602 lines
17 KiB
INI
602 lines
17 KiB
INI
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# Configuration file
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# Generated on 12/31/12 6:18 PM
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####################
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# anchors
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####################
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anchors {
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#
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# change to 'delete.anchors=true' to delete every World Anchor or Anchor Cart in the world.
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# Value resets to false after each session.
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# To disable Anchors completely, disable the ChunkLoading Module from 'modules.cfg'
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#
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B:delete.anchors=false
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#
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# the number of hours that a single Ender Pearl will power a Anchor, set it to -1 to disable the fuel requirement, default = 12, max = 480
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#
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I:refuel=12
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}
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####################
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# block
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#===================
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# This is were block IDs are defined.
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# Changing these will have adverse effects on existing worlds.
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# For the list of which sub-blocks are on each ID see the sub-block section below.
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####################
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block {
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I:block.cube=457
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I:block.detector=450
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I:block.elevator=455
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I:block.machine.alpha=451
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I:block.machine.beta=452
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I:block.machine.gamma=453
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I:block.ore=458
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I:block.post=459
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I:block.post.metal=460
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I:block.signal=456
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I:block.track=454
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}
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####################
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# carts
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#===================
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# Disable individual carts here.
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####################
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carts {
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B:cart.anchor=true
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B:cart.bore=true
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B:cart.energy.batbox=true
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B:cart.energy.mfe=true
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B:cart.energy.mfsu=true
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B:cart.gift=true
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B:cart.loco.steam=true
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B:cart.pumpkin=true
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B:cart.tank=true
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B:cart.tnt=true
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B:cart.track.relayer=true
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B:cart.undercutter=true
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B:cart.work=true
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}
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####################
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# general
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####################
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general {
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#
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# change to 'check.version.online=false' to disable latest version checking
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#
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B:check.version.online=false
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B:delete.anchors=false
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#
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# change to 'play.sounds=false' to prevent all mod sounds from playing
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#
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B:play.sounds=true
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B:register.handler.collision=true
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S:tweaks.anchor.delete=false
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B:tweaks.minecarts.basic.adjustDrag=true
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B:tweaks.minecarts.bore.destroyBlocks=false
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B:tweaks.minecarts.bore.mineAllBlocks=true
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S:tweaks.minecarts.bore.mineableBlocks={}
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B:tweaks.minecarts.breakOnDrop=false
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B:tweaks.minecarts.collideWithItems=false
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S:tweaks.minecarts.highspeed.max=1.0
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S:tweaks.minecarts.maxStackSize=3
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S:tweaks.minecarts.tank.capacity=16
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S:tweaks.minecarts.tank.fillrate=25
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B:tweaks.minecarts.tank.useCustomValues=false
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S:tweaks.rails.launch.force.max=30
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B:tweaks.signals.printDebug=false
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I:tweaks.signals.update.interval=4
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B:tweaks.sounds.play=true
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S:tweaks.tanks.maxsize=7
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B:tweaks.tanks.stack=true
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S:tweaks.utility.cart.dispenser.delay=0
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}
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####################
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# item
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#===================
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# Generally, many items can be disabled by setting the id to zero.
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# This is not true for all item, so some experimentation may be needed.
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# Some disabled items will cause a substitute to be used in crafting recipes.
