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https://github.com/actix/actix-extras.git
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update ws docs
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@ -51,7 +51,7 @@ impl Route for MyRoute {
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fn request(req: HttpRequest, payload: Option<Payload>,
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ctx: &mut HttpContext<Self>) -> HttpMessage<Self>
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{
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Self::http_reply(req, httpcodes::HTTPOk)
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HttpMessage::reply_with(req, httpcodes::HTTPOk)
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}
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}
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@ -67,7 +67,7 @@ impl Route for MyWS {
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ctx: &mut HttpContext<Self>) -> HttpMessage<Self>
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{
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if let Some(payload) = payload {
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match ws::do_handshake(req) {
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match ws::handshake(req) {
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Ok(resp) => {
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ctx.start(resp);
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ctx.add_stream(ws::WsStream::new(payload));
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137
src/ws.rs
137
src/ws.rs
@ -1,14 +1,77 @@
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//! `WebSocket` context implementation
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#![allow(dead_code, unused_variables, unused_imports)]
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use std::io;
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//! `WebSocket` support for Actix
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//!
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//! To setup a `WebSocket`, first do web socket handshake then on success convert `Payload`
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//! into a `WsStream` stream and then use `WsWriter` to communicate with the peer.
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//!
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//! ## Example
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//!
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//! ```rust
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//! extern crate actix;
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//! extern crate actix_http;
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//! use actix::prelude::*;
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//! use actix_http::*;
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//!
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//! // WebSocket Route
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//! struct WsRoute;
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//!
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//! impl Actor for WsRoute {
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//! type Context = HttpContext<Self>;
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//! }
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//!
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//! impl Route for WsRoute {
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//! type State = ();
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//!
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//! fn request(req: HttpRequest, payload: Option<Payload>,
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//! ctx: &mut HttpContext<Self>) -> HttpMessage<Self>
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//! {
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//! if let Some(payload) = payload {
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//! // WebSocket handshake
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//! match ws::handshake(req) {
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//! Ok(resp) => {
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//! // Send handshake response to peer
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//! ctx.start(resp);
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//! // Map Payload into WsStream
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//! ctx.add_stream(ws::WsStream::new(payload));
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//! // Start ws messages processing
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//! HttpMessage::stream(WsRoute)
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//! },
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//! Err(err) =>
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//! HttpMessage::reply(err)
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//! }
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//! } else {
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//! HttpMessage::reply_with(req, httpcodes::HTTPBadRequest)
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//! }
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//! }
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//! }
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//!
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//! // Define Handler for ws::Message message
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//! impl StreamHandler<ws::Message> for WsRoute {}
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//!
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//! impl Handler<ws::Message> for WsRoute {
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//! fn handle(&mut self, msg: ws::Message, ctx: &mut HttpContext<Self>)
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//! -> Response<Self, ws::Message>
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//! {
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//! match msg {
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//! ws::Message::Ping(msg) => ws::WsWriter::pong(ctx, msg),
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//! ws::Message::Text(text) => ws::WsWriter::text(ctx, text),
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//! ws::Message::Binary(bin) => ws::WsWriter::binary(ctx, bin),
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//! _ => (),
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//! }
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//! Self::empty()
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//! }
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//! }
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//!
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//! impl ResponseType<ws::Message> for WsRoute {
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//! type Item = ();
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//! type Error = ();
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//! }
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//!
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//! fn main() {}
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//! ```
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use std::vec::Vec;
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use std::borrow::Cow;
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use http::{Method, StatusCode};
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use bytes::{Bytes, BytesMut};
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use futures::{Async, Future, Poll, Stream};
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use futures::{Async, Poll, Stream};
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use hyper::header;
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use actix::Actor;
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@ -19,12 +82,25 @@ use httpcodes::{HTTPBadRequest, HTTPMethodNotAllowed};
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use httpmessage::{Body, ConnectionType, HttpRequest, HttpResponse, IntoHttpResponse};
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use wsframe;
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pub use wsproto::*;
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use wsproto::*;
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header! { (WebSocketAccept, "SEC-WEBSOCKET-ACCEPT") => [String] }
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header! { (WebSocketKey, "SEC-WEBSOCKET-KEY") => [String] }
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header! { (WebSocketVersion, "SEC-WEBSOCKET-VERSION") => [String] }
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header! { (WebSocketProtocol, "SEC-WEBSOCKET-PROTOCOL") => [String] }
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#[doc(hidden)]
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header! {
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/// SEC-WEBSOCKET-ACCEPT header
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(WebSocketAccept, "SEC-WEBSOCKET-ACCEPT") => [String]
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}
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header! {
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/// SEC-WEBSOCKET-KEY header
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(WebSocketKey, "SEC-WEBSOCKET-KEY") => [String]
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}
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header! {
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/// SEC-WEBSOCKET-VERSION header
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(WebSocketVersion, "SEC-WEBSOCKET-VERSION") => [String]
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}
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header! {
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/// SEC-WEBSOCKET-PROTOCOL header
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(WebSocketProtocol, "SEC-WEBSOCKET-PROTOCOL") => [String]
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}
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#[derive(Debug)]
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@ -38,24 +114,15 @@ pub enum Message {
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Error
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}
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#[derive(Debug)]
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pub enum SendMessage {
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Text(String),
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Binary(Vec<u8>),
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Close(CloseCode),
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Ping,
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Pong,
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}
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/// Prepare `WebSocket` handshake.
