Initial commit

This commit is contained in:
Valentin Brandl
2020-03-30 18:33:48 +02:00
commit 7cc380a042
194 changed files with 20062 additions and 0 deletions

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enable: false
message-format: <%prefix%player%suffix> %message
global-message-format: <%prefix%player%suffix> &e%message
ranged-mode: false
chat-range: 100.0

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PREFERRED_ECONOMY_PLUGIN: ""
#WHEN NOT USING VAULT. Preferred (if not found, uses any other) economy plugin (iConomy, BOSEconomy, Essentials).
SHOP_INTERACTION_INTERVAL: 100
#(In 1/1000th of a second) How often can a player use the shop sign?
IGNORE_CREATIVE_MODE: true
#Do you want to allow using shops to people in creative mode?
REVERSE_BUTTONS: false
#If true, people will buy with left-click and sell with right-click.
ALLOW_SIGN_CHEST_OPEN: true
#Can shop's chest be opened by owner with right-clicking a shop's sign?
ALLOW_LEFT_CLICK_DESTROYING: true
#If true, if you left-click your own shop sign you won't open chest's inventory, but instead you will start destroying the sign.
REMOVE_EMPTY_SHOPS: false
#If true, if the shop is empty, the sign is destroyed and put into the chest, so the shop isn't usable anymore.
ADMIN_SHOP_NAME: "Admin Shop"
#First line of your Admin Shop's sign should look like this
SERVER_ECONOMY_ACCOUNT: ""
#The economy account which Admin Shops should use and to which all taxes will go
TAX_AMOUNT: 0
#Percent of the price that should go to the server's account. (100 = 100 percent)
SERVER_TAX_AMOUNT: 0
#Percent of the price that should go to the server's account when buying from an Admin Shop
SHOP_CREATION_PRICE: 0
#Amount of money player must pay to create a shop
SHOP_REFUND_PRICE: 0
#How much money do you get back when destroying a sign?
BLOCK_SHOPS_WITH_SELL_PRICE_HIGHER_THAN_BUY_PRICE: true
#Should we block shops that sell things for more than they buy? (This prevents newbies from creating shops that would be exploited)
ALLOW_MULTIPLE_SHOPS_AT_ONE_BLOCK: false
#Do you want to allow other players to build a shop on a block where there's one already?
ALLOW_PARTIAL_TRANSACTIONS: true
#Can shops be used even when the seller doesn't have enough items? (The price will be scaled adequatly to the item amount)
SHOW_MESSAGE_OUT_OF_STOCK: true
#Do you want to show "Out of stock" messages?
SHOW_TRANSACTION_INFORMATION_CLIENT: true
#Do you want to show "You bought/sold... " messages?
SHOW_TRANSACTION_INFORMATION_OWNER: true
#Do you want to show "Somebody bought/sold... " messages?
LOG_TO_FILE: false
#If true, plugin will log transactions in its own file
LOG_TO_CONSOLE: true
#Do you want ChestShop's messages to show up in console?
LOG_TO_DATABASE: false
#If true, plugin will log transactions in EBean database
RECORD_TIME_TO_LIVE: 600
#How long should transaction information be stored in the database (in seconds, -1 means forever)?
USE_BUILT_IN_PROTECTION: true
#Do you want to use built-in protection against chest destruction?
PROTECT_CHEST_WITH_LWC: false
#Do you want to protect shop chests with LWC?
PROTECT_SIGN_WITH_LWC: false
#Do you want to protect shop signs with LWC?
GENERATE_STATISTICS_PAGE: false
#If true, plugin will generate shop statistics webpage.
STATISTICS_PAGE_PATH: "plugins/ChestShop/website.html"
#Where should your generated website be saved?
STATISTICS_PAGE_GENERATION_INTERVAL: 60
#How often should the website be generated?
TOWNY_INTEGRATION: false
#Do you want to only let people build inside shop plots?
TOWNY_SHOPS_FOR_OWNERS_ONLY: true
#If true, only plot owners are able to build inside a shop plot. If false, every town's resident is able to build there.
WORLDGUARD_INTEGRATION: false
#Do you want to only let people build inside regions?
WORLDGUARD_USE_FLAG: true
#Do you want to only let poeple build inside region flagged by doing /region regionName flag chestshop allow?
WORLDGUARD_USE_PROTECTION: false
#Do you want ChestShop to respect WorldGuard's chest protection?
HEROES_EXP: 100
#How much Heroes exp should people get for creating a ChestShop?

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prefix: "&a[Shop] &f"
iteminfo: "&aItem Information:&f"
ACCESS_DENIED: "You don't have permission to do that!"
NOT_ENOUGH_MONEY: "You don't have enough money!"
NOT_ENOUGH_MONEY_SHOP: "Shop owner doesn't have enough money!"
NO_BUYING_HERE: "You can't buy here!"
NO_SELLING_HERE: "You can't sell here!"
NOT_ENOUGH_SPACE_IN_INVENTORY: "You haven't got enough space in inventory!"
NOT_ENOUGH_SPACE_IN_CHEST: "There isn't enough space in chest!"
NOT_ENOUGH_ITEMS_TO_SELL: "You don't have enough items to sell!"
NOT_ENOUGH_STOCK: "This shop is out of stock."
NOT_ENOUGH_STOCK_IN_YOUR_SHOP: "Your %material shop is out of stock!"
YOU_BOUGHT_FROM_SHOP: "You bought %amount %item from %owner for %price."
SOMEBODY_BOUGHT_FROM_YOUR_SHOP: "%buyer bought %amount %item for %price from you."
YOU_SOLD_TO_SHOP: "You sold %amount %item to %buyer for %price."
SOMEBODY_SOLD_TO_YOUR_SHOP: "%seller sold %amount %item for %price to you."
YOU_CANNOT_CREATE_SHOP: "You can't create this type of shop!"
NO_CHEST_DETECTED: "Couldn't find a chest!"
ANOTHER_SHOP_DETECTED: "Another player's shop detected!"
CANNOT_ACCESS_THE_CHEST: "You don't have permissions to access this chest!"
PROTECTED_SHOP: "Successfully protected the shop with LWC!"
SHOP_CREATED: "Shop successfully created!"
SHOP_REFUNDED: "You have been refunded %amount."
NO_PERMISSION: "You don't have permissions to do that!"
INCORRECT_ITEM_ID: "You have specified invalid item id!"
NOT_ENOUGH_PROTECTIONS: "You have reached the protection limit!"
CANNOT_CREATE_SHOP_HERE: "You can't create shop here!"

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Server/plugins/ClearLag.jar Normal file

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#--------------------------------------------------------------------#
# ClearLag Configuration File #
#--------------------------------------------------------------------#
# Configure to your liking, reload the config by tying: /lagg reload #
# - #
# Here is a helpful tutorial on this configuration setup! #
# http://dev.bukkit.org/server-mods/clearlagg/pages/config-setup/ #
#--------------------------------------------------------------------#
# All possible mob names #
# http://dev.bukkit.org/server-mods/clearlagg/pages/mob-types/nodes/ #
#--------------------------------------------------------------------#
settings:
auto-update: true
enable-signs: true
config-version: three
broadcast-message: '&6[ClearLag] &aRemoved +RemoveAmount Entities!'
enable-scheduler: true
enable-limit: true
autoremoval-interval: 400
warning:
autoremoval-warning: true
autoremoval-warningdelay: 60
broadcast-warning: true
autoremoval-warningmessage: '&4[ClearLag] &cWarning Ground items will be removed in one minute!'
#This is /lagg killmobs, put what you DON'T want removed!
kill-mobs:
disable-build-wither: false
mob-filter:
- Villager
- Wolf
#This takes care of mob spawners
mobspawner:
enabled: false
max-spawn: 4
remove:
world-filter:
- this_world
broadcast-removal: true
boat: true
falling-block: true
experienceOrb: true
painting: true
projectile: true
item: true
itemframe: false
minecart: true
primed-tnt: true
arrow: true
snowball: true
fireball: true
ender-signal: true
mobs:
- None
- None
command-remove:
world-filter:
- this_world
broadcast-removal: false
boat: true
falling-block: true
experienceOrb: true
painting: true
projectile: true
item: true
itemframe: false
minecart: true
primed-tnt: true
arrow: true
snowball: true
fireball: true
ender-signal: true
mobs:
- None
- None
check:
world-filter:
- this_world
boat: true
falling-block: true
experienceOrb: true
painting: true
projectile: true
item: true
itemframe: false
minecart: true
primed-tnt: true
arrow: true
snowball: true
fireball: true
ender-signal: true
mobs:
creature: true
animals: true
monster: true
limit:
max: 1000
check-interval: 60
world-filter:
- this_world
broadcast-removal: true
remove:
boat: true
falling-block: true
experienceOrb: true
painting: true
projectile: true
item: true
itemframe: false
minecart: true
primed-tnt: true
arrow: true
snowball: true
fireball: true
ender-signal: true

