# Configuration file # Generated on 12/31/12 6:18 PM #################### # anchors #################### anchors { # # change to 'delete.anchors=true' to delete every World Anchor or Anchor Cart in the world. # Value resets to false after each session. # To disable Anchors completely, disable the ChunkLoading Module from 'modules.cfg' # B:delete.anchors=false # # the number of hours that a single Ender Pearl will power a Anchor, set it to -1 to disable the fuel requirement, default = 12, max = 480 # I:refuel=12 } #################### # block #=================== # This is were block IDs are defined. # Changing these will have adverse effects on existing worlds. # For the list of which sub-blocks are on each ID see the sub-block section below. #################### block { I:block.cube=457 I:block.detector=450 I:block.elevator=455 I:block.machine.alpha=451 I:block.machine.beta=452 I:block.machine.gamma=453 I:block.ore=458 I:block.post=459 I:block.post.metal=460 I:block.signal=456 I:block.track=454 } #################### # carts #=================== # Disable individual carts here. #################### carts { B:cart.anchor=true B:cart.bore=true B:cart.energy.batbox=true B:cart.energy.mfe=true B:cart.energy.mfsu=true B:cart.gift=true B:cart.loco.steam=true B:cart.pumpkin=true B:cart.tank=true B:cart.tnt=true B:cart.track.relayer=true B:cart.undercutter=true B:cart.work=true } #################### # general #################### general { # # change to 'check.version.online=false' to disable latest version checking # B:check.version.online=false B:delete.anchors=false # # change to 'play.sounds=false' to prevent all mod sounds from playing # B:play.sounds=true B:register.handler.collision=true S:tweaks.anchor.delete=false B:tweaks.minecarts.basic.adjustDrag=true B:tweaks.minecarts.bore.destroyBlocks=false B:tweaks.minecarts.bore.mineAllBlocks=true S:tweaks.minecarts.bore.mineableBlocks={} B:tweaks.minecarts.breakOnDrop=false B:tweaks.minecarts.collideWithItems=false S:tweaks.minecarts.highspeed.max=1.0 S:tweaks.minecarts.maxStackSize=3 S:tweaks.minecarts.tank.capacity=16 S:tweaks.minecarts.tank.fillrate=25 B:tweaks.minecarts.tank.useCustomValues=false S:tweaks.rails.launch.force.max=30 B:tweaks.signals.printDebug=false I:tweaks.signals.update.interval=4 B:tweaks.sounds.play=true S:tweaks.tanks.maxsize=7 B:tweaks.tanks.stack=true S:tweaks.utility.cart.dispenser.delay=0 } #################### # item #=================== # Generally, many items can be disabled by setting the id to zero. # This is not true for all item, so some experimentation may be needed. # Some disabled items will cause a substitute to be used in crafting recipes. #################### item { I:armor.goggles=7552 I:armor.steel.boots=7546 I:armor.steel.helmet=7547 I:armor.steel.legs=7548 I:armor.steel.plate=7549 I:dust=7500 I:fuel.coke=7501 I:ic2.upgrade.lapotron=7502 I:item.cart.anchor=7503 I:item.cart.batbox=7504 I:item.cart.bore=7505 I:item.cart.gift=7551 I:item.cart.loco.steam=7550 I:item.cart.mfe=7506 I:item.cart.mfsu=7507 I:item.cart.pumpkin=7508 I:item.cart.tank=7509 I:item.cart.tnt=7510 I:item.cart.track.relayer=7511 I:item.cart.undercutter=7512 I:item.cart.work=7513 I:liquid.creosote.bottle=7514 I:liquid.creosote.bucket=7515 I:liquid.creosote.can=7516 I:liquid.creosote.liquid=7517 I:liquid.creosote.refactory=7518 I:liquid.creosote.wax=7519 I:liquid.steam=7520 I:part.circuit.controller=7521 I:part.circuit.receiver=7522 I:part.gear=7523 I:part.ingot.steel=7524 I:part.plate=7525 I:part.rail=7526 I:part.railbed=7527 I:part.rebar=7528 I:part.signal.lamp=7529 I:part.tie=7530 I:part.turbine.blade=7531 I:part.turbine.disk=7532 I:part.turbine.rotor=7533 I:tool.bore.head.diamond=7534 I:tool.bore.head.iron=7535 I:tool.bore.head.steel=7536 I:tool.crowbar=7537 I:tool.magnifying.glass=7538 I:tool.signal.tuner=7539 I:tool.steel.axe=7540 I:tool.steel.hoe=7541 I:tool.steel.pickaxe=7542 I:tool.steel.shovel=7543 I:tool.steel.sword=7544 I:tool.surveyor=7545 } #################### # loot #=================== # Loot chances are defined here. # Smaller values are rarer. # Example Loot: # Bread = 100 # Redstone = 50 # Record = 5 # Golden Apple = 1 #################### loot { I:cart.basic=10 I:cart.chest=10 I:cart.tnt=5 I:cart.work=8 I:creosote.bottle=20 I:fuel.coke=20 I:steel.block=5 I:steel.ingot=10 I:tie.wood=20 I:tool.crowbar=10 I:tool.steel.axe=5 I:tool.steel.pickaxe=5 I:tool.steel.shovel=5 I:tool.steel.sword=5 I:track.basic=30 } #################### # recipes #=================== # You can control which Ores generate in the world here. # If wish to disable world gen entirely, # it is recommended that you disable the World Module in 'modules.cfg' instead. #################### recipes { # # change to 