pub enum CloseCode {
Normal,
Away,
Protocol,
Unsupported,
Abnormal,
Invalid,
Policy,
Size,
Extension,
Error,
Restart,
Again,
// some variants omitted
}
Status code used to indicate why an endpoint is closing the WebSocket
connection.
Indicates a normal closure, meaning that the purpose for
which the connection was established has been fulfilled.
Indicates that an endpoint is "going away", such as a server
going down or a browser having navigated away from a page.
Indicates that an endpoint is terminating the connection due
to a protocol error.
Indicates that an endpoint is terminating the connection
because it has received a type of data it cannot accept (e.g., an
endpoint that understands only text data MAY send this if it
receives a binary message).
Indicates an abnormal closure. If the abnormal closure was due to an
error, this close code will not be used. Instead, the on_error
method
of the handler will be called with the error. However, if the connection
is simply dropped, without an error, this close code will be sent to the
handler.
Indicates that an endpoint is terminating the connection
because it has received data within a message that was not
consistent with the type of the message (e.g., non-UTF-8 [RFC3629]
data within a text message).
Indicates that an endpoint is terminating the connection
because it has received a message that violates its policy. This
is a generic status code that can be returned when there is no
other more suitable status code (e.g., Unsupported or Size) or if there
is a need to hide specific details about the policy.
Indicates that an endpoint is terminating the connection
because it has received a message that is too big for it to
process.
Indicates that an endpoint (client) is terminating the
connection because it has expected the server to negotiate one or
more extension, but the server didn't return them in the response
message of the WebSocket handshake. The list of extensions that
are needed should be given as the reason for closing.
Note that this status code is not used by the server, because it
can fail the WebSocket handshake instead.
Indicates that a server is terminating the connection because
it encountered an unexpected condition that prevented it from
fulfilling the request.
Indicates that the server is restarting. A client may choose to
reconnect, and if it does, it should use a randomized delay of 5-30
seconds between attempts.
Indicates that the server is overloaded and the client should either
connect to a different IP (when multiple targets exist), or
reconnect to the same IP when a user has performed an action.
This method tests for self
and other
values to be equal, and is used by ==
. Read more
This method tests for !=
.
Performs copy-assignment from source
. Read more
Formats the value using the given formatter. Read more
Creates owned data from borrowed data, usually by cloning. Read more
🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more
🔬 This is a nightly-only experimental API. (try_from
)
The type returned in the event of a conversion error.
🔬 This is a nightly-only experimental API. (try_from
)
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
🔬 This is a nightly-only experimental API. (try_from
)
The type returned in the event of a conversion error.
🔬 This is a nightly-only experimental API. (try_from
)
🔬 This is a nightly-only experimental API. (get_type_id
)
this method will likely be replaced by an associated static
Compare self to key
and return true
if they are equal.