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############################################################
# +------------------------------------------------------+ #
# | Notes | #
# +------------------------------------------------------+ #
############################################################
# If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.
# If you receive an error when Essentials loads, ensure that:
# - No tabs are present: YAML only allows spaces
# - Indents are correct: YAML hierarchy is based entirely on indentation
# - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrophe)
# - Text with symbols is enclosed in single or double quotation marks
# If you have problems join the Essentials help support channel: http://tiny.cc/EssentialsChat
############################################################
# +------------------------------------------------------+ #
# | Essentials (Global) | #
# +------------------------------------------------------+ #
############################################################
# A color code between 0-9 or a-f. Set to 'none' to disable.
ops-name-color: '4'
# The character(s) to prefix all nicknames, so that you know they are not true usernames.
nickname-prefix: '~'
# Disable this if you have any other plugin, that modifies the displayname of a user.
change-displayname: true
# When this option is enabled, the (tab) player list will be updated with the displayname.
# The value of change-displayname (above) has to be true.
#change-playerlist: true
# When essentialschat.jar isnt used, force essentials to add the prefix and suffix from permission plugins to displayname
# This setting is ignored if essentialschat.jar is used, and defaults to 'true'
# The value of change-displayname (above) has to be true.
# Do not edit this setting unless you know what you are doing!
#add-prefix-suffix: false
# The delay, in seconds, required between /home, /tp, etc.
teleport-cooldown: 0
# The delay, in seconds, before a user actually teleports. If the user moves or gets attacked in this timeframe, the teleport never occurs.
teleport-delay: 0
# The delay, in seconds, a player can't be attacked by other players after they have been teleported by a command
# This will also prevent the player attacking other players
teleport-invulnerability: 4
# The delay, in seconds, required between /heal attempts
heal-cooldown: 60
# What to prevent from /i /give
# e.g item-spawn-blacklist: 46,11,10
item-spawn-blacklist:
# Set this to true if you want permission based item spawn rules
# Note: The blacklist above will be ignored then.
# Permissions:
# - essentials.itemspawn.item-all
# - essentials.itemspawn.item-[itemname]
# - essentials.itemspawn.item-[itemid]
# - essentials.give.item-all
# - essentials.give.item-[itemname]
# - essentials.give.item-[itemid]
# For more information, visit http://wiki.ess3.net/wiki/Command_Reference/ICheat#Item.2FGive
permission-based-item-spawn: false
# Mob limit on the /spawnmob command per execution
spawnmob-limit: 10
# Shall we notify users when using /lightning
warn-on-smite: true
# motd and rules are now configured in the files motd.txt and rules.txt
# When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take priority.
# Commands in this list, will tell Essentials to 'not give up' the command to other plugins.
# In this state, which plugin 'wins' appears to be almost random.
#
# If you have two plugin with the same command and you wish to force Essentials to take over, you need an alias.
# To force essentials to take 'god' alias 'god' to 'egod'.
# See http://wiki.bukkit.org/Bukkit.yml#aliases for more information
overridden-commands:
# - god
# Disabled commands will be completely unavailable on the server.
# Disabling commands here will have no effect on command conflicts.
disabled-commands:
# - nick
# These commands will be shown to players with socialSpy enabled
# You can add commands from other plugins you may want to track or
# remove commands that are used for something you dont want to spy on
socialspy-commands:
- msg
- w
- r
- mail
- m
- t
- whisper
- emsg
- tell
- er
- reply
- ereply
- email
- action
- describe
- eme
- eaction
- edescribe
- etell
- ewhisper
- pm
# If you do not wish to use a permission system, you can define a list of 'player perms' below.
# This list has no effect if you are using a supported permissions system.
# If you are using an unsupported permissions system simply delete this section.
# Whitelist the commands and permissions you wish to give players by default (everything else is op only).
# These are the permissions without the "essentials." part.
player-commands:
- afk
- afk.auto
- back
- back.ondeath
- balance
- balance.others
- balancetop
- build
- chat.color
- chat.format
- chat.shout
- chat.question
- clearinventory
- compass
- depth
- delhome
- getpos
- geoip.show
- help
- helpop
- home
- home.others
- ignore
- info
- itemdb
- kit
- kits.tools
- list
- mail
- mail.send
- me
- motd
- msg
- msg.color
- nick
- near
- pay
- ping
- protect
- r
- rules
- realname
- seen
- sell
- sethome
- setxmpp
- signs.create.protection
- signs.create.trade
- signs.break.protection
- signs.break.trade
- signs.use.balance
- signs.use.buy
- signs.use.disposal
- signs.use.enchant
- signs.use.free
- signs.use.gamemode
- signs.use.heal
- signs.use.info
- signs.use.kit
- signs.use.mail
- signs.use.protection
- signs.use.repair
- signs.use.sell
- signs.use.time
- signs.use.trade
- signs.use.warp
- signs.use.weather
- spawn
- suicide
- time
- tpa
- tpaccept
- tpahere
- tpdeny
- warp
- warp.list
- world
- worth
- xmpp
# Note: All items MUST be followed by a quantity!
# All kit names should be lower case, and will be treated as lower in permissions/costs.
# Syntax: - itemID[:DataValue/Durability] Amount [Enchantment:Level].. [itemmeta:value]...
# For Item meta information visit http://wiki.ess3.net/wiki/Item_Meta
# 'delay' refers to the cooldown between how often you can use each kit, measured in seconds.
# For more information, visit http://wiki.ess3.net/wiki/Kits
kits:
tools:
delay: 10
items:
- 272 1
- 273 1
- 274 1
- 275 1
dtools:
delay: 600
items:
- 278 1 efficiency:1 durability:1 fortune:1 name:&4Gigadrill lore:The_drill_that_&npierces|the_heavens
- 277 1 digspeed:3 name:Dwarf lore:Diggy|Diggy|Hole
- 298 1 color:255,255,255 name:Top_Hat lore:Good_day,_Good_day
- 279:780 1
notch:
delay: 6000
items:
- 397:3 1 player:Notch
color:
delay: 6000
items:
- 387 1 title:&4Book_&9o_&6Colors author:KHobbits lore:Ingame_color_codes book:Colors
firework:
delay: 6000
items:
- 401 1 name:Angry_Creeper color:red fade:green type:creeper power:1
- 401 1 name:StarryNight color:yellow,orange fade:blue type:star effect:trail,twinkle power:1
- 401 2 name:SolarWind color:yellow,orange fade:red shape:large effect:twinkle color:yellow,orange fade:red shape:ball effect:trail color:red,purple fade:pink shape:star effect:trail power:1
# Essentials Sign Control
# See http://wiki.ess3.net/wiki/Sign_Tutorial for instructions on how to use these.
# To enable signs, remove # symbol. To disable all signs, comment/remove each sign.
# Essentials Colored sign support will be enabled when any sign types are enabled.
# Color is not an actual sign, it's for enabling using color codes on signs, when the correct permissions are given.
enabledSigns:
#- color
#- balance
#- buy
#- sell
#- trade
#- free
#- disposal
#- warp
#- kit
#- mail
#- enchant
#- gamemode
#- heal
#- info
#- spawnmob
#- repair
#- time
#- weather
# How many times per second can Essentials signs be interacted with per player.
# Values should be between 1-20, 20 being virtually no lag protection.
# Lower numbers will reduce the possibility of lag, but may annoy players.
sign-use-per-second: 4
# Backup runs a batch/bash command while saving is disabled
backup:
# Interval in minutes
interval: 30
# Unless you add a valid backup command or script here, this feature will be useless.
# Use 'save-all' to simply force regular world saving without backup.
#command: 'rdiff-backup World1 backups/World1'
# Set this true to enable permission per warp.
per-warp-permission: false
# Sort output of /list command by groups
sort-list-by-groups: false
# More output to the console
debug: false
# Set the locale for all messages
# If you don't set this, the default locale of the server will be used.
# For example, to set language to English, set locale to en, to use the file "messages_en.properties"
# Don't forget to remove the # in front of the line
# For more information, visit http://wiki.ess3.net/wiki/Locale
#locale: en
# Turn off god mode when people exit
remove-god-on-disconnect: false
# Auto-AFK
# After this timeout in seconds, the user will be set as afk.
# Set to -1 for no timeout.
auto-afk: 300
# Auto-AFK Kick
# After this timeout in seconds, the user will be kicked from the server.
# Set to -1 for no timeout.
auto-afk-kick: -1
# Set this to true, if you want to freeze the player, if he is afk.
# Other players or monsters can't push him out of afk mode then.
# This will also enable temporary god mode for the afk player.
# The player has to use the command /afk to leave the afk mode.
freeze-afk-players: false
# When the player is afk, should he be able to pickup items?
# Enable this, when you don't want people idling in mob traps.
disable-item-pickup-while-afk: false
# This setting controls if a player is marked as active on interaction.
# When this setting is false, you will need to manually un-AFK using the /afk command.
cancel-afk-on-interact: true
# Should we automatically remove afk status when the player moves?
# Player will be removed from AFK on chat/command regardless of this setting.
# Disable this to reduce server lag.
cancel-afk-on-move: true
# You can disable the death messages of Minecraft here
death-messages: true
# Add worlds to this list, if you want to automatically disable god mode there
no-god-in-worlds:
# - world_nether
# Set to true to enable per-world permissions for teleporting between worlds with essentials commands
# This applies to /world, /back, /tp[a|o][here|all], but not warps.
# Give someone permission to teleport to a world with essentials.worlds.<worldname>
# This does not affect the /home command, there is a separate toggle below for this.
world-teleport-permissions: false
# The number of items given if the quantity parameter is left out in /item or /give.
# If this number is below 1, the maximum stack size size is given. If over-sized stacks
# are not enabled, any number higher than the maximum stack size results in more than one stack.
default-stack-size: -1
# Over-sized stacks are stacks that ignore the normal max stack size.
# They can be obtained using /give and /item, if the player has essentials.oversizedstacks permission.
# How many items should be in an over-sized stack?
oversized-stacksize: 64
# Allow repair of enchanted weapons and armor.
# If you set this to false, you can still allow it for certain players using the permission
# essentials.repair.enchanted
repair-enchanted: true
# Allow 'unsafe' enchantments in kits and item spawning.
# Warning: Mixing and overleveling some enchantments can cause issues with clients, servers and plugins.
unsafe-enchantments: false
#Do you want essentials to keep track of previous location for /back in the teleport listener?
#If you set this to true any plugin that uses teleport will have the previous location registered.
register-back-in-listener: false
#Delay to wait before people can cause attack damage after logging in
login-attack-delay: 5
#Set the max fly speed, values range from 0.1 to 1.0
max-fly-speed: 0.8
#Set the maximum amount of mail that can be sent within a minute.
mails-per-minute: 1000
# Set the maximum time /tempban can be used for in seconds.
# Set to -1 to disable, and essentials.tempban.unlimited can be used to override.
max-tempban-time: -1
############################################################
# +------------------------------------------------------+ #
# | EssentialsHome | #
# +------------------------------------------------------+ #
############################################################
# Allows people to set their bed at daytime
update-bed-at-daytime: true
# Set to true to enable per-world permissions for using homes to teleport between worlds
# This applies to the /home only.
# Give someone permission to teleport to a world with essentials.worlds.<worldname>
world-home-permissions: false
# Allow players to have multiple homes.
# Players need essentials.sethome.multiple before they can have more than 1 home, defaults to 'default' below.
# Define different amounts of multiple homes for different permissions, e.g. essentials.sethome.multiple.vip
# People with essentials.sethome.multiple.unlimited are not limited by these numbers.
# For more information, visit http://wiki.ess3.net/wiki/Multihome
sethome-multiple:
default: 3
# essentials.sethome.multiple.vip
vip: 5
# essentials.sethome.multiple.staff
staff: 10
# Set timeout in seconds for players to accept tpa before request is cancelled.
# Set to 0 for no timeout
tpa-accept-cancellation: 120
############################################################
# +------------------------------------------------------+ #
# | EssentialsEco | #
# +------------------------------------------------------+ #
############################################################
# For more information, visit http://wiki.ess3.net/wiki/Essentials_Economy
# Defines the balance with which new players begin. Defaults to 0.
starting-balance: 0
# worth-# defines the value of an item when it is sold to the server via /sell.
# These are now defined in worth.yml
# Defines the cost to use the given commands PER USE
# Some commands like /repair have sub-costs, check the wiki for more information.
command-costs:
# /example costs $1000 PER USE
#example: 1000
# /kit tools costs $1500 PER USE
#kit-tools: 1500
# Set this to a currency symbol you want to use.
currency-symbol: '$'
# Set the maximum amount of money a player can have
# The amount is always limited to 10 trillion because of the limitations of a java double
max-money: 10000000000000
# Set the minimum amount of money a player can have (must be above the negative of max-money).
# Setting this to 0, will disable overdrafts/loans completely. Users need 'essentials.eco.loan' perm to go below 0.
min-money: -10000
# Enable this to log all interactions with trade/buy/sell signs and sell command
economy-log-enabled: false
############################################################
# +------------------------------------------------------+ #
# | EssentialsHelp | #
# +------------------------------------------------------+ #
############################################################
# Show other plugins commands in help
non-ess-in-help: true
# Hide plugins which do not give a permission
# You can override a true value here for a single plugin by adding a permission to a user/group.
# The individual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help regardless.
# You can use negative permissions to remove access to just a single plugins help if the following is enabled.
hide-permissionless-help: true
############################################################
# +------------------------------------------------------+ #
# | EssentialsChat | #
# +------------------------------------------------------+ #
############################################################
chat:
# If EssentialsChat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
# Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
# Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
# Users with essentials.chat.question can override this by prefixing text with a question mark (?)
# You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
radius: 0
# Chat formatting can be done in two ways, you can either define a standard format for all chat
# Or you can give a group specific chat format, to give some extra variation.
# If set to the default chat format which "should" be compatible with ichat.
# For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting
format: '<{DISPLAYNAME}> {MESSAGE}'
#format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'
group-formats:
# Default: '{WORLDNAME} {DISPLAYNAME}&7:&r {MESSAGE}'
# Admins: '{WORLDNAME} &c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}'
# If you are using group formats make sure to remove the '#' to allow the setting to be read.
############################################################
# +------------------------------------------------------+ #
# | EssentialsProtect | #
# +------------------------------------------------------+ #
############################################################
protect:
# Database settings for sign/rail protection
# mysql or sqlite
# We strongly recommend against using mysql here, unless you have a good reason.
# Sqlite seems to be faster in almost all cases, and in some cases mysql can be much slower.
datatype: 'sqlite'
# If you specified MySQL above, you MUST enter the appropriate details here.
# If you specified SQLite above, these will be IGNORED.
username: 'root'
password: 'root'
mysqlDb: 'jdbc:mysql://localhost:3306/minecraft'
# General physics/behavior modifications
prevent:
lava-flow: false
water-flow: false
water-bucket-flow: false
fire-spread: true
lava-fire-spread: true
flint-fire: false
lightning-fire-spread: true
portal-creation: false
tnt-explosion: false
tnt-playerdamage: false
fireball-explosion: false
fireball-fire: false
fireball-playerdamage: false
witherskull-explosion: false
witherskull-playerdamage: false
wither-spawnexplosion: false
wither-blockreplace: false
creeper-explosion: false
creeper-playerdamage: false
creeper-blockdamage: false
enderdragon-blockdamage: true
enderman-pickup: false
villager-death: false
# Monsters won't follow players
# permission essentials.protect.entitytarget.bypass disables this
entitytarget: false
# Prevent the spawning of creatures
spawn:
creeper: false
skeleton: false
spider: false
giant: false
zombie: false
slime: false
ghast: false
pig_zombie: false
enderman: false
cave_spider: false
silverfish: false
blaze: false
magma_cube: false
ender_dragon: false
pig: false
sheep: false
cow: false
chicken: false
squid: false
wolf: false
mushroom_cow: false
snowman: false
ocelot: false
iron_golem: false
villager: false
wither: false
bat: false
witch: false
# Maximum height the creeper should explode. -1 allows them to explode everywhere.
# Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
creeper:
max-height: -1
# Protect various blocks.
protect:
# Protect all signs
signs: false
# Prevent users from destroying rails
rails: false
# Blocks below rails/signs are also protected if the respective rail/sign is protected.
# This makes it more difficult to circumvent protection, and should be enabled.
# This only has an effect if "rails" or "signs" is also enabled.
block-below: true
# Prevent placing blocks above protected rails, this is to stop a potential griefing
prevent-block-on-rails: false
# Store blocks / signs in memory before writing
memstore: false
# Disable various default physics and behaviors
disable:
# Should fall damage be disabled?
fall: false
# Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
# They will be unable to attack users without that same permission node.
pvp: false
# Should drowning damage be disabled?
# (Split into two behaviors; generally, you want both set to the same value)
drown: false
suffocate: false
# Should damage via lava be disabled? Items that fall into lava will still burn to a crisp. ;)
lavadmg: false
# Should arrow damage be disabled
projectiles: false
# This will disable damage from touching cacti.
contactdmg: false
# Burn, baby, burn! Should fire damage be disabled?
firedmg: false
# Should the damage after hit by a lightning be disabled?
lightning: false
# Should Wither damage be disabled?
wither: false
# Disable weather options
weather:
storm: false
thunder: false
lightning: false
############################################################
# +------------------------------------------------------+ #
# | EssentialsAntiBuild | #
# +------------------------------------------------------+ #
############################################################
# Disable various default physics and behaviors
# For more information, visit http://wiki.ess3.net/wiki/AntiBuild
# Should people with build: false in permissions be allowed to build
# Set true to disable building for those people
# Setting to false means EssentialsAntiBuild will never prevent you from building
build: true
# Should people with build: false in permissions be allowed to use items
# Set true to disable using for those people
# Setting to false means EssentialsAntiBuild will never prevent you from using
use: true
# Should we tell people they are not allowed to build
warn-on-build-disallow: true
# For which block types would you like to be alerted?
# You can find a list of IDs in plugins/Essentials/items.csv after loading Essentials for the first time.
# 10 = lava :: 11 = still lava :: 46 = TNT :: 327 = lava bucket
alert:
on-placement: 10,11,46,327
on-use: 327
on-break:
blacklist:
# Which blocks should people be prevented from placing
placement: 10,11,46,327
# Which items should people be prevented from using
usage: 327
# Which blocks should people be prevented from breaking
break:
# Which blocks should not be pushed by pistons
piston:
############################################################
# +------------------------------------------------------+ #
# | Essentials Spawn / New Players | #
# +------------------------------------------------------+ #
############################################################
newbies:
# Should we announce to the server when someone logs in for the first time?
# If so, use this format, replacing {DISPLAYNAME} with the player name.
# If not, set to ''
#announce-format: ''
announce-format: '&dWelcome {DISPLAYNAME}&d to the server!'
# When we spawn for the first time, which spawnpoint do we use?
# Set to "none" if you want to use the spawn point of the world.
spawnpoint: newbies
# Do we want to give users anything on first join? Set to '' to disable
# This kit will be given regardless of cost, and permissions.
#kit: ''
kit: tools
# Set this to lowest, if you want Multiverse to handle the respawning
# Set this to high, if you want EssentialsSpawn to handle the respawning
# Set this to highest, if you want to force EssentialsSpawn to handle the respawning
respawn-listener-priority: high
# When users die, should they respawn at their first home or bed, instead of the spawnpoint?
respawn-at-home: false
# End of File <-- No seriously, you're done with configuration.

