minecraft-server/Server/config/MFReloaded.cfg

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2020-03-30 18:33:48 +02:00
# Configuration file
####################
# block
####################
block {
I:ID.Bricks=3133
I:ID.CargoRailDropoffBlock=3125
I:ID.CargoRailPickupBlock=3126
I:ID.ConveyorBlock=3121
I:ID.MachineBlock=3120
I:ID.MachineBlock1=3131
I:ID.PassengerRailDropoffBlock=3127
I:ID.PassengerRailPickupBlock=3128
I:ID.Road=3132
I:ID.RubberLeaves=3123
I:ID.RubberSapling=3124
I:ID.RubberWood=3122
I:ID.StainedGlass=3129
I:ID.StainedGlassPane=3130
}
####################
# general
####################
general {
# Set to false to disable animation of harvester, rancher, conveyor, etc. This may be required if using certain mods that affect rendering.
B:AnimateBlockFaces=true
# If true, the Auto Enchanter will accept entire stacks of books. This is provided to prevent a crash with BuildCraft. This will allow many books to be enchanted at once - only enable this if you know what you're doing.
B:AutoEnchanter.EnableSafeMode=false
# If false, conveyors will not grab non-item entities. Breaks conveyor mob grinders but makes them safe for golems, etc.
B:Conveyor.CaptureNonItems=true
# If true, DSU can be built out of chests instead of ender pearls. Does nothing if the DSU recipe is disabled.
B:DSU.EnableCheaperRecipe=true
# If true, the fertilizer will use bonemeal as well as MFR fertilizer. Provided for those who want a less work-intensive farm.
B:Fertilizer.EnableBonemeal=false
# Set to false to disable machines placing items into chests adjacent to them
B:MachinesCanDropInChests=true
# Set to false to disable the harvester's sound when a block is harvested.
B:PlaySounds=true
# If true, roads will be slippery like ice.
B:Road.Slippery=true
# When searching for players or dropoff locations, how far out to the sides (radius) to search
I:SearchDistance.PassengerRailMaxHorizontal=3
# When searching for players or dropoff locations, how far up to search
I:SearchDistance.PassengerRailMaxVertical=2
# How far upward to search for members of "stacking" blocks, like cactus and sugarcane
I:SearchDistance.StackingBlockMaxVertical=3
# When searching for parts of a tree, how far out to the sides (radius) to search
I:SearchDistance.TreeMaxHoriztonal=5
# When searching for parts of a tree, how far up to search
I:SearchDistance.TreeMaxVertical=15
# If true, allows vanilla glass panes to connect to MFR stained glass panes.
B:VanillaOverride.GlassPanes=true
# If true, enables MFR unmelting ice as well as vanilla ice.
B:VanillaOverride.Ice=true
# Whether or not to generate rubber trees during map generation
B:WorldGen.RubberTree=false
# A comma-separated list of biomes to disallow rubber trees to spawn in. Overrides any other biomes added.
S:WorldGen.RubberTreeBiomeBlacklist=
# A comma-separated list of biomes to allow rubber trees to spawn in. Does nothing if rubber tree worldgen is disabled.
S:WorldGen.RubberTreeBiomeWhitelist=
}
####################
# item
####################
item {
I:ID.BioFuel=12009
I:ID.BioFuelBucket=12010
I:ID.BlankRecord=12006
I:ID.CeramicDye=12005
I:ID.FertilizerItem=11992
I:ID.Hammer=11987
I:ID.MachineBlock=12003
I:ID.Milk=11988
I:ID.MobEssence=11991
I:ID.MobEssenceBucket=11998
I:ID.PlasticSheet=11993
I:ID.RawPlastic=11994
I:ID.RawRubber=12002
I:ID.RubberBar=11995
I:ID.SafariNet=12004
I:ID.SafariNetLauncher=12012
I:ID.SafariNetSingleUse=12008
I:ID.Sewage=11990
I:ID.SewageBucket=11996
I:ID.Sludge=11989
I:ID.SludgeBucket=11997
I:ID.SyringeEmpty=11999
I:ID.SyringeGrowth=12001
I:ID.SyringeHealth=12000
I:ID.SyringeZombie=12007
I:ID.Upgrade=12011
}
####################
# machineenables
#===================
# Set to false to disable that machine's recipes. Machines will still work if gotten through other means.
####################
machineenables {
B:AutoEnchanter=true
B:AutoJukebox=true
B:AutoSpawner=true
B:BioFuelGenerator=true
B:BioReactor=true
B:BlockBreaker=true
B:Breeder=true
B:Chronotyper=true
B:Composter=true
B:DeepStorageUnit=true
B:Ejector=true
B:Fertilizer=true
B:Fisher=true
B:Harvester=true
B:ItemCollector=true
B:ItemRouter=true
B:LavaFabricator=true
B:LiquiCrafter=true
B:LiquidRouter=true
B:MobGrinder=true
B:OilFabricator=true
B:Planter=true
B:Rancher=true
B:Sewer=true
B:SludgeBoiler=true
B:Unifier=true
B:Vet=true
B:WeatherCollector=true
}