# Configuration file #################### # block #################### block { I:architect.id=158 I:assemblyTable.id=170 I:autoWorkbench.id=152 I:blueprintLibrary.id=168 I:builder.id=157 I:drill.id=151 I:engine.id=161 I:filler.id=155 I:frame.id=160 I:hopper.id=172 I:laser.id=169 I:marker.id=154 I:miningWell.id=150 I:oilMoving.id=162 I:oilStill.id=163 I:pathMarker.id=171 I:pipe.id=166 I:pump.id=164 I:quarry.id=153 I:refinery.id=167 I:springBlock.id=1522 I:tank.id=165 S:woodenPipe.item.exclusion= S:woodenPipe.liquid.exclusion= } #################### # """"""block savers"""""" #################### """""""block savers""""""" { B:hopper.disabled=false } #################### # general #################### general { # set to true for allowing machines to be driven by continuous current B:current.continuous=false # set to false to prevent fillers from dropping blocks. B:dropBrokenBlocks=true # If true, Filler will destroy blocks instead of breaking them. B:filler.destroy=false # the lifespan in ticks of items dropped on the ground by pipes and machines, vanilla = 6000, default = 1200 I:itemLifespan=1200 B:mining.enabled=true # set to false if BuildCraft should not generate custom blocks (e.g. oil) B:modifyWorld=true # delay between full client sync packets, increasing it saves bandwidth, decreasing makes for better client syncronization. I:network.stateRefreshPeriod=40 # increasing this number will decrease network update frequency, useful for overloaded servers I:network.updateFactor=10 # set to false to deactivate pipe connection rules, true by default B:pipes.alwaysConnect=false # How long a pipe will take to break D:pipes.durability=0.25 # when reaching this amount of objects in a pipes, items will be automatically grouped I:pipes.groupItemsTrigger=32 # pipes containing more than this amount of items will explode, not dropping any item I:pipes.maxItems=100 S:power.framework=buildcraft.energy.PneumaticPowerFramework # Set to false to turn off energy loss over distance on all power pipes B:power.usePipeLoss=true B:trackNetworkUsage=false B:version=3.4.3 } #################### # item #################### item { I:bluePipeWire.id=3814 I:blueprintItem.id=3818 I:bucketFuel.id=3810 I:bucketOil.id=3807 I:diamondGearItem.id=3804 I:fuel.id=3808 I:goldenGearItem.id=3803 I:greenPipeWire.id=3815 I:ironGearItem.id=3802 I:pipeFacade.id=4080 I:pipeGate.id=3811 I:pipeGateAutarchic.id=3812 I:pipeItemsCobblestone.id=4051 I:pipeItemsDiamond.id=4055 I:pipeItemsEmerald.id=19167 I:pipeItemsGold.id=4054 I:pipeItemsIron.id=4053 I:pipeItemsObsidian.id=4056 I:pipeItemsSandstone.id=4071 I:pipeItemsStone.id=4052 I:pipeItemsVoid.id=4069 I:pipeItemsWood.id=4050 I:pipeLiquidsCobblestone.id=4058 I:pipeLiquidsEmerald.id=19187 I:pipeLiquidsGold.id=4061 I:pipeLiquidsIron.id=4060 I:pipeLiquidsSandstone.id=4073 I:pipeLiquidsStone.id=4059 I:pipeLiquidsVoid.id=4070 I:pipeLiquidsWood.id=4057 I:pipePowerGold.id=4068 I:pipePowerStone.id=4066 I:pipePowerWood.id=4064 I:pipeStructureCobblestone.id=4072 I:pipeWaterproof.id=3809 I:redPipeWire.id=3813 I:redstoneChipset.id=3817 I:stoneGearItem.id=3801 I:templateItem.id=3805 I:woodenGearItem.id=3800 I:wrench.id=3806 I:yellowPipeWire.id=3816 }