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&6Welcome, {PLAYER}&6!
&6Type &c/help&6 for a list of commands.
&6Currently online:&r {PLAYERLIST}

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@@ -0,0 +1,8 @@
spawns:
default:
world: world
x: -662.6748781690452
y: 65.0
z: -104.55741397408157
yaw: -269.8505
pitch: -0.30003697

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@@ -0,0 +1,11 @@
updateSpawnsToNewSpawnsConfig: true
updateJailsToNewJailsConfig: true
warnMetrics: true
moveWorthValuesToWorthYml: true
movemotdToFile: true
moverulesToFile: true
sanitizeAllUserFilenames: true
updateUsersToNewDefaultHome: true
updateUsersPowerToolsFormat: true
updateUsersHomesFormat: true
deleteOldItemsCsv: true

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@@ -0,0 +1,28 @@
timestamps:
login: 1569782446692
logout: 1569782763920
lastteleport: 1569782760310
ipAddress: 10.0.0.201
logoutlocation:
world: world
x: -662.5
y: 65.0
z: -104.5
yaw: -265.5005
pitch: 6.899963
afk: false
lastlocation:
world: world
x: 0.35806838516365574
y: 110.0
z: -0.8794313066438502
yaw: -3.5999835
pitch: 50.24999
homes:
home:
world: world
x: 0.062461299016312144
y: 111.0
z: -0.019200432335597845
yaw: 7.8000164
pitch: 90.0

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@@ -0,0 +1,7 @@
world: quarry
x: -49.06109502813471
y: 76.0
z: 254.68395970765465
yaw: -266.54984
pitch: 19.350021
name: quarry

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@@ -0,0 +1,7 @@
world: world
x: -707.5139907489001
y: 63.0
z: -62.36009831582589
yaw: -0.15020752
pitch: -3.449991
name: warps

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@@ -0,0 +1,167 @@
worth:
stonebutton: 6.0
wood: 0.50
arrow: 3.50
diamondpickaxe: 650.0
rawfish: 5.0
minecart: 23.0
leatherchestplate: 85.0
storageminecart: 30.0
leaves: 1.0
feather: 3.0
goldchestplate: 6.5
mushroomsoup: 4.5
bread: 30.0
stationarywater: 1.0
workbench: 2.5
stonehoe: 2.5
brownmushroom: 2.0
wool: 20.0
mossycobblestone: 90.0
diamondhoe: 400.0
woodsword: 1.0
torch: 4.0
grass: 1.0
poweredminecart: 32.0
snowball: 1.0
goldenapple: 100.0
leatherleggings: 75.0
log: 2.0
diamondaxe: 650.0
slimeball: 50.0
fence: 1.0
stonespade: 1.5
claybrick: 5.0
noteblock: 36.0
ironaxe: 22.0
coalore: 15.0
clayball: 3.0
fishingrod: 10.0
ironhoe: 22.0
goldrecord: 100.0
ironpickaxe: 22.0
irondoor: 22.0
bucket: 22.0
redrose: 2.0
grilledpork: 7.0
gravel: 1.0
wooddoor: 3.0
chainmailhelmet: 40.0
ironchestplate: 22.0
diamondblock: 2000.0
diamondhelmet: 1000.0
goldhelmet: 6.0
redstonetorchon: 32.0
ironspade: 22.0
furnace: 8.5
ironsword: 22.0
dispenser: 58.0
woodaxe: 2.0
seeds: 2.0
painting: 25.0
woodplate: 1.0
redstoneore: 30.0
diamondspade: 210.0
waterbucket: 40.0
water: 1.0
bedrock: 100.0
irondoorblock: 15.0
goldhoe: 6.0
sand: 1.0
goldsword: 6.0
stoneaxe: 3.0
bookshelf: 140.0
ironblock: 190.0
jackolantern: 56.0
boat: 3.0
diamondchestplate: 1750.0
redstonewire: 30.0
redmushroom: 2.0
string: 5.0
stoneplate: 6.0
wallsign: 1.0
cactus: 10.0
sulphur: 20.0
rails: 22.0
ironore: 18.0
leatherhelmet: 52.0
stone: 3.00
egg: 1.0
diamondore: 200.0
woodhoe: 2.0
goldleggings: 6.0
chainmailleggings: 50.0
yellowflower: 2.0
ironhelmet: 22.0
obsidian: 130.0
dirt: 1.0
leather: 10.0
leatherboots: 42.0
lever: 1.0
cobblestone: 1.0
cake: 180.0
woodstairs: 1.0
ironingot: 22.0
goldore: 45.0
pumpkin: 50.0
bed: 68.0
watch: 6.0
ironleggings: 22.0
sign: 1.5
doublestep: 1.0
woodpickaxe: 2.0
stonepickaxe: 4.0
chainmailboots: 30.0
diamondleggings: 1500.0
cookedfish: 7.0
saddle: 100.0
cobblestonestairs: 1.5
tnt: 100.0
glowingredstoneore: 30.0
apple: 10.0
woodspade: 1.0
goldingot: 105.0
diode: 110.0
soil: 1.0
clay: 12.0
goldblock: 450.0
stick: 0.25
paper: 10.0
brick: 21.0
stationarylava: 1.0
chest: 4.0
sandstone: 3.0
goldpickaxe: 6.0
compass: 22.0
sugarcane: 10.0
diamondsword: 420.0
goldboots: 6.0
sponge: 80.0
stonesword: 2.5
coal: 15.0
goldaxe: 6.0
bone: 2.0
diamond: 200.0
glass: 3.00
goldspade: 6.0
lapisblock: 950.0
lavabucket: 40.0
wheat: 9.0
ladder: 0.5
sugarcaneblock: 15.0
bowl: 0.50
chainmailchestplate: 40.0
sapling: 2.0
diamondboots: 850.0
lapisore: 100.0
lava: 25.0
milkbucket: 40.0
redstone: 32.0
greenrecord: 100.0
inksack: 10.0
glowstonedust: 10.0
book: 45.0
bow: 15.0
ironboots: 22.0
step: 1.5
sugar: 10.0

