147 lines
2.6 KiB
Properties
147 lines
2.6 KiB
Properties
|
#Balkon's WeaponMod 1.4.6 v1.10.3
|
||
|
#Properties file
|
||
|
|
||
|
#Set the following values to "true" to use them in your game,
|
||
|
#and "false" if you don't want them.
|
||
|
#If you disable the knife, you disable the bayonet too.
|
||
|
|
||
|
cannon-block-damage=true
|
||
|
dynamite-block-damage=true
|
||
|
can-throw-knife=true
|
||
|
can-throw-spear=true
|
||
|
#Turn this to "owner" to allow only the thrower/shooter of the projectile to pick the item up. If set to "all" everyone can pick the item up. Only affects projectiles that can be picked up.
|
||
|
#projectile-accessibility=owner
|
||
|
projectile-accessibility=all
|
||
|
|
||
|
spear=true
|
||
|
halberd=true
|
||
|
battleaxe=true
|
||
|
warhammer=true
|
||
|
knife=true
|
||
|
javelin=true
|
||
|
musket=true
|
||
|
crossbow=true
|
||
|
blowgun=true
|
||
|
dynamite=true
|
||
|
flail=true
|
||
|
firerod=true
|
||
|
cannon=true
|
||
|
blunderbuss=true
|
||
|
dummy=true
|
||
|
boomerang=true
|
||
|
|
||
|
#Entity ID's
|
||
|
#Since v9.0 you cannot leave the entity ID's 0 anymore.
|
||
|
#Client- and server-side entity ID's MUST be equal.
|
||
|
|
||
|
spear-entity=2300
|
||
|
knife-entity=2301
|
||
|
flail-entity=2302
|
||
|
dynamite-entity=2303
|
||
|
javelin-entity=2304
|
||
|
bullet-entity=2305
|
||
|
dart-entity=2306
|
||
|
bolt-entity=2307
|
||
|
cannon-entity=2308
|
||
|
cannonball-entity=2309
|
||
|
shot-entity=2310
|
||
|
dummy-entity=2311
|
||
|
boomerang-entity=2312
|
||
|
|
||
|
#Item ID's
|
||
|
#Since v9.0 you cannot leave the item ID's 0 anymore.
|
||
|
#Client- and server-side item ID's MUST be equal.
|
||
|
|
||
|
#Spear
|
||
|
wood-spear-id=11520
|
||
|
stone-spear-id=11521
|
||
|
iron-spear-id=11522
|
||
|
diamond-spear-id=11523
|
||
|
gold-spear-id=11524
|
||
|
|
||
|
#Halberd
|
||
|
wood-halberd-id=11525
|
||
|
stone-halberd-id=11526
|
||
|
iron-halberd-id=11527
|
||
|
diamond-halberd-id=11528
|
||
|
gold-halberd-id=11529
|
||
|
|
||
|
#Battleaxe
|
||
|
wood-battleaxe-id=11530
|
||
|
stone-battleaxe-id=11531
|
||
|
iron-battleaxe-id=11532
|
||
|
diamond-battleaxe-id=11533
|
||
|
gold-battleaxe-id=11534
|
||
|
|
||
|
#Warhammer
|
||
|
wood-warhammer-id=11535
|
||
|
stone-warhammer-id=11536
|
||
|
iron-warhammer-id=11537
|
||
|
diamond-warhammer-id=11538
|
||
|
gold-warhammer-id=11539
|
||
|
|
||
|
#Knife
|
||
|
wood-knife-id=11540
|
||
|
stone-knife-id=11541
|
||
|
iron-knife-id=11542
|
||
|
diamond-knife-id=11543
|
||
|
gold-knife-id=11544
|
||
|
|
||
|
#Flail
|
||
|
wood-flail-id=11545
|
||
|
stone-flail-id=11546
|
||
|
iron-flail-id=11547
|
||
|
diamond-flail-id=11548
|
||
|
gold-flail-id=11549
|
||
|
|
||
|
#Javelin
|
||
|
javelin-id=11550
|
||
|
|
||
|
#Musket
|
||
|
musket-id=11551
|
||
|
musketbayonet-id=11552
|
||
|
musket-ironpart-id=11553
|
||
|
bullet-id=11554
|
||
|
|
||
|
#Crossbow
|
||
|
crossbow-id=11555
|
||
|
bolt-id=11556
|
||
|
|
||
|
#Blowgun
|
||
|
blowgun-id=11557
|
||
|
dart-id=11558
|
||
|
|
||
|
#Dynamite
|
||
|
dynamite-id=11559
|
||
|
|
||
|
#Fire Rod
|
||
|
firerod-id=11560
|
||
|
|
||
|
#Cannon
|
||
|
cannon-id=11561
|
||
|
cannonball-id=11562
|
||
|
|
||
|
#Blunderbuss
|
||
|
blunderbuss-id=11563
|
||
|
shot-id=11564
|
||
|
blunder-ironpart-id=11565
|
||
|
|
||
|
#Training Dummy
|
||
|
dummy-id=11566
|
||
|
|
||
|
#Overall
|
||
|
gun-stock-id=11567
|
||
|
|
||
|
#Boomerang
|
||
|
wood-boomerang-id=11568
|
||
|
stone-boomerang-id=11569
|
||
|
iron-boomerang-id=11570
|
||
|
diamond-boomerang-id=11571
|
||
|
gold-boomerang-id=11572
|
||
|
|
||
|
#Reload durations
|
||
|
musket-reloadtime=30
|
||
|
blunderbuss-reloadtime=20
|
||
|
crossbow-reloadtime=15
|
||
|
blowgun-reloadtime=10
|