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self.framed.write(codec::ChatRequest::List);
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}
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"/join" => {
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if v.len() == 2 {
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self.framed.write(codec::ChatRequest::Join(v[1].to_owned()));
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} else {
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println!("!!! room name is required");
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}
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}
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_ => println!("!!! unknown command"),
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}
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} else {
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self.framed.write(codec::ChatRequest::Message(m.to_owned()));
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}
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}
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}
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/// Server communication
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impl StreamHandler<codec::ChatResponse, io::Error> for ChatClient {
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fn handle(&mut self, msg: codec::ChatResponse, _: &mut Context<Self>) {
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match msg {
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codec::ChatResponse::Message(ref msg) => {
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println!("message: {}", msg);
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}
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codec::ChatResponse::Joined(ref msg) => {
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println!("!!! joined: {}", msg);
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}
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codec::ChatResponse::Rooms(rooms) => {
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println!("\n!!! Available rooms:");
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for room in rooms {
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println!("{}", room);
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}
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println!("");
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}
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_ => (),
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}
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}
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}
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