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@@ -0,0 +1,23 @@
colors:
BLACK: '0'
DARK_BLUE: '1'
DARK_GREEN: '2'
DARK_AQUA: '3'
DARK_RED: '4'
DARK_PURPLE: '5'
GOLD: '6'
GRAY: '7'
DARK_GRAY: '8'
BLUE: '9'
GREEN: a
AQUA: b
RED: c
LIGHT_PURPLE: d
YELLOW: e
WHITE: f
MAGIC: k
BOLD: l
STRIKETHROUGH: m
UNDERLINE: n
ITALIC: o
RESET: r

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@@ -0,0 +1,271 @@
# config properties
#
properties:
# whether to broadcast out the buy message or not
# look for 'lottery.mess.buy' in 'lang.properties' to edit the message
buy-enable: true
# delay between lottery savings, x minutes: can also use '/lottery save' to force save lotteries
save-delay: 15
# enable lottery savings
save-enable: true
# delay between update checks, x minutes: can also use '/lottery update' to check on updates
update-delay: 60
# enable the update checks
update-enable: false
# the delay that takes place between a lottery drawing and when it announces the winner, x seconds
draw-delay: 3
# the delay that people have to wait after buying a ticket from a lottery
# NOTE: this is the delay between a lottery NOT all lotteries
buy-delay: 30
# delay between reminder messages, look for 'lottery.mess.reminder' in 'lang.properties' to edit the message
reminder-message-delay: 10
# enable the reminder message
reminder-message-enable: true
# whether item rewards should drop on the ground near players or
# should it go in their inventory, applies to economies
should-drop: true
# whether rewards should be allowed drop if there is no room for them
# if false and there is no room for them it will create a lottery claim for the player
drop-reward: false
# whether to log lottery savings or not
should-log: false
# whether players should be allowed to buy tickets during the lottery drawing
buy-during-draw: false
# the line separator used in the 'lang.properties'
line-separator: '<newline>'
# the format used for money, must contain '<money>' in format
money-format: '$<money>'
# sign tag used for lottery signs, can have color codes
sign-tag: '&a[Lottery+]'
# prefix used in chat, can have color codes
chat-prefix: '&e[LotteryPlus] - '
# the lottery that will be used when a user doesn't specify one in the buy command
main-lottery: 'MAIN'
# the lotteries that the user will be notified about when a player joins the server
# ex: 'MAIN1 MAIN2 MAIN3', ect...
# look for 'lottery.mess.main' in the 'lang.properties' to edit the message
main-lotteries: ''
# the default filter used in '/lottery list <page>'
default-filter: ''
# various sign formats used in different states of a lottery
#
# <name> - name of the lottery
# <ticketcost> - cost of a ticket for the lottery
# <reward> - reward of the lottery
# <time> - time until drawing
# <winner> - most recent winner of the lottery
# <ticket_tax> - ticket tax of the lottery
# <pot_tax> - pot tax of the lottery
sign-formats:
# this format is used when the lottery is running and is doing a time update
Update:
line-2: '<name>'
line-3: '<time>'
line-4: '<reward>'
# this format is used when the lottery is drawing
Drawing:
line-2: '<name>'
line-3: 'Drawing...'
line-4: '<reward> '
# this format is used when "repeat" has been set to false and a winner has been drawn
Over:
line-2: '<name>'
line-3: 'Over'
line-4: '<winner>'
# lottery defaults, these can be defined in any lottery,
# though you can alter these settings to where they affect
# each lottery globally
defaults:
# time between drawings, x hours
time: 48
# max tickets a player can buy, set to negative for 0 limit
max-tickets: -1
# min players needed in order to draw the lottery
min-players: 2
# max players that is allows in the lottery, set to negative for 0 limit
max-players: 10
# time taken from the lottery when a player buys a ticket, x seconds
cooldown: 0
# time added to the lottery timer when a player buys a ticket, x seconds
warmup: 0
# seed used for the random generator
seed: 'LotteryPlus'
# this account will receive all taxes from 'pot-tax' and "ticket-tax"
tax-account: ''
# whether to use timers on lotteries or not
use-timer: true
# whether to keep the tickets if the lottery failed to draw a winner
keep-tickets: true
# the worlds to which this lottery will belong to, leave blank for global
# NOTE: This is not for use as a default, must specify under lottery
worlds: ''
# the towns in Towny to which this lottery will belong to, leave blank for global
# NOTE: This is not for use as a default, must specify under lottery
towny: ''
# the aliases for a lottery, can work with 'main-lottery'
# NOTE: This is not for use as a default, must specify under lottery
aliases: ''
# number of tickets to reward for voting
votifier-reward: 0
# whether players should allowed to buy tickets
buy-tickets: true
# whether a player can win a lottery twice in a row
win-again: true
# item rewards that are added to the lottery
# defined examples: '35:3*64' - stack of light blue wool
# format -> 'materialID:meta_data*amount'
# more examples: '351:0 351*1 351:2*1'
#
# for enchantments, create your item like described above,
# add '^', the enchantment, add ':', then the level, like so:
# '278^DURABILITY:3' -> this creates a diamond pickaxe with a DURABILITY with a level of 3
#
item-rewards: ''
# whether this lottery should repeat after the next drawing
repeat: true
# whether the pot should be cleared if a winner is not drawn
clear-pot: false
# whether the rewards should be cleared if a winner is not drawn
clear-rewards: false
# how many tickets are available for a lottery, set to 0 for infinite tickets
ticket-limit: 0
# the starting pot
pot: 1000.00
# whether to use a pot or not
use-pot: true
# cost of lottery tickets
ticket-cost: 10.00
# whether to use vault
use-vault: true
# id for material used when 'use-vault' is false
material-id: 266
# alias for the currency when 'use-vault' is false
material-name: Gold Ingot
# ticket tax used
# ex:
# ticket-tax: 10.00
# ticket-cost: 50.00
#
# 10 tickets -> player pays 500.00, but 450.00 of it goes to the pot
#
ticket-tax: 0.0
# ticket tax used
# ex:
# pot-tax: 10.00
# pot: 1000.00
#
# only 900.00 is awarded to the player
#
pot-tax: 0.0
# used to alert players about the current time of the lottery
# how to:
#
# '24h 12h 6h 3h 1h'
# this will alert the players at 24, 12, 6, 3, and 1 hours
#
# <amount><symbol>
# symbols:
# w: weeks
# d: days
# h: hours
# m: minutes
# s: seconds
#
#look for 'lottery.mess.warning' to 'lang.properties' to edit the message
warning-times: ''
# amount added to ticket-cost after failed drawing
reset-add-ticket-cost: 0.00
# amount added to pot after failed drawing
reset-add-pot: 0.00
# amount added to ticket-tax after failed drawing
reset-add-ticket-tax: 0.00
# amount added to pot-tax after failed drawing
reset-add-pot-tax: 0.00
# amount added to max-tickets after failed drawing
reset-add-max-tickets: 0
# amount added to min-players after failed drawing
reset-add-min-players: 0
# amount added to max-players after failed drawing
reset-add-max-players: 0
# amount added to cooldown after failed drawing
reset-add-cooldown: 0
# amount added to warmup after failed drawing
reset-add-warmup: 0
# amount added to time after failed drawing
reset-add-time: 0
# items add after failed drawing
# defined examples: '35:3*64' - stack of light blue wool
# format -> 'materialID:meta_data*amount'
# more examples: '351:0 351*1 351:2*1'
#
# for enchantments, create your item like described above,
# add '^', the enchantment, add ':', then the level, like so:
# '278^DURABILITY:3' -> this creates a diamond pickaxe with a DURABILITY with a level of 3
#
reset-add-item-rewards: ''

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@@ -0,0 +1,25 @@
enchantments:
DURABILITY: 1-3
PROTECTION_ENVIRONMENTAL: 1-4
LOOT_BONUS_BLOCKS: 1-3
PROTECTION_FIRE: 1-4
DIG_SPEED: 1-5
PROTECTION_FALL: 1-4
SILK_TOUCH: 1-1
PROTECTION_EXPLOSIONS: 1-4
PROTECTION_PROJECTILE: 1-4
OXYGEN: 1-3
WATER_WORKER: 1-1
THORNS: 1-3
UNKNOWN_ENCHANT_79: 1-5
ARROW_INFINITE: 1-1
DAMAGE_UNDEAD: 1-5
ARROW_FIRE: 1-1
DAMAGE_ALL: 1-5
ARROW_KNOCKBACK: 1-2
KNOCKBACK: 1-2
ARROW_DAMAGE: 1-5
DAMAGE_ARTHROPODS: 1-5
LOOT_BONUS_MOBS: 1-3
UNKNOWN_ENCHANT_80: 1-4
FIRE_ASPECT: 1-2