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/// Prepare `WebSocket` handshake response.
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///
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/// It return HTTP response code, response headers, websocket parser,
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/// websocket writer. It does not perform any IO.
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/// This function returns handshake HttpResponse, ready to send to peer.
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/// It does not perform any IO.
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///
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/// `protocols` is a sequence of known protocols. On successful handshake,
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/// the returned response headers contain the first protocol in this list
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/// which the server also knows.
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pub fn do_handshake(req: HttpRequest) -> Result<HttpResponse, HttpResponse> {
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// /// `protocols` is a sequence of known protocols. On successful handshake,
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// /// the returned response headers contain the first protocol in this list
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// /// which the server also knows.
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pub fn handshake(req: HttpRequest) -> Result<HttpResponse, HttpResponse> {
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// WebSocket accepts only GET
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if *req.method() != Method::GET {
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return Err(HTTPMethodNotAllowed.response(req))
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@ -116,7 +183,7 @@ pub fn do_handshake(req: HttpRequest) -> Result<HttpResponse, HttpResponse> {
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}
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/// Struct represent stream of `ws::Message` items
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/// Maps `Payload` stream into stream of `ws::Message` items
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pub struct WsStream {
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rx: Payload,
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buf: BytesMut,
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@ -154,7 +221,7 @@ impl Stream for WsStream {
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match wsframe::Frame::parse(&mut self.buf) {
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Ok(Some(frame)) => {
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trace!("Frame {}", frame);
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let (finished, opcode, payload) = frame.unpack();
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let (_finished, opcode, payload) = frame.unpack();
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match opcode {
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OpCode::Continue => continue,
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@ -174,7 +241,7 @@ impl Stream for WsStream {
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match String::from_utf8(payload) {
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Ok(s) =>
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return Ok(Async::Ready(Some(Message::Text(s)))),
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Err(err) =>
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Err(_) =>
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return Ok(Async::Ready(Some(Message::Error))),
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}
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}
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@ -185,7 +252,7 @@ impl Stream for WsStream {
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} else {
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return Ok(Async::NotReady)
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},
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Err(err) =>
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Err(_) =>
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return Err(()),
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}
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}
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@ -198,6 +265,7 @@ pub struct WsWriter;
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impl WsWriter {
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/// Send text frame
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pub fn text<A>(ctx: &mut HttpContext<A>, text: String)
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where A: Actor<Context=HttpContext<A>> + Route
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{
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@ -210,6 +278,7 @@ impl WsWriter {
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);
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}
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/// Send binary frame
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pub fn binary<A>(ctx: &mut HttpContext<A>, data: Vec<u8>)
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where A: Actor<Context=HttpContext<A>> + Route
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{
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@ -222,6 +291,7 @@ impl WsWriter {
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);
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}
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/// Send ping frame
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pub fn ping<A>(ctx: &mut HttpContext<A>, message: String)
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where A: Actor<Context=HttpContext<A>> + Route
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{
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@ -234,6 +304,7 @@ impl WsWriter {
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)
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}
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/// Send pong frame
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pub fn pong<A>(ctx: &mut HttpContext<A>, message: String)
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where A: Actor<Context=HttpContext<A>> + Route
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{
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@ -25,7 +25,7 @@ fn generate_mask() -> [u8; 4] {
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/// A struct representing a `WebSocket` frame.
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#[derive(Debug, Clone)]
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pub struct Frame {
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pub(crate) struct Frame {
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finished: bool,
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rsv1: bool,
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rsv2: bool,
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@ -10,7 +10,7 @@ use sha1;
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use self::OpCode::*;
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/// Operation codes as part of rfc6455.
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#[derive(Debug, Eq, PartialEq, Clone, Copy)]
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pub enum OpCode {
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pub(crate) enum OpCode {
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/// Indicates a continuation frame of a fragmented message.
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Continue,
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/// Indicates a text data frame.
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