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####################
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item {
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I:armor.goggles=7552
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I:armor.steel.boots=7546
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I:armor.steel.helmet=7547
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I:armor.steel.legs=7548
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I:armor.steel.plate=7549
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I:dust=7500
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I:fuel.coke=7501
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I:ic2.upgrade.lapotron=7502
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I:item.cart.anchor=7503
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I:item.cart.batbox=7504
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I:item.cart.bore=7505
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I:item.cart.gift=7551
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I:item.cart.loco.steam=7550
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I:item.cart.mfe=7506
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I:item.cart.mfsu=7507
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I:item.cart.pumpkin=7508
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I:item.cart.tank=7509
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I:item.cart.tnt=7510
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I:item.cart.track.relayer=7511
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I:item.cart.undercutter=7512
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I:item.cart.work=7513
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I:liquid.creosote.bottle=7514
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I:liquid.creosote.bucket=7515
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I:liquid.creosote.can=7516
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I:liquid.creosote.liquid=7517
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I:liquid.creosote.refactory=7518
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I:liquid.creosote.wax=7519
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I:liquid.steam=7520
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I:part.circuit.controller=7521
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I:part.circuit.receiver=7522
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I:part.gear=7523
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I:part.ingot.steel=7524
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I:part.plate=7525
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I:part.rail=7526
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I:part.railbed=7527
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I:part.rebar=7528
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I:part.signal.lamp=7529
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I:part.tie=7530
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I:part.turbine.blade=7531
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I:part.turbine.disk=7532
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I:part.turbine.rotor=7533
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I:tool.bore.head.diamond=7534
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I:tool.bore.head.iron=7535
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I:tool.bore.head.steel=7536
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I:tool.crowbar=7537
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I:tool.magnifying.glass=7538
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I:tool.signal.tuner=7539
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I:tool.steel.axe=7540
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I:tool.steel.hoe=7541
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I:tool.steel.pickaxe=7542
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I:tool.steel.shovel=7543
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I:tool.steel.sword=7544
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I:tool.surveyor=7545
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}
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####################
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# loot
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#===================
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# Loot chances are defined here.
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# Smaller values are rarer.
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# Example Loot:
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# Bread = 100
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# Redstone = 50
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# Record = 5
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# Golden Apple = 1
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####################
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loot {
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I:cart.basic=10
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I:cart.chest=10
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I:cart.tnt=5
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I:cart.work=8
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I:creosote.bottle=20
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I:fuel.coke=20
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I:steel.block=5
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I:steel.ingot=10
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I:tie.wood=20
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I:tool.crowbar=10
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I:tool.steel.axe=5
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I:tool.steel.pickaxe=5
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I:tool.steel.shovel=5
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I:tool.steel.sword=5
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I:track.basic=30
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}
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####################
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# recipes
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#===================
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# You can control which Ores generate in the world here.
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# If wish to disable world gen entirely,
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# it is recommended that you disable the World Module in 'modules.cfg' instead.
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####################
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recipes {
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#