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# Use this properties file to edit the messages.
# You can also use color codes and declare new lines by
# using the "line-separator" defined in the config
logger.enabled=enabled.
logger.disabled=disabled.
logger.vault.notfound=Permission system not found from Vault or Vault is not installed.<newline>Defaulting to Bukkit's permission system.
logger.config.defaults=Config file not found. Writing defaults.
logger.lottery.num=<number> lotterie(s) have been loaded.
logger.lottery.save.force=lotteries saved.
logger.lottery.saving.force=Force saving lotteries...
logger.exception.sleep=exception caught in sleep()
logger.exception.itemstack=Failed to load item stack from '<line>'
logger.exception.file.load=Failed to load: <file>
logger.exception.file.save=Failed to save: <file>
plugin.error.guiopened=&cGui Creator is already opened.
plugin.headliner=&6---------------------------------------------------
plugin.update-available=&cNew version available: Current version: <current_version>, Latest version: <new_version>.
plugin.command.headliner=&e--------[ &6Commands (<page>/<max>)&e]--------
plugin.command.exception=&6Exception caught while executing this command.
plugin.command.error.notfound=&cDid not recognize '<command>' as a command.
plugin.command.error.access=&cYou do not have access to this command.
plugin.command.list-winners.headliner=&e--------[&6Recent Winners&e]--------
plugin.command.list-winners.token=&e<number>. <winner>
plugin.command.main=&e- /<command> <page> &a- &6scroll through commands in pages
plugin.command.atp=&e- /<command> [addtopot/atp] <lottery name> <money> &a- &6add money to a lotteries pot.
plugin.command.atp.mess=&e<money> &ehas been added to &6<lottery>'s &epot.
plugin.command.buy=&e- /<command> buy <lottery name> <x tickets> &a- &6buy tickets for a lottery.
plugin.command.buy.main=&e- /<command> buy <x tickets> &a- &6buy tickets for the main lottery.
plugin.command.claim=&e- /<command> claim &a- &6claim rewards from lotteries you have won.
plugin.command.config=&e- /<command> config reload &a- &6reload config and lang.properties.
plugin.command.config.version=Version <version> reloaded.
plugin.command.create=&e- /<command> create <lottery names> &a- &6create a lottery section in the 'lotteries.yml'.
plugin.command.draw=&e- /<command> draw <lottery name> &a- &6force draw a lottery.
plugin.command.gui=&e- /<command> guic &a- &6open the gui.
plugin.command.gui-creator=&e- /<command> guic <lottery name> &a- &6open a new creator in the gui.
plugin.command.info=&e- /<command> info <lottery name> &a- &6get info about a lottery.
plugin.command.info.headliner=&e--------[&6Lottery Info: <lottery>&e]--------
plugin.command.list=&e- /<command> list <page> &a- &6list lotteries.
plugin.command.list.filter=&e- /<command> list <config|name|pot|time> <page> &a- &6list lotteries using a filter.
plugin.command.load1=&e- /<command> load <lottery names> &a- &6load a lottery from the 'lotteries.yml'.
plugin.command.load2=&e- /<command> load &a- &6load all unloaded lotteries from the 'lotteries.yml'.
plugin.command.reloadall=&e- /<command> reloadall &a- &6reload all lotteries.
plugin.command.reload=&e- /<command> reload <lottery names> &a- &6reload a lottery.
plugin.command.reward=&e- /<command> reward <player> <lottery name> <x tickets> &a- &6reward a player tickets.
plugin.command.reward.error.yourself=&cYou cannot reward yourself.
plugin.command.reward.error.toomany=&cCannot reward this many tickets.
plugin.command.reward.mess=&6<player> &ehas been rewarded &6<tickets> ticket(s) &efor &6<lottery>.
plugin.command.reward.player.mess=You have been rewarded &6<tickets> ticket(s) &efor &6<lottery>.
plugin.command.save=&e- /<command> save &a- &6force save lotteries.
plugin.command.save.mess=&eLotteries have been saved.
plugin.command.unload=&e- /<command> unload <lottery name> <delete> &a- &6unload a lottery.
plugin.command.update=&e- /<command> update &a- &6check for updates.
plugin.command.version=&e- /<command> version &a- &6get plugin version.
plugin.command.version.mess=Current version you are running is v<version>.
plugin.command.winners=&e- /<command> winners &a- &6view recent winners of lotteries.
plugin.gui.title=Lottery+ GUI
plugin.gui.options=Options
plugin.gui.button.remove=Remove
plugin.gui.button.add=Add
plugin.gui.button.create=Create
plugin.gui.border.options=Options
plugin.gui.border.properties=Properties
plugin.gui.textfield.value=Type your values here.
plugin.gui.dialog.lottery-section-created=A section was created for <lottery>.
plugin.gui.dialog.lottery-name=Type the name of the lottery properties you want to open or create.
plugin.gui.dialog.lottery-rename=Type the name of the new lottery to rename it.
plugin.gui.dialog.confirm.reset=Are you sure you want reset the current settings? There is no going back.
plugin.gui.dialog.confirm.remove=Are you sure you want remove the current settings? There is no going back.
plugin.gui.dialog.error.type=Value is of wrong type.
plugin.gui.dialog.error.types=One of these values is of a wrong type.
plugin.gui.menu.help=Help
plugin.gui.menu.options=Options
plugin.gui.menu.exit=Exit
plugin.gui.menu.remove=Remove
plugin.gui.menu.open=Open/Create
plugin.gui.menu.reset=Reset
plugin.gui.menu.rename=Rename
plugin.gui.menu.tutorial=Tutorial
plugin.gui.menu.ticket=Ticket
plugin.gui.menu.website=Plugin Website
plugin.gui.menu.skins=Skins
plugin.error.no-update=&cNo updates available.
plugin.error.permission=&cYou do not have permission.
plugin.exception.config.load=&eException caught while loading config: '<file>'
plugin.exception.config.save=&eException caught while saving config: '<file>'
plugin.exception.vault.economy=Economy system not found from Vault.
config.description.aliases=The aliases that can be used in place of the lottery name.
config.description.buy-tickets=This controls whether players should be allowed to buy tickets.
config.description.clear-pot=Whether to clear the pot after a failed drawing.
config.description.clear-rewards=Whether to clear the rewards after a failed drawing.
config.description.cooldown=How much time is subtracted after a player buys tickets, x seconds.
config.description.item-rewards=The item rewards to add to this lottery. Look at config to see how to define them.
config.description.keep-tickets=Whether to keep the tickets after a failed drawing.
config.description.material-id=The ID of the material for the economy if 'use-vault' is false. For data values, add a colen then that data value. Ex: '351:2'
config.description.material-name=The name of the material for the economy if 'use-vault' is false.
config.description.max-tickets=The maximum # of tickets a player can buy, set to 0 for no limit.
config.description.max-players=The maximum # of players that can be in a lottery, set to 0 for no limit.
config.description.min-players=The minimum # of players that must be in a lottery.
config.description.pot=The starting pot of the lottery.
config.description.pot-tax=The percentage of the pot winnings that is taxed.
config.description.repeat=This controls whether the lottery should continue after a winning is drawn.
config.description.reset-add-cooldown=The cooldown that is added after a lottery is reset as a result of not enough players.
config.description.reset-add-item-rewards=The item rewards that are added after a lottery is reset as a result of not enough players.
config.description.reset-add-max-players=The amount that is increased to 'max-players' after a lottery is reset as a result of not enough players.
config.description.reset-add-max-tickets=The amount that is increased to 'max-tickets' after a lottery is reset as a result of not enough players.
config.description.reset-add-min-players=The amount that is increased to 'min-players' after a lottery is reset as a result of not enough players.
config.description.reset-add-pot=The amount that is increased to 'pot' after a lottery is reset as a result of not enough players.
config.description.reset-add-pot-tax=The amount that is increased to 'pot-tax' after a lottery is reset as a result of not enough players.
config.description.reset-add-ticket-cost=The amount that is increased to 'ticket-cost' after a lottery is reset as a result of not enough players.
config.description.reset-add-ticket-tax=The amount that is increased to 'ticket-tax' after a lottery is reset as a result of not enough players.
config.description.reset-add-time=The amount that is increased to 'time' after a lottery is reset as a result of not enough players.
config.description.reset-add-warmup=The amount that is increased to 'warmup' after a lottery is reset as a result of not enough players.
config.description.seed=The seed used for the random generator.
config.description.tax-account=The account that receives the funds taxed from 'ticket-tax'.
config.description.ticket-cost=The ticket cost for the lottery.
config.description.ticket-limit=The amount of tickets that is created, set to 0 for no limit.
config.description.ticket-tax=The percentage of the 'ticket-cost' that is taxed.
config.description.time=The time between drawings of the lottery, x hours. Can have decimal (2.5 = 2 hours, 30 minutes).
config.description.towny=The towns from Towny that can buy from this lottery.
config.description.use-pot=Whether the lottery should have a pot.
config.description.use-timer=Whether the lottery should have a timer.
config.description.use-vault=Whether the lottery should use vault as an economy. See 'material-id' and 'material-name'.
config.description.votifier-reward=The amount of tickets that is rewarded to a player that votes for your server.
config.description.warmup=The amount of time that is added to the lottery timer, x seconds.
config.description.warning-times=The times at which players are warned about this lottery. See config to see how to define.
config.description.win-again=Whether a player can win the lottery twice in a row.
config.description.worlds=The worlds that can buy from this lottery.
lottery.claim.notify=&eYou have recently won some lotteries! Type '/lottery claim' to claim your rewards!
lottery.section.created=&eSection created for &6<lottery>, &eyou can then load this lottery using '/lottery load <lottery name>' when you are done setting the values.
lottery.section.loaded=&6<lottery> &ehas been loaded.
lottery.unloaded=&6<lottery> &ehas been unloaded.
lottery.unloaded-removed=&6<lottery> &ehas been unloaded and removed.
lottery.reload=&6<lottery> &ehas been reloaded.
lottery.info.time=&e- Time Left: <time>
lottery.info.drawing=&e- Drawing: <is_drawing>
lottery.info.pot=&e- Pot: <pot>
lottery.info.reward=&e- Reward: <reward>
lottery.info.ticket-cost=&e- Ticket Cost: <ticket_cost>
lottery.info.ticket-tax=&e- Ticket Tax: <ticket_tax>
lottery.info.pot-tax=&e- Pot Tax: <pot_tax>
lottery.info.players=&e- Players Entered: <players>
lottery.info.tickets.left=&e- Tickets Left: <number>
lottery.info.tickets.bought=&e- Tickets Bought: <number>
lottery.info.aliases=&e- Aliases: <aliases>
lottery.list.headliner=&e--------[&6Lotteries, Page (<page>/<max>)&e]--------
lottery.list.token=&e<number>. <lottery>: <aliases>
lottery.trans-completed=&aTransaction completed.
lottery.reward.leftover=&eYou have some rewards left over. You can use '/lottery claim' to claim them later.
lottery.reward.item=&eYou have been rewarded &6<amount> <item>(s) &efrom &6<lottery>.
lottery.reward.items=<number> item(s)
lottery.reward.item.info=<amount> <item>(s)
lottery.reward.pot=&eYou have been rewarded &6<pot> &efrom &6<lottery>.
lottery.reward.pot.info=<pot>
lottery.vote.reward.mess=&e<player> has been rewarded <number> tickets for <lottery> for voting!
lottery.timer.infinite=infinite
lottery.tickets.howmany=&eHow many tickets would you like to buy?
lottery.tickets.mess=&eYou have bought &6<tickets> ticket(s) &efor &6<lottery>.
lottery.tickets.format=<tickets> ticket(s)
lottery.time.weeks=week(s)
lottery.time.days=day(s)
lottery.time.hours=hour(s)
lottery.time.minutes=minute(s)
lottery.time.seconds=second(s)
lottery.pot.mess=&6<money> &ehas been added to &6<lottery>'s &epot.
lottery.sign.created=&eSign created for &6<lottery>.
lottery.sign.removed=&eSign removed from &6<lottery>.
# <name> - name of the lottery
# <ticketcost> - cost of a ticket for the lottery
# <reward> - reward of the lottery
# <time> - time until drawing
# <winner> - most recent winner of the lottery
# <ticket_tax> - ticket tax of the lottery
# <pot_tax> - pot tax of the lottery
lottery.mess.sign=&eName: <name><newline>&eTicket Cost: <ticketcost>
# <name> - name of the lottery
# <ticketcost> - cost of a ticket for the lottery
# <reward> - reward of the lottery
# <time> - time until drawing
# <winner> - most recent winner of the lottery
# <ticket_tax> - ticket tax of the lottery
# <pot_tax> - pot tax of the lottery
lottery.mess.main=&e[Lottery+] - <name>: Time Left: <time>, Reward: <reward>
# see config.yml -> defaults -> warning-times: for warning time
lottery.mess.warning=&e[Lottery+] - There are <time> left until the drawing occurs for <name>.
lottery.mess.reminder=&e[Lottery+] - Don't forget to check your servers lotteries. Type '/lottery list' to list lotteries.
lottery.mess.buy=&e<player> has bought <tickets> tickets for <lottery>
lottery.drawing.mess=&6<lottery> &eis drawing, and the winner is...
lottery.drawing.force.mess=&6<player> &eis force drawing &6<lottery>, &eand the winner is...
lottery.drawing.winner.mess=&6<winner>! Congratulations!
lottery.economy.item=<amount> <material>(s)
lottery.economy.item.dropped=&e<money> has been dropped on the ground.
lottery.error.claim.none=&cYou do not have any rewards to claim!
lottery.error.exists=&c<lottery> already exists!
lottery.error.notfound=&c<lottery> does not exist!
lottery.error.drawing=&c<lottery> is currently drawing!
lottery.error.invalid-number=&cInvalid number.
lottery.error.trans-cancelled=&cTransaction cancelled.
lottery.error.neg-tickets=&cYou must buy a postive number of tickets.
lottery.error.removed-unknown=&c<lottery> has been removed for unknown reasons.
lottery.error.nopot=&c<lottery> does not have a pot!
lottery.error.noaccount=&cYou do not have an account with the server's economy!
lottery.error.notenough=&cYou do not have enough <money>.
lottery.error.tickets.anymore=&cYou cannot buy anymore tickets.
lottery.error.tickets.toomuch=&cYou cannot buy this many tickets.
lottery.error.tickets.negative=&cYou must buy a positive number of tickets.
lottery.error.tickets.notenough=&cYou do not have enough money to buy this amount of tickets.
lottery.error.tickets.soldout=&cAll tickets are sold out for <lottery>.
lottery.error.tickets.disabled=&cBuying tickets is disabled for <lottery>.
lottery.error.player.nomore=&cCannot fit anymore people in this lottery.
lottery.error.cooldown=&cYou must wait <time> seconds before purchasing another ticket.
lottery.error.drawing.notenough=&eNo one! There were not enough players entered. Restarting lottery.
lottery.error.drawing.nowinner=&eNo one won the lottery. Better luck next time!
lottery.error.sign.specify=&cYou must specify a lottery.
lottery.error.sign.break=&cYou cannot break this sign.
lottery.error.sign.load=&c<loc> is no longer a sign.
lottery.error.block.break=&cYou cannot break this block.
lottery.error.loc.load=&c<line> is a corrupt location.
lottery.error.section.exists=&cSection already exists for <lottery>.
lottery.error.section.notfound=&cSection does not exist for <lottery>.
lottery.error.negative.ticket-cost=Ticket Cost cannot be negative: <ticket_cost>
lottery.error.negative.time=Time cannot be negative: <time>
lottery.error.negative.pot=Pot Cost cannot be negative: <pot>
lottery.error.nowinner=no winner yet
lottery.error.already-won=&cYou have already won this <lottery>. You cannot enter again until <lottery> has been drawn.
lottery.error.already-won.reward=&c<player> has already won this <lottery>. He cannot enter again until <lottery> has been drawn.
lottery.error.world.access=&cThis lottery does not belong to the world you are in.
lottery.error.towny.access=&cThis lottery does not belong to your residential town.
lottery.exception.reward=&eAn error occurred while trying to reward you.
lottery.exception.lottery.load=&eException caught while trying to load <lottery>. <newline>&eYou can try to load this later using '/lottery load <lottery name>'
lottery.exception.lottery.reload=&eException caught while trying to reload &6<lottery>.<newline>&eYou can try to load this later using '/lottery load <lottery name>'
lottery.exception.drawing=&eAn error occurred while drawing <lottery>.
lottery.exception.options.load=Failed to load options for <lottery>.
lottery.exception.economy.load=Failed to load economy for <lottery>.

