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mirror of https://github.com/actix/examples synced 2025-02-02 17:39:05 +01:00
2019-03-09 18:03:09 -08:00

121 lines
3.5 KiB
Rust

//! Simple echo websocket server.
//! Open `http://localhost:8080/ws/index.html` in browser
//! or [python console client](https://github.com/actix/examples/blob/master/websocket/websocket-client.py)
//! could be used for testing.
#![allow(unused_variables)]
extern crate actix;
extern crate actix_web;
extern crate env_logger;
use std::time::{Duration, Instant};
use actix::prelude::*;
use actix_web::{
fs, http, middleware, server, ws, App, Error, HttpRequest, HttpResponse,
};
/// How often heartbeat pings are sent
const HEARTBEAT_INTERVAL: Duration = Duration::from_secs(5);
/// How long before lack of client response causes a timeout
const CLIENT_TIMEOUT: Duration = Duration::from_secs(10);
/// do websocket handshake and start `MyWebSocket` actor
fn ws_index(r: &HttpRequest) -> Result<HttpResponse, Error> {
ws::start(r, MyWebSocket::new())
}
/// websocket connection is long running connection, it easier
/// to handle with an actor
struct MyWebSocket {
/// Client must send ping at least once per 10 seconds (CLIENT_TIMEOUT),
/// otherwise we drop connection.
hb: Instant,
}
impl Actor for MyWebSocket {
type Context = ws::WebsocketContext<Self>;
/// Method is called on actor start. We start the heartbeat process here.
fn started(&mut self, ctx: &mut Self::Context) {
self.hb(ctx);
}
}
/// Handler for `ws::Message`
impl StreamHandler<ws::Message, ws::ProtocolError> for MyWebSocket {
fn handle(&mut self, msg: ws::Message, ctx: &mut Self::Context) {
// process websocket messages
println!("WS: {:?}", msg);
match msg {
ws::Message::Ping(msg) => {
self.hb = Instant::now();
ctx.pong(&msg);
}
ws::Message::Pong(_) => {
self.hb = Instant::now();
}
ws::Message::Text(text) => ctx.text(text),
ws::Message::Binary(bin) => ctx.binary(bin),
ws::Message::Close(_) => {
ctx.stop();
}
}
}
}
impl MyWebSocket {
fn new() -> Self {
Self { hb: Instant::now() }
}
/// helper method that sends ping to client every second.
///
/// also this method checks heartbeats from client
fn hb(&self, ctx: &mut <Self as Actor>::Context) {
ctx.run_interval(HEARTBEAT_INTERVAL, |act, ctx| {
// check client heartbeats
if Instant::now().duration_since(act.hb) > CLIENT_TIMEOUT {
// heartbeat timed out
println!("Websocket Client heartbeat failed, disconnecting!");
// stop actor
ctx.stop();
// don't try to send a ping
return;
}
ctx.ping("");
});
}
}
fn main() {
::std::env::set_var("RUST_LOG", "actix_web=info");
env_logger::init();
let sys = actix::System::new("ws-example");
server::new(|| {
App::new()
// enable logger
.middleware(middleware::Logger::default())
// websocket route
.resource("/ws/", |r| r.method(http::Method::GET).f(ws_index))
// static files
.handler(
"/",
fs::StaticFiles::new("static/")
.unwrap()
.index_file("index.html"),
)
})
// start http server on 127.0.0.1:8080
.bind("127.0.0.1:8080")
.unwrap()
.start();
println!("Started http server: 127.0.0.1:8080");
let _ = sys.run();
}