#Balkon's WeaponMod 1.4.6 v1.10.3 #Properties file #Set the following values to "true" to use them in your game, #and "false" if you don't want them. #If you disable the knife, you disable the bayonet too. cannon-block-damage=true dynamite-block-damage=true can-throw-knife=true can-throw-spear=true #Turn this to "owner" to allow only the thrower/shooter of the projectile to pick the item up. If set to "all" everyone can pick the item up. Only affects projectiles that can be picked up. #projectile-accessibility=owner projectile-accessibility=all spear=true halberd=true battleaxe=true warhammer=true knife=true javelin=true musket=true crossbow=true blowgun=true dynamite=true flail=true firerod=true cannon=true blunderbuss=true dummy=true boomerang=true #Entity ID's #Since v9.0 you cannot leave the entity ID's 0 anymore. #Client- and server-side entity ID's MUST be equal. spear-entity=2300 knife-entity=2301 flail-entity=2302 dynamite-entity=2303 javelin-entity=2304 bullet-entity=2305 dart-entity=2306 bolt-entity=2307 cannon-entity=2308 cannonball-entity=2309 shot-entity=2310 dummy-entity=2311 boomerang-entity=2312 #Item ID's #Since v9.0 you cannot leave the item ID's 0 anymore. #Client- and server-side item ID's MUST be equal. #Spear wood-spear-id=11520 stone-spear-id=11521 iron-spear-id=11522 diamond-spear-id=11523 gold-spear-id=11524 #Halberd wood-halberd-id=11525 stone-halberd-id=11526 iron-halberd-id=11527 diamond-halberd-id=11528 gold-halberd-id=11529 #Battleaxe wood-battleaxe-id=11530 stone-battleaxe-id=11531 iron-battleaxe-id=11532 diamond-battleaxe-id=11533 gold-battleaxe-id=11534 #Warhammer wood-warhammer-id=11535 stone-warhammer-id=11536 iron-warhammer-id=11537 diamond-warhammer-id=11538 gold-warhammer-id=11539 #Knife wood-knife-id=11540 stone-knife-id=11541 iron-knife-id=11542 diamond-knife-id=11543 gold-knife-id=11544 #Flail wood-flail-id=11545 stone-flail-id=11546 iron-flail-id=11547 diamond-flail-id=11548 gold-flail-id=11549 #Javelin javelin-id=11550 #Musket musket-id=11551 musketbayonet-id=11552 musket-ironpart-id=11553 bullet-id=11554 #Crossbow crossbow-id=11555 bolt-id=11556 #Blowgun blowgun-id=11557 dart-id=11558 #Dynamite dynamite-id=11559 #Fire Rod firerod-id=11560 #Cannon cannon-id=11561 cannonball-id=11562 #Blunderbuss blunderbuss-id=11563 shot-id=11564 blunder-ironpart-id=11565 #Training Dummy dummy-id=11566 #Overall gun-stock-id=11567 #Boomerang wood-boomerang-id=11568 stone-boomerang-id=11569 iron-boomerang-id=11570 diamond-boomerang-id=11571 gold-boomerang-id=11572 #Reload durations musket-reloadtime=30 blunderbuss-reloadtime=20 crossbow-reloadtime=15 blowgun-reloadtime=10