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#
# MAIN:
# pot: 10000.00 - starting pot
# time: 3 - time between drawings (x hours)
# ticket-cost: 100.00 - cost of a ticket
# repeat: true - whether lottery should repeat
# max-tickets: 10 - max tickets a player can buy
# min-players: 2 - min players for lottery to draw
# max-players: 10 - max players that can be in the lottery
saves: {}

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# ------------------------------------------------------------------------- #
# This is the MV2 Config. If you mess it up, copy the values out #
# delete it, and it will be regenerated. Then use the ingame interface #
# to add your values back via the "/mv conf" command. #
# When in-game, simply type: "/mv conf ?" for help. #
# A config with explanations can be found here: #
# https://github.com/Multiverse/Multiverse-Core/wiki/config.yml #
# #
# #
# IMPORTANT !! IMPORTANT !! IMPORTANT !! IMPORTANT !! IMPORTANT !!IMPORTANT #
# #
# Do NOT delete this line from your config!!!! #
# ==: com.onarandombox.MultiverseCore.MultiverseCoreConfiguration #
# #
# IMPORTANT !! IMPORTANT !! IMPORTANT !! IMPORTANT !! IMPORTANT !!IMPORTANT #
# ------------------------------------------------------------------------- #
multiverse-configuration:
==: com.onarandombox.MultiverseCore.MultiverseCoreConfiguration
enforceaccess: 'false'
prefixchat: 'true'
prefixchatformat: '[%world%]%chat%'
useasyncchat: 'true'
teleportintercept: 'true'
firstspawnoverride: 'true'
displaypermerrors: 'true'
globaldebug: '0'
silentstart: 'false'
messagecooldown: '5000'
version: '2.9'
firstspawnworld: world
teleportcooldown: '1000'
defaultportalsearch: 'false'
portalsearchradius: '128'

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scripts: {}

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worlds:
quarry:
==: MVWorld
hidden: 'false'
alias: quarry
color: WHITE
style: NORMAL
pvp: 'true'
scale: '1.0'
respawnWorld: ''
allowWeather: 'true'
difficulty: EASY
spawning:
==: MVSpawnSettings
animals:
==: MVSpawnSubSettings
spawn: 'true'
spawnrate: '-1'
exceptions: []
monsters:
==: MVSpawnSubSettings
spawn: 'true'
spawnrate: '-1'
exceptions: []
entryfee:
==: MVEntryFee
amount: '0.0'
currency: '-1'
hunger: 'true'
autoHeal: 'true'
adjustSpawn: 'true'
portalForm: ALL
gameMode: SURVIVAL
keepSpawnInMemory: 'true'
spawnLocation:
==: MVSpawnLocation
yaw: 0.0
pitch: 0.0
z: 237.5
y: 70.0
x: -40.5
autoLoad: 'true'
bedRespawn: 'true'
worldBlacklist: []
environment: NORMAL
seed: '-3194526981761315825'
generator: 'null'
playerLimit: '-1'
allowFlight: 'true'
DIM1:
==: MVWorld
hidden: 'false'
alias: DIM1
color: WHITE
style: NORMAL
pvp: 'true'
scale: '16.0'
respawnWorld: ''
allowWeather: 'true'
difficulty: EASY
spawning:
==: MVSpawnSettings
animals:
==: MVSpawnSubSettings
spawn: 'true'
spawnrate: '-1'
exceptions: []
monsters:
==: MVSpawnSubSettings
spawn: 'true'
spawnrate: '-1'
exceptions: []
entryfee:
==: MVEntryFee
amount: '0.0'
currency: '-1'
hunger: 'true'
autoHeal: 'true'
adjustSpawn: 'true'
portalForm: ALL
gameMode: SURVIVAL
keepSpawnInMemory: 'true'
spawnLocation:
==: MVSpawnLocation
yaw: 0.0
pitch: 0.0
z: 0.0
y: 65.0
x: 0.0
autoLoad: 'true'
bedRespawn: 'true'
worldBlacklist: []
environment: THE_END
seed: '-6077416034265903939'
generator: 'null'
playerLimit: '-1'
allowFlight: 'true'
DIM-1:
==: MVWorld
hidden: 'false'
alias: DIM-1
color: WHITE
style: NORMAL
pvp: 'true'
scale: '8.0'
respawnWorld: ''
allowWeather: 'true'
difficulty: EASY
spawning:
==: MVSpawnSettings
animals:
==: MVSpawnSubSettings
spawn: 'true'
spawnrate: '-1'
exceptions: []
monsters:
==: MVSpawnSubSettings
spawn: 'true'
spawnrate: '-1'
exceptions: []
entryfee:
==: MVEntryFee
amount: '0.0'
currency: '-1'
hunger: 'true'
autoHeal: 'true'
adjustSpawn: 'true'
portalForm: ALL
gameMode: SURVIVAL
keepSpawnInMemory: 'true'
spawnLocation:
==: MVSpawnLocation
yaw: 0.0
pitch: 0.0
z: 7.5
y: 63.0
x: 8.5
autoLoad: 'true'
bedRespawn: 'true'
worldBlacklist: []
environment: NETHER
seed: '-6077416034265903939'
generator: 'null'
playerLimit: '-1'
allowFlight: 'true'
world:
==: MVWorld
hidden: 'false'
alias: world
color: WHITE
style: NORMAL
pvp: 'true'
scale: '1.0'
respawnWorld: ''
allowWeather: 'true'
difficulty: EASY
spawning:
==: MVSpawnSettings
animals:
==: MVSpawnSubSettings
spawn: 'true'
spawnrate: '-1'
exceptions: []
monsters:
==: MVSpawnSubSettings
spawn: 'true'
spawnrate: '-1'
exceptions: []
entryfee:
==: MVEntryFee
amount: '0.0'
currency: '-1'
hunger: 'true'
autoHeal: 'true'
adjustSpawn: 'true'
portalForm: ALL
gameMode: SURVIVAL
keepSpawnInMemory: 'true'
spawnLocation:
==: MVSpawnLocation
yaw: 0.0
pitch: 0.0
z: -105.0
y: 65.0
x: -663.0
autoLoad: 'true'
bedRespawn: 'true'
worldBlacklist: []
environment: NORMAL
seed: '-6077416034265903939'
generator: 'null'
playerLimit: '-1'
allowFlight: 'true'