'recipes.forestry.fertilizer=false' to disable the saltpeter recipe for Forestry Fertilizer # B:recipes.forestry.fertilizer=true # # change to 'recipes.furnace.creosote=true' to add smelting recipes for Creosote Oil to the vanilla furnace # B:recipes.furnace.creosote=false # # change to 'recipes.gunpowder=false' to disable the sulfur, saltpeter, charcoal dust recipe for gunpowder # B:recipes.gunpowder=true # # change to 'recipes.ic2.macerator.blaze=true' to disable the IC2 Macerator recipe for Blaze Powder # B:recipes.ic2.macerator.blaze=false # # change to 'recipes.ic2.macerator.bones=true' to disable the IC2 Macerator recipe for Bonemeal # B:recipes.ic2.macerator.bones=false # # change to 'recipes.ic2.macerator.charcoal=false' to disable the IC2 Macerator recipe for Charcoal Dust # B:recipes.ic2.macerator.charcoal=true # # change to 'recipes.ic2.macerator.cobble=true' to disable the IC2 Macerator recipes for Cobblestone # B:recipes.ic2.macerator.cobble=false # # change to 'recipes.ic2.macerator.dirt=true' to disable the IC2 Macerator recipe for Dirt # B:recipes.ic2.macerator.dirt=false # # change to 'recipes.ic2.macerator.obsidian=false' to disable the IC2 Macerator recipes for Cushed Obsidian and Obsidian Dust # B:recipes.ic2.macerator.obsidian=true # # change to 'recipes.ic2.macerator.ores=true' to disable the IC2 Macerator recipes for Ore Dusts # B:recipes.ic2.macerator.ores=false # # change to 'recipes.ic2.remove.refined.iron=true' to prevent Refined Iron from being used in any IC2 recipe. Use in combination with 'recipes.ic2.use.steel' # B:recipes.ic2.remove.refined.iron=false # # change to 'recipes.ic2.use.steel=true' to enable the use of Steel in any IC2 recipe that requires Refined Iron # B:recipes.ic2.use.steel=false # # change to 'recipes.minecart.bronze=false' to disable the bronze recipe for minecarts # B:recipes.minecart.bronze=true # # change to 'recipes.minecart.steel=true' to enable the steel recipe for minecarts # B:recipes.minecart.steel=false # # change to 'recipes.rock.crusher.ores=false' to prevent the game from crushing ores into dusts (only available if IC2 installed) # B:recipes.rock.crusher.ores=true # # change to 'recipes.track.vanilla=true' to use track recipes more similar to vanilla minecraft # B:recipes.track.vanilla=false } #################### # subblocks #=================== # Here is were you can enable/disable various sub-blocks. # Railcraft will attemtpt to compensate for any missing component by providing alternatives (usually). #################### subblocks { B:cube.brick.infernal=true B:cube.concrete.block=true B:cube.crushed.obsidian=true B:cube.steel.block=true B:cube.world.anchor=false B:machine.alpha.blast.furnace=true B:machine.alpha.coke.oven=true B:machine.alpha.dispenser.cart=true B:machine.alpha.dispenser.train=true B:machine.alpha.feed.station=true B:machine.alpha.loader.energy=true B:machine.alpha.loader.item.advanced=true B:machine.alpha.loader.liquid=true B:machine.alpha.rock.crusher=true B:machine.alpha.rolling.machine=true B:machine.alpha.tank.water=true B:machine.alpha.turbine=true B:machine.alpha.unloader.energy=true B:machine.alpha.unloader.item.advanced=true B:machine.alpha.unloader.liquid=true B:machine.alpha.world.anchor=true B:machine.beta.anchor.sentinel=true B:machine.beta.boiler.firebox.liquid=true B:machine.beta.boiler.firebox.solid=true B:machine.beta.boiler.tank.pressure.high=true B:machine.beta.boiler.tank.pressure.low=true B:machine.beta.engine.steam.high=true B:machine.beta.engine.steam.hobby=true B:machine.beta.engine.steam.low=true B:machine.beta.tank.iron.gauge=true B:machine.beta.tank.iron.valve=true B:machine.beta.tank.iron.wall=true B:machine.gamma.dispenser.cart=true B:machine.gamma.dispenser.train=true B:machine.gamma.loader.energy=true B:machine.gamma.loader.item=true B:machine.gamma.loader.item.advanced=true B:machine.gamma.loader.liquid=true B:machine.gamma.unloader.energy=true B:machine.gamma.unloader.item=true B:machine.gamma.unloader.item.advanced=true B:machine.gamma.unloader.liquid=true B:ore.saltpeter=true B:ore.sulfur=true B:signal.block.signal=true B:signal.block.signal.dual=true B:signal.box.controller=true B:signal.box.receiver=true B:signal.distant=true B:signal.switch.lever=true B:signal.switch.motor=true B:structure.block.concrete=true B:structure.box.controller=true B:structure.box.receiver=true B:structure.post.metal=true B:structure.post.stone=true B:structure.post.wood=true B:structure.signal.block=true B:structure.signal.block.dual=true B:structure.signal.distant=true B:structure.switch.lever=true B:structure.switch.motor=true B:track.boarding=true B:track.boarding.train=true B:track.buffer.stop=true B:track.control=true B:track.coupler=true B:track.decoupler=true