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actix-web/src/client/pipeline.rs

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use std::collections::VecDeque;
use actix_net::codec::Framed;
use actix_net::service::Service;
use bytes::Bytes;
use futures::future::{err, ok, Either};
use futures::{Async, Future, Poll, Sink, Stream};
use tokio_io::{AsyncRead, AsyncWrite};
use super::error::{ConnectorError, SendRequestError};
use super::response::ClientResponse;
use super::{Connect, Connection};
use body::{BodyLength, MessageBody, PayloadStream};
use error::PayloadError;
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use h1;
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use message::RequestHead;
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pub(crate) fn send_request<T, I, B>(
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head: RequestHead,
body: B,
connector: &mut T,
) -> impl Future<Item = ClientResponse, Error = SendRequestError>
where
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T: Service<Connect, Response = I, Error = ConnectorError>,
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B: MessageBody,
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I: Connection,
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{
let len = body.length();
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connector
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// connect to the host
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.call(Connect::new(head.uri.clone()))
.from_err()
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// create Framed and send reqest
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.map(|io| Framed::new(io, h1::ClientCodec::default()))
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.and_then(move |framed| framed.send((head, len).into()).from_err())
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// send request body
.and_then(move |framed| match body.length() {
BodyLength::None | BodyLength::Empty | BodyLength::Sized(0) => {
Either::A(ok(framed))
}
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_ => Either::B(SendBody::new(body, framed)),
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})
// read response and init read body
.and_then(|framed| {
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framed
.into_future()
.map_err(|(e, _)| SendRequestError::from(e))
.and_then(|(item, framed)| {
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if let Some(res) = item {
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match framed.get_codec().message_type() {
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h1::MessageType::None => {
let force_close = !framed.get_codec().keepalive();
release_connection(framed, force_close)
}
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_ => {
*res.payload.borrow_mut() = Some(Payload::stream(framed))
}
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}
ok(res)
} else {
err(ConnectorError::Disconnected.into())
}
})
})
}
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/// Future responsible for sending request body to the peer
struct SendBody<I, B> {
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body: Option<B>,
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framed: Option<Framed<I, h1::ClientCodec>>,
write_buf: VecDeque<h1::Message<(RequestHead, BodyLength)>>,
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flushed: bool,
}
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impl<I, B> SendBody<I, B>
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where
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I: AsyncRead + AsyncWrite + 'static,
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B: MessageBody,
{
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fn new(body: B, framed: Framed<I, h1::ClientCodec>) -> Self {
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SendBody {
body: Some(body),
framed: Some(framed),
write_buf: VecDeque::new(),
flushed: true,
}
}
}
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impl<I, B> Future for SendBody<I, B>
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where
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I: Connection,
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B: MessageBody,
{
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type Item = Framed<I, h1::ClientCodec>;
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type Error = SendRequestError;
fn poll(&mut self) -> Poll<Self::Item, Self::Error> {
let mut body_ready = true;
loop {
while body_ready
&& self.body.is_some()
&& !self.framed.as_ref().unwrap().is_write_buf_full()
{
match self.body.as_mut().unwrap().poll_next()? {
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Async::Ready(item) => {
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// check if body is done
if item.is_none() {
let _ = self.body.take();
}
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self.flushed = false;
self.framed
.as_mut()
.unwrap()
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.force_send(h1::Message::Chunk(item))?;
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break;
}
Async::NotReady => body_ready = false,
}
}
if !self.flushed {
match self.framed.as_mut().unwrap().poll_complete()? {
Async::Ready(_) => {
self.flushed = true;
continue;
}
Async::NotReady => return Ok(Async::NotReady),
}
}
if self.body.is_none() {
return Ok(Async::Ready(self.framed.take().unwrap()));
}
return Ok(Async::NotReady);
}
}
}
struct EmptyPayload;
impl Stream for EmptyPayload {
type Item = Bytes;
type Error = PayloadError;
fn poll(&mut self) -> Poll<Option<Self::Item>, Self::Error> {
Ok(Async::Ready(None))
}
}
pub(crate) struct Payload<Io> {
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framed: Option<Framed<Io, h1::ClientPayloadCodec>>,
}
impl Payload<()> {
pub fn empty() -> PayloadStream {
Box::new(EmptyPayload)
}
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}
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impl<Io: Connection> Payload<Io> {
fn stream(framed: Framed<Io, h1::ClientCodec>) -> PayloadStream {
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Box::new(Payload {
framed: Some(framed.map_codec(|codec| codec.into_payload_codec())),
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})
}
}
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impl<Io: Connection> Stream for Payload<Io> {
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type Item = Bytes;
type Error = PayloadError;
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fn poll(&mut self) -> Poll<Option<Self::Item>, Self::Error> {
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match self.framed.as_mut().unwrap().poll()? {
Async::NotReady => Ok(Async::NotReady),
Async::Ready(Some(chunk)) => if let Some(chunk) = chunk {
Ok(Async::Ready(Some(chunk)))
} else {
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let framed = self.framed.take().unwrap();
let force_close = framed.get_codec().keepalive();
release_connection(framed, force_close);
Ok(Async::Ready(None))
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},
Async::Ready(None) => Ok(Async::Ready(None)),
}
}
}
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fn release_connection<T, U>(framed: Framed<T, U>, force_close: bool)
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where
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T: Connection,
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{
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let mut parts = framed.into_parts();
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if !force_close && parts.read_buf.is_empty() && parts.write_buf.is_empty() {
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parts.io.release()
} else {
parts.io.close()
}
}