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# This is the MV-Portals Config. If you mess it up, copy the values out
# delete it, and it will be regenerated. Then use the ingame interface
# to add your values back via the "/mvp conf" command.
# When in-game, simply type: "/mvp conf ?" for help.
# A config with explanations can be found here:
# https://github.com/Multiverse/Multiverse-Portals/wiki/config.yml
wand: 271
useonmove: true
portalsdefaulttonether: false
enforceportalaccess: true
portalcooldown: 1000
clearonremove: false
teleportvehicles: true
framematerials: []
version: 2.7

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@@ -0,0 +1 @@
portals: {}

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permissions:
backend: file
backends:
file:
file: permissions.yml
superperms: {}

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@@ -0,0 +1,292 @@
#
# There must be one default
groups:
citizen:
default: true
prefix: '&f[&7Citizen&f]&7'
permissions:
- bukkit.command.list
- essentials.back
- essentials.balancetop
- essentials.balance
- essentials.delhome
- essentials.exp
- essentials.help
- essentials.helpop
- essentials.home
- essentials.ignore
- essentials.info
- essentials.kit
- essentials.kits.citizen
- essentials.list
- essentials.mail
- essentials.mail.send
- essentials.me
- essentials.msg
- essentials.pay
- essentials.protect.pvp
- essentials.realname
- essentials.recipe
- essentials.sell
- essentials.sethome
- essentials.signs.use.buy
- essentials.signs.use.info
- essentials.signs.use.warp
- -essentials.socialspy
- essentials.spawn-
- essentials.tpa
- essentials.tpaccept
- essentials.tpahere
- essentials.tpdeny
- essentials.warp
- essentials.warp.list
- essentials.worth
- modifyworld.*
- nocheatplus.checks.blockplace.boatsanywhere
options:
weight: '900'
rank: '900'
associate:
inheritance:
- citizen
prefix: '&f[&eAssociate&F]&7'
permissions:
- essentials.afk
- essentials.back
- essentials.chat.color
- essentials.compass
- essentials.ext
- essentials.hat
- essentials.jump
- essentials.kit
- essentials.kits.associate
- essentials.msg.color
- essentials.sethome.multiple.associate
- essentials.time
- essentials.workbench
options:
weight: '700'
rank: '700'
soldier:
prefix: '&f[&6Soldier&f]&7'
inheritance:
- associate
permissions:
- essentials.keepxp
- essentials.kits.coporegime
- essentials.kits.associate
- essentials.sethome.multiple.associate
options:
weight: '600'
rank: '600'
caporegime:
prefix: '&7[&bCaporegime&7]&f'
inheritance:
- associate
permissions:
- bukkit.command.banlist
- bukkit.command.ban.list
- essentials.ban.notify
- essentials.chat.ignoreexempt
- essentials.exp.others
- essentials.fly
- essentials.fly.safelogin
- essentials.gc
- essentials.helpop.receive
- essentials.invsee
- -essentials.invsee.preventmodify
- essentials.jail
- -essentials.jail.exempt
- essentials.jails
- essentials.jump
- essentials.kick
- essentials.kick.notify
- -essentials.kill
- essentials.mute
- essentials.mute.notify
- essentials.repair
- essentials.repair.all
- essentials.repair.armor
- essentials.repair.enchanted
- essentials.socialspy
- essentials.tempban
- -essentials.tempban.offline
- essentials.togglejail
- essentials.tpahere
- -essentials.whois
- -vanish.*
options:
weight: '500'
rank: '500'
underboss:
prefix: '&7[&4underboss&7]&7'
inheritance:
- caporegime
permissions:
- essentials.fly
- essentials.fly.safelogin
- essentials.kits.underboss
- essentials.nick
- essentials.repair
- essentials.repair.all
- essentials.repair.armor
- essentials.repair.enchanted
- essentials.sethome.multiple.unlimited
- essentials.spawnmob.*
options:
weight: '300'
rank: '300'
consigliere:
prefix: '&2[&4Consigliere&2]&7'
inheritance:
- underboss
- caporegime
permissions:
- -bukkit.command.deop
- -bukkit.command.give
- -bukkit.command.op
- -bukkit.command.plugins
- -bukkit.command.take
- bukkit.command.toggledownfall
- essentials.balance.others
- essentials.balancetop
- essentials.ban
- -essentials.ban.offline
- essentials.broadcast
- essentials.burn
- essentials.clearinventory
- essentials.delhome.others
- -essentials.deop
- -essentials.enchant
- essentials.exp.give
- essentials.exp.give.others
- essentials.exp.set
- essentials.exp.set.others
- essentials.ext
- essentials.feed
- -essentials.gamemode
- -essentials.gamemode.creative
- -essentials.gamemode.others
- -essentials.give
- essentials.heal
- -essentials.home.others
- essentials.invsee.modify
- essentials.invsee.preventmodify
- -essentials.item
- essentials.jail.exempt
- essentials.joinfullserver
- essentials.kill
- essentials.list.hidden
- essentials.mute.exempt
- essentials.mute.notify
- essentials.nick
- essentials.nick.color
- essentials.nick.others
- -essentials.op
- essentials.seen
- essentials.seen.banreason
- -essentials.sethome.others
- -essentials.setworth
- essentials.socialspy
- essentials.unban
- essentials.vanish
- essentials.vanish.see
- essentials.warp.otherplayers
- essentials.weather
- -permissions.*
options:
weight: '200'
rank: '200'
boss:
prefix: '&l&f[&cBoss&l&f]'
inheritance:
- consigliere
permissions:
- automessage.*
- bukkit.command.effect
- essentials.ban.exempt
- essentials.ban.offline
- essentials.broadcast
- essentials.clearinventory.others
- essentials.delwarp
- essentials.eco
- essentials.enderchest
- essentials.enderchest.others
- essentials.feed.others
- essentials.gamemode
- essentials.gamemode.creative
- essentials.god
- essentials.heal.others
- essentials.home.others
- essentials.item
- essentials.kick.exempt
- essentials.killall
- essentials.kit.exemptdelay
- essentials.kit.others
- essentials.kits.*
- essentials.lightning
- essentials.nick.*
- essentials.powertool
- essentials.sethome.others
- essentials.setwarp
- essentials.teleport.cooldown.bypass
- essentials.tp
- essentials.tpo
- essentials.tpohere
- essentials.tp.others
- essentials.vanish
- essentials.vanish.see
- essentials.warp.overwrite.*
- essentials.whois
- worldedit.butcher
options:
weight: '100'
rank: '100'
godfather:
inheritance:
- Boss
permissions:
- autodeop.reload
- bukkit.command.plugins
- bukkit.command.reload
- bukkit.command.restart
- bukkit.command.restart
- bukkit.commands.timings
- bukkit.command.timings
- bukkit.command.tps
- bukkit.command.version
- cm.set
- creativeControl.blacklist.*
- creativeControl.data.status
- creativeControl.preventions.*
- essentials.command.plugins
- essentials.enchant
- essentials.enchantments.*
- essentials.enderchest.modify
- essentials.essentials
- essentials.fireball
- essentials.fly.others
- essentials.gamemode.others
- essentials.heal.cooldown.bypass
- essentials.plugins
- essentials.signs.*
- essentials.spawnmob.*
- essentials.spawnmob.stack
- essentials.speed
- essentials.speed.bypass
- essentials.speed.others
- essentials.time.set
- essentials.vanish.*
- permissions.*
- vanish.*
- worldedit.*
- worldguard.*
prefix: '&l&6[&1Godfather&6]'
suffix: '&c'
options:
weight: '1'
rank: '1'
users:
zeya187:
group:
- godfather

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@@ -0,0 +1,3 @@
# http://metrics.griefcraft.com
opt-out: false
guid: 3b89d4e3-0bfe-4c43-a079-da7a070ece13

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Server/plugins/SafeEdit.jar Normal file

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Server/plugins/Vault.jar Normal file

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Server/plugins/Vote.jar Normal file