B:track.detector.direction=true B:track.disembarking=true B:track.disposal=true B:track.embarking=true B:track.gated=true B:track.gated.oneway=true B:track.holding=true B:track.holding.train=true B:track.junction=true B:track.launcher=true B:track.lockdown=true B:track.oneway=true B:track.priming=true B:track.reinforced=true B:track.reinforced.boost=true B:track.reinforced.junction=true B:track.reinforced.switch=true B:track.reinforced.wye=true B:track.slow=true B:track.slow.boost=true B:track.slow.junction=true B:track.slow.switch=true B:track.slow.wye=true B:track.speed=true B:track.speed.boost=true B:track.speed.switch=true B:track.speed.transition=true B:track.speed.wye=true B:track.suspended=true B:track.switch=true B:track.wye=true } #################### # tweaks #=================== # Here you can change the behavior of various things #################### tweaks { #################### # blocks #################### blocks { #################### # cartdispenser #################### cartdispenser { # # set the minimum number of seconds between cart dispensing, default=0 # I:delay=0 } #################### # irontank #################### irontank { # # Change to 'allow.stacking=false' to disable the stacking of Iron Tanks # B:allow.stacking=true # # Allows you to set the max Iron Tank base dimension, valid values are 3, 5, 7, and 9 # I:maxsize=9 } #################### # signals #################### signals { # # change to 'printDebug=true' to log debug info for Signal Blocks # B:printDebug=false # # measured in tick, smaller numbers update more often, resulting in more sensitive signals, but cost more cpu power, default = 4 # I:update.interval=4 } } #################### # tracks #################### tracks { #################### # speed #################### speed { # # change 'max.speed' to limit max speed on high speed rails, useful if your computer can't keep up with chunk loading, min=0.6, default=1.0, max=1.2 # D:max.speed=1.0 } #################### # launch #################### launch { # # change the value to your desired max launch rail force, min=5, default=30, max=50 # I:force.max=30 } } #################### # carts #################### carts { #################### # general #################### general { # # change to 'breakOnDrop=true' to restore vanilla behavior # B:breakOnDrop=false # # change to 'collideWithItems=true' to restore minecart collisions with dropped items, ignored if 'register.handler.collision=false' # B:collideWithItems=false # # change the value to your desired minecart stack size, vanilla=1, default=3, max=64 # I:maxStackSize=3 # # change to 'register.collision.handler=false' to use a minecart collision handler from a different mod or vanilla behavior # B:register.collision.handler=true # # change to 'solid.carts=false' to return minecarts to vanilla player vs cart ocllision behavior # in vanilla minecarts are ghost like can be walked through # but making carts solid also makes them hard to push by hand # this setting is ignored if aren't using the Railcraft Collision Handler # B:solid.carts=true } #################### # basic #################### basic { # # change to 'adjustDrag=false' to give basic carts the original vanilla drag values, after changing you may need to replace the carts to see any change in game # B:adjustDrag=true } #################### # bore #################### bore { # # change to 'destroyBlocks=true' to cause the Bore to destroy the blocks it mines instead of dropping them # B:destroyBlocks=false # # change to 'mineAllBlocks=false' to enable mining checks, use true setting with caution, especially on servers # B:mineAllBlocks=true # # add block ids to 'mineableBlocks' in a common seperated list to define non-vanilla blocks mineable by the tunnel bore # ignored if 'tweaks.carts.bore.mineAllBlocks=true' # metadata sensative entries can be defined in the form 'blockid:metadata' # inclusive ranges can be defined in the form 'startID-endID' # Example:mineableBlocks= { 123, 134:3, 450-500 } # S:mineableBlocks={} } #################### # tank #################### tank { # # change the value to your desired Tank Cart capacity in buckets, min=1, default=16, max=32, ignored if 'tweaks.minecarts.tank.useCustomValues=false' # I:capacity=16 # # change the value to your desired Tank Cart fill rate in milli-buckets per tick, min=5, default=25, max=50 # # there are 1000 milli-buckets in a bucket, ignored if 'tweaks.minecarts.tank.useCustomValues=false' # I:fillrate=25 # # change to 'useCustomValues=true' to adjust the Tank Cart's capacity and fill rate # B:useCustomValues=false } } } #################### # worldgen #################### worldgen { B:world.generate.saltpeter=true B:world.generate.sulfur=true }