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# change to 'recipes.forestry.fertilizer=false' to disable the saltpeter recipe for Forestry Fertilizer
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#
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B:recipes.forestry.fertilizer=true
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#
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# change to 'recipes.furnace.creosote=true' to add smelting recipes for Creosote Oil to the vanilla furnace
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#
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B:recipes.furnace.creosote=false
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#
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# change to 'recipes.gunpowder=false' to disable the sulfur, saltpeter, charcoal dust recipe for gunpowder
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#
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B:recipes.gunpowder=true
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#
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# change to 'recipes.ic2.macerator.blaze=true' to disable the IC2 Macerator recipe for Blaze Powder
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#
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B:recipes.ic2.macerator.blaze=false
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#
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# change to 'recipes.ic2.macerator.bones=true' to disable the IC2 Macerator recipe for Bonemeal
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#
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B:recipes.ic2.macerator.bones=false
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#
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# change to 'recipes.ic2.macerator.charcoal=false' to disable the IC2 Macerator recipe for Charcoal Dust
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#
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B:recipes.ic2.macerator.charcoal=true
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#
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# change to 'recipes.ic2.macerator.cobble=true' to disable the IC2 Macerator recipes for Cobblestone
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#
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B:recipes.ic2.macerator.cobble=false
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#
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# change to 'recipes.ic2.macerator.dirt=true' to disable the IC2 Macerator recipe for Dirt
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#
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B:recipes.ic2.macerator.dirt=false
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#
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# change to 'recipes.ic2.macerator.obsidian=false' to disable the IC2 Macerator recipes for Cushed Obsidian and Obsidian Dust
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#
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B:recipes.ic2.macerator.obsidian=true
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#
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# change to 'recipes.ic2.macerator.ores=true' to disable the IC2 Macerator recipes for Ore Dusts
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#
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B:recipes.ic2.macerator.ores=false
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#
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# change to 'recipes.ic2.remove.refined.iron=true' to prevent Refined Iron from being used in any IC2 recipe. Use in combination with 'recipes.ic2.use.steel'
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#
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B:recipes.ic2.remove.refined.iron=false
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#
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# change to 'recipes.ic2.use.steel=true' to enable the use of Steel in any IC2 recipe that requires Refined Iron
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#
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B:recipes.ic2.use.steel=false
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#
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# change to 'recipes.minecart.bronze=false' to disable the bronze recipe for minecarts
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#
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B:recipes.minecart.bronze=true
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#
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# change to 'recipes.minecart.steel=true' to enable the steel recipe for minecarts
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#
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B:recipes.minecart.steel=false
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#
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# change to 'recipes.rock.crusher.ores=false' to prevent the game from crushing ores into dusts (only available if IC2 installed)
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#
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B:recipes.rock.crusher.ores=true
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#
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# change to 'recipes.track.vanilla=true' to use track recipes more similar to vanilla minecraft
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#
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B:recipes.track.vanilla=false
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}
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####################
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# subblocks
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#===================
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# Here is were you can enable/disable various sub-blocks.
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# Railcraft will attemtpt to compensate for any missing component by providing alternatives (usually).
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####################
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subblocks {
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B:cube.brick.infernal=true
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B:cube.concrete.block=true
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B:cube.crushed.obsidian=true
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B:cube.steel.block=true
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B:cube.world.anchor=false
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B:machine.alpha.blast.furnace=true
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B:machine.alpha.coke.oven=true
