minecraft-server/Server/config/WirelessRedstone.cfg

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2020-03-30 18:33:48 +02:00
#Wireless Redstone Chicken Bones Edition Configuration File
#Deleting any element will restore it to it's default value
#Block ID's will be automatically generated the first time it's run
#RedPower Logic Wireless Integration.
rpwireless
{
block.id=238
}
core
{
boltEffect
{
#Damages are in half hearts
#If an entity gets knocked into another bolt it may suffer multiple hits
damage.entity=5
damage.player=3
}
item
{
blazeRecieverDish.id=6156
blazeTransceiver.id=6154
obsidianStick.id=6150
recieverDish.id=6155
retherPearl.id=6152
stoneBowl.id=6151
wirelessTransceiver.id=6153
}
jammer
{
#Delay in seconds before jamming the first time
blockdelay=10
entitydelay=5
#Jam an entity again after x seconds
entityretry=10
#Range In Blocks
range=10
#Timeout In Seconds
#Applies to both blocks and players
timeout=60
}
}
addon
{
item.rep.useFullName=false
private-sniffer.id=6107
remote.id=6102
rep.id=6106
sniffer.id=6103
sniffer.gui
{
border.jammed=ff505050
border.off=ff500000
border.on=ffee0000
border.private.off=ff209000
border.private.on=ff20e000
colour.jammed=ff707070
colour.off=ff700000
#Colours are in 0xAARRGGBB format
#Alpha should be FF
colour.on=ffff0000
colour.private.off=ff40a000
colour.private.on=ff40f000
}
tracker.id=6105
triangulator.id=6101
wirelessMap.id=6104
}