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B:machine.alpha.dispenser.cart=true
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B:machine.alpha.dispenser.train=true
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B:machine.alpha.feed.station=true
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B:machine.alpha.loader.energy=true
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B:machine.alpha.loader.item.advanced=true
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B:machine.alpha.loader.liquid=true
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B:machine.alpha.rock.crusher=true
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B:machine.alpha.rolling.machine=true
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B:machine.alpha.tank.water=true
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B:machine.alpha.turbine=true
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B:machine.alpha.unloader.energy=true
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B:machine.alpha.unloader.item.advanced=true
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B:machine.alpha.unloader.liquid=true
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B:machine.alpha.world.anchor=true
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B:machine.beta.anchor.sentinel=true
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B:machine.beta.boiler.firebox.liquid=true
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B:machine.beta.boiler.firebox.solid=true
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B:machine.beta.boiler.tank.pressure.high=true
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B:machine.beta.boiler.tank.pressure.low=true
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B:machine.beta.engine.steam.high=true
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B:machine.beta.engine.steam.hobby=true
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B:machine.beta.engine.steam.low=true
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B:machine.beta.tank.iron.gauge=true
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B:machine.beta.tank.iron.valve=true
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B:machine.beta.tank.iron.wall=true
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B:machine.gamma.dispenser.cart=true
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B:machine.gamma.dispenser.train=true
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B:machine.gamma.loader.energy=true
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B:machine.gamma.loader.item=true
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B:machine.gamma.loader.item.advanced=true
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B:machine.gamma.loader.liquid=true
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B:machine.gamma.unloader.energy=true
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B:machine.gamma.unloader.item=true
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B:machine.gamma.unloader.item.advanced=true
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B:machine.gamma.unloader.liquid=true
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B:ore.saltpeter=true
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B:ore.sulfur=true
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B:signal.block.signal=true
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B:signal.block.signal.dual=true
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B:signal.box.controller=true
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B:signal.box.receiver=true
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B:signal.distant=true
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B:signal.switch.lever=true
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B:signal.switch.motor=true
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B:structure.block.concrete=true
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B:structure.box.controller=true
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B:structure.box.receiver=true
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B:structure.post.metal=true
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B:structure.post.stone=true
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B:structure.post.wood=true
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B:structure.signal.block=true
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B:structure.signal.block.dual=true
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B:structure.signal.distant=true
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B:structure.switch.lever=true
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B:structure.switch.motor=true
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B:track.boarding=true
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B:track.boarding.train=true
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B:track.buffer.stop=true
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B:track.control=true
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B:track.coupler=true
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B:track.decoupler=true
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B:track.detector.direction=true
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B:track.disembarking=true
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B:track.disposal=true
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B:track.embarking=true
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B:track.gated=true
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B:track.gated.oneway=true
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B:track.holding=true
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B:track.holding.train=true
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B:track.junction=true
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B:track.launcher=true
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B:track.lockdown=true
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B:track.oneway=true
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B:track.priming=true
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B:track.reinforced=true
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B:track.reinforced.boost=true
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B:track.reinforced.junction=true
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B:track.reinforced.switch=true
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B:track.reinforced.wye=true
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B:track.slow=true
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B:track.slow.boost=true
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B:track.slow.junction=true
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B:track.slow.switch=true
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B:track.slow.wye=true
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B:track.speed=true
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B:track.speed.boost=true
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B:track.speed.switch=true
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B:track.speed.transition=true
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B:track.speed.wye=true
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B:track.suspended=true
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B:track.switch=true
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B:track.wye=true
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}
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####################
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# tweaks
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#===================
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# Here you can change the behavior of various things
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####################
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tweaks {
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####################
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# blocks
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####################
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blocks {
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####################
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# cartdispenser
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####################
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cartdispenser {
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#
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# set the minimum number of seconds between cart dispensing, default=0
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#
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||
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I:delay=0
|
||
|
}
|
||
|
|
||
|
####################
|
||
|
# irontank
|
||
|
####################
|
||
|
|
||
|
irontank {
|
||
|
#
|
||
|
# Change to 'allow.stacking=false' to disable the stacking of Iron Tanks
|
||
|
#
|
||
|
B:allow.stacking=true
|
||
|
|
||
|
#
|
||
|
# Allows you to set the max Iron Tank base dimension, valid values are 3, 5, 7, and 9
|
||
|
#
|
||
|
I:maxsize=9
|
||
|
}
|
||
|
|
||
|
####################
|
||
|
# signals
|
||
|
####################
|
||
|
|
||
|
signals {
|
||
|
#
|
||
|
# change to 'printDebug=true' to log debug info for Signal Blocks
|
||
|
#
|
||
|
B:printDebug=false
|
||
|
|
||
|
#
|
||
|
# measured in tick, smaller numbers update more often, resulting in more sensitive signals, but cost more cpu power, default = 4
|
||
|
#
|
||
|
I:update.interval=4
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
####################
|
||
|
# tracks
|
||
|
####################
|
||
|
|
||
|
tracks {
|
||
|
####################
|
||
|
# speed
|
||
|
####################
|
||
|
|
||
|
speed {
|
||
|
#
|
||
|
# change 'max.speed' to limit max speed on high speed rails, useful if your computer can't keep up with chunk loading, min=0.6, default=1.0, max=1.2
|
||
|
#
|
||
|
D:max.speed=1.0
|
||
|
}
|
||
|
|
||
|
####################
|
||
|
# launch
|
||
|
####################
|
||
|
|
||
|
launch {
|
||
|
#
|
||
|
# change the value to your desired max launch rail force, min=5, default=30, max=50
|
||
|
#
|
||
|
I:force.max=30
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
####################
|
||
|
# carts
|
||
|
####################
|
||
|
|
||
|
carts {
|
||
|
####################
|
||
|
# general
|
||
|
####################
|
||
|
|
||
|
general {
|
||
|
#
|
||
|
# change to 'breakOnDrop=true' to restore vanilla behavior
|
||
|
#
|
||
|
B:breakOnDrop=false
|
||
|
|
||
|
#
|
||
|
# change to 'collideWithItems=true' to restore minecart collisions with dropped items, ignored if 'register.handler.collision=false'
|
||
|
#
|
||
|
B:collideWithItems=false
|
||
|
|
||
|
#
|
||
|
# change the value to your desired minecart stack size, vanilla=1, default=3, max=64
|
||
|
#
|
||
|
I:maxStackSize=3
|
||
|
|
||
|
#
|
||
|
# change to 'register.collision.handler=false' to use a minecart collision handler from a different mod or vanilla behavior
|
||
|
#
|
||
|
B:register.collision.handler=true
|
||
|
|
||
|
#
|
||
|
# change to 'solid.carts=false' to return minecarts to vanilla player vs cart ocllision behavior
|
||
|
# in vanilla minecarts are ghost like can be walked through
|
||
|
# but making carts solid also makes them hard to push by hand
|
||
|
# this setting is ignored if aren't using the Railcraft Collision Handler
|
||
|
#
|
||
|
B:solid.carts=true
|
||
|
}
|
||
|
|
||
|
####################
|
||
|
# basic
|
||
|
####################
|
||
|
|
||
|
basic {
|
||
|
#
|
||
|
# change to 'adjustDrag=false' to give basic carts the original vanilla drag values, after changing you may need to replace the carts to see any change in game
|
||
|
#
|
||
|
B:adjustDrag=true
|
||
|
}
|
||
|
|
||
|
####################
|
||
|
# bore
|
||
|
####################
|
||
|
|
||
|
bore {
|
||
|
#
|
||
|
# change to 'destroyBlocks=true' to cause the Bore to destroy the blocks it mines instead of dropping them
|
||
|
#
|
||
|
B:destroyBlocks=false
|
||
|
|
||
|
#
|
||
|
# change to 'mineAllBlocks=false' to enable mining checks, use true setting with caution, especially on servers
|
||
|
#
|
||
|
B:mineAllBlocks=true
|
||
|
|
||
|
#
|
||
|
# add block ids to 'mineableBlocks' in a common seperated list to define non-vanilla blocks mineable by the tunnel bore
|
||
|
# ignored if 'tweaks.carts.bore.mineAllBlocks=true'
|
||
|
# metadata sensative entries can be defined in the form 'blockid:metadata'
|
||
|
# inclusive ranges can be defined in the form 'startID-endID'
|
||
|
# Example:mineableBlocks= { 123, 134:3, 450-500 }
|
||
|
#
|
||
|
S:mineableBlocks={}
|
||
|
}
|
||
|
|
||
|
####################
|
||
|
# tank
|
||
|
####################
|
||
|
|
||
|
tank {
|
||
|
#
|
||
|
# change the value to your desired Tank Cart capacity in buckets, min=1, default=16, max=32, ignored if 'tweaks.minecarts.tank.useCustomValues=false'
|
||
|
#
|
||
|
I:capacity=16
|
||
|
|
||
|
#
|
||
|
# change the value to your desired Tank Cart fill rate in milli-buckets per tick, min=5, default=25, max=50
|
||
|
# # there are 1000 milli-buckets in a bucket, ignored if 'tweaks.minecarts.tank.useCustomValues=false'
|
||
|
#
|
||
|
I:fillrate=25
|
||
|
|
||
|
#
|
||
|
# change to 'useCustomValues=true' to adjust the Tank Cart's capacity and fill rate
|
||
|
#
|
||
|
B:useCustomValues=false
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
####################
|
||
|
# worldgen
|
||
|
####################
|
||
|
|
||
|
worldgen {
|
||
|
B:world.generate.saltpeter=true
|
||
|
B:world.generate.sulfur=true
|
||
|
}
|
||
|
|
||
|
|