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vote:
help:
GeneralHelpNotFound: '&CNo help list found.'
VoteStartHelpNotFound: '&CNo votes you can start found.'
GeneralCommands:
- '&6/vote yes &A- Vote yes on the active vote.'
- '&6/vote no &A- Vote no on the active vote.'
- '&6/vote [votename] &A- Start a new vote with the keyword. '
- '&6/vote list &A- Display list of votes you can start.'
- '&6/vote veto &A- Immediately cancel vote in progress.'
- '&6/vote reload &A- Reload Vote plugin.'
application:
files:
config:
Version: '2.0'
Version: '1.4.6_01'
default:
VoteEndSuccessText: '&AThe majority has voted yes.'
NoVoteInProgress: '&CNo vote is currently in progress!'
PlayerUnbannable: '&A[%0] &Ccannot be banned!'
VoteAlreadyInProgress: '&CA vote is already active, please wait to start another vote.'
VoteStartText: '&A[%0] has started a vote! Type &6/vote Yes &Aor &6/vote No &Ato vote.'
VoteCanceled: '&AThe vote has been canceled.'
PlayerVoteCounted: '&AVote counted.'
PlayerVoteStartNoPermission: '&CYou do not have permission to start a vote.'
PlayerNotFound: '&A[%0] &Ccannot be found!'
PlayerSetValueNoPermission: '&CYou do not have permission to the setvalue command.'
PlayerUnkickable: '&A[%0] &Ccannot be kicked!'
PlayerVoteChanged: '&AYou changed your vote.'
VoteEndFailText: '&AThe majority has voted no.'
PlayerVoteNoPermission: 'You do not have permission to vote.'
PlayerAlreadyVoted: '&CYou have already voted!'
VoteYesCommands:
- 'yes'
- 'y'
VoteNoCommands:
- 'no'
- 'n'
VoteListCommands:
- 'list'
VoteHelpCommands:
- 'help'
VoteVetoCommands:
- 'veto'
ReloadCommands:
- 'reload'
VoteVetoNoPermission: '&CYou do not have permission to veto!'
ReloadNoPermission: '&CYou do not have permission to reload!'
VoteNotFound: '&C[%0] does not exist!'
PlayerIPAlreadyVoted: '&CA player with your IP address has already voted!'
CheckPlayerIPAddress: true
votes:
ban:
Description: 'Ban a player'
ArgumentCount: 1
InsufficientArgumentsError: '&CIncorrect arguments! You need to do /Vote ban PlayerName where PlayerName is the players name'
VoteStartText: '&A[%1] has started a vote to ban &C[%0]&A! Type &6/vote yes &Aor &6/vote no &Ato vote'
TimeoutSeconds: 60
VoteOnCooldownText: '&CA player has been banned too recently!'
VoteSuccessText: '&AVote succeeded! &C[%0] &Ahas been banned'
VoteSuccessCommandDelaySeconds: 3
VoteSuccessCommands:
- FINDPLAYER[%0]
- VERIFYPLAYERONLINE [%0]
- vote setvalue ban [%0]
CooldownMinutesToSuccessRevote: 15
VoteFailText: '&AVote to ban &C[%0] &Afailed!'
VoteFailCommandDelaySeconds: 0
VoteFailCommands: []
CooldownMinutesToFailRevote: 30
MinimumVotes: 1
PercentToSucceed: 80
IgnoreUnvotedPlayers: true
IsConsoleCommand: true
LastSuccessfulVote: 0
LastFailedVote: 0
kick:
Description: 'Kick player'
ArgumentCount: 1
InsufficientArgumentsError: '&CIncorrect arguments! You need to do /Vote kick PlayerName where PlayerName is the players name'
VoteStartText: '&A[%1] has started a vote to kick &C[%0]&A! Type &6/vote yes &Aor &6/vote no &Ato vote'
TimeoutSeconds: 60
VoteOnCooldownText: '&CA player has been kicked too recently!'
VoteSuccessText: '&AVote succeeded! &C[%0] &Ahas been kicked'
VoteSuccessCommandDelaySeconds: 3
VoteSuccessCommands:
- FINDPLAYER[%0]
- VERIFYPLAYERONLINE [%0]
- vote setvalue kick [%0]
CooldownMinutesToSuccessRevote: 1
VoteFailText: '&AVote to kick &C[%0] &Afailed!'
VoteFailCommandDelaySeconds: 0
VoteFailCommands: []
CooldownMinutesToFailRevote: 30
MinimumVotes: 1
PercentToSucceed: 70
IgnoreUnvotedPlayers: true
IsConsoleCommand: true
LastSuccessfulVote: 0
LastFailedVote: 0
restart:
Description: 'Restart the server'
ArgumentCount: 0
InsufficientArgumentsError: ''
VoteStartText: '&A[%0] has started a vote to restart the server! Type &6/vote yes &Aor &6/vote no &Ato vote'
TimeoutSeconds: 60
VoteOnCooldownText: '&CThe server has been restarted recently. Please wait a bit before trying again.'
VoteSuccessText: '&AVote succeeded! Restarting server in 60 seconds'
VoteSuccessCommandDelaySeconds: 60
VoteSuccessCommands:
- kickall
- save-all
- stop
CooldownMinutesToSuccessRevote: 120
VoteFailText: '&AVote to kick &C[%0] &Afailed!'
VoteFailCommandDelaySeconds: 0
VoteFailCommands: []
CooldownMinutesToFailRevote: 30
MinimumVotes: 1
PercentToSucceed: 60
IgnoreUnvotedPlayers: true
IsConsoleCommand: true
LastSuccessfulVote: 0
LastFailedVote: 0
night:
Description: 'Set time to night'
ArgumentCount: 0
InsufficientArgumentsError: ''
VoteStartText: '&A[%0] has started a vote to set the time to night! Type &6/vote yes &Aor &6/vote no &Ato vote'
TimeoutSeconds: 60
VoteOnCooldownText: '&CThe time has been set to night too recently!'
VoteSuccessText: '&AVote succeeded! Time set to night'
VoteSuccessCommandDelaySeconds: 0
VoteSuccessCommands:
- vote setvalue time 13000
CooldownMinutesToSuccessRevote: 10
VoteFailText: '&AVote failed! Try again the next time day comes around.'
VoteFailCommandDelaySeconds: 0
VoteFailCommands: []
CooldownMinutesToFailRevote: 15
MinimumVotes: 1
PercentToSucceed: 60
IgnoreUnvotedPlayers: true
IsConsoleCommand: false
LastSuccessfulVote: 0
LastFailedVote: 0
day:
Description: 'Set time to day'
ArgumentCount: 0
InsufficientArgumentsError: ''
VoteStartText: '&A[%0] has started a vote to set the time to day! Type &6/vote yes &Aor &6/vote no &Ato vote'
TimeoutSeconds: 60
VoteOnCooldownText: '&CThe time has been set to day too recently!'
VoteSuccessText: '&AVote succeeded! Time set to day'
VoteSuccessCommandDelaySeconds: 0
VoteSuccessCommands:
- vote setvalue time 0
CooldownMinutesToSuccessRevote: 10
VoteFailText: '&AVote failed! Try again the next time night comes around.'
VoteFailCommandDelaySeconds: 0
VoteFailCommands: []
CooldownMinutesToFailRevote: 15
MinimumVotes: 1
PercentToSucceed: 60
IgnoreUnvotedPlayers: true
IsConsoleCommand: false
LastSuccessfulVote: 0
LastFailedVote: 0
rain:
Description: 'Set weather to rain'
ArgumentCount: 0
InsufficientArgumentsError: ''
VoteStartText: '&A[%0] has started a vote to set the weather to rain! type &6/vote yes &Aor &6/vote no &Ato vote'
TimeoutSeconds: 60
VoteOnCooldownText: '&CWeather has been set to rain too recently!'
VoteSuccessText: '&AVote succeeded! It is now rainy.'
VoteSuccessCommandDelaySeconds: 0
VoteSuccessCommands:
- vote setvalue rain
CooldownMinutesToSuccessRevote: 5
VoteFailText: '&AVote failed! Try again next time.'
VoteFailCommandDelaySeconds: 0
VoteFailCommands: []
CooldownMinutesToFailRevote: 10
MinimumVotes: 1
PercentToSucceed: 60
IgnoreUnvotedPlayers: true
IsConsoleCommand: false
LastSuccessfulVote: 0
LastFailedVote: 0
sun:
Description: 'Set weather to sunny'
ArgumentCount: 0
InsufficientArgumentsError: ''
VoteStartText: '&A[%0] has started a vote to set the weather to sunny! type &6/vote yes &Aor &6/vote no &Ato vote'
TimeoutSeconds: 60
VoteOnCooldownText: '&CWeather has been set to sunny too recently!'
VoteSuccessText: '&AVote succeeded! It is now sunny.'
VoteSuccessCommandDelaySeconds: 0
VoteSuccessCommands:
- vote setvalue sun
CooldownMinutesToSuccessRevote: 5
VoteFailText: '&AVote failed! Try again next time.'
VoteFailCommandDelaySeconds: 0
VoteFailCommands: []
CooldownMinutesToFailRevote: 10
MinimumVotes: 1
PercentToSucceed: 60
IgnoreUnvotedPlayers: true
IsConsoleCommand: false
LastSuccessfulVote: 0
LastFailedVote: 0

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@@ -0,0 +1,72 @@
#
# WorldEdit's configuration file
#
# About editing this file:
# - DO NOT USE TABS. You MUST use spaces or Bukkit will complain. If
# you use an editor like Notepad++ (recommended for Windows users), you
# must configure it to "replace tabs with spaces." In Notepad++, this can
# be changed in Settings > Preferences > Language Menu.
# - Don't get rid of the indents. They are indented so some entries are
# in categories (like "max-blocks-changed" is in the "limits"
# category.
# - If you want to check the format of this file before putting it
# into WorldEdit, paste it into http://yaml-online-parser.appspot.com/
# and see if it gives "ERROR:".
# - Lines starting with # are commentsand so they are ignored.
#
limits:
allow-extra-data-values: false
max-blocks-changed:
default: -1
maximum: -1
max-polygonal-points:
default: -1
maximum: 20
max-radius: -1
max-super-pickaxe-size: 5
max-brush-radius: 5
butcher-radius:
default: -1
maximum: -1
disallowed-blocks: [6, 7, 14, 15, 16, 26, 27, 28, 29, 39, 31, 32, 33, 34, 36, 37, 38, 39, 40, 46, 50, 51, 56, 59, 69, 73, 74, 75, 76, 77, 81, 83]
use-inventory:
enable: false
allow-override: true
creative-mode-overrides: false
logging:
log-commands: false
file: worldedit.log
super-pickaxe:
drop-items: true
many-drop-items: false
snapshots:
directory:
navigation-wand:
item: 345
max-distance: 100
scripting:
timeout: 3000
dir: craftscripts
saving:
dir: schematics
files:
allow-symbolic-links: false
history:
size: 15
expiration: 10
wand-item: 271
shell-save-type:
no-double-slash: false
no-op-permissions: false
debug: false

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#
# WorldGuard's main configuration file
#
# This is the global configuration file. Anything placed into here will
# be applied to all worlds. However, each world has its own configuration
# file to allow you to replace most settings in here for that world only.
#
# About editing this file:
# - DO NOT USE TABS. You MUST use spaces or Bukkit will complain. If
# you use an editor like Notepad++ (recommended for Windows users), you
# must configure it to "replace tabs with spaces." In Notepad++, this can
# be changed in Settings > Preferences > Language Menu.
# - Don't get rid of the indents. They are indented so some entries are
# in categories (like "enforce-single-session" is in the "protection"
# category.
# - If you want to check the format of this file before putting it
# into WorldGuard, paste it into http://yaml-online-parser.appspot.com/
# and see if it gives "ERROR:".
# - Lines starting with # are comments and so they are ignored.
#
regions:
use-scheduler: true
use-creature-spawn-event: true
sql:
use: false
dsn: jdbc:mysql://localhost/worldguard
username: worldguard
password: worldguard
enable: true
invincibility-removes-mobs: false
high-frequency-flags: false
wand: 334
max-claim-volume: 30000
claim-only-inside-existing-regions: false
max-region-count-per-player:
default: 7
auto-invincible: false
use-player-move-event: true
security:
deop-everyone-on-join: false
block-in-game-op-command: false
host-keys: {}
summary-on-start: true
op-permissions: true
protection:
item-durability: true
remove-infinite-stacks: false
disable-xp-orb-drops: false
disable-obsidian-generators: false
gameplay:
block-potions: []
block-potions-overly-reliably: false
simulation:
sponge:
enable: true
radius: 3
redstone: false
default:
pumpkin-scuba: false
disable-health-regain: false
physics:
no-physics-gravel: false
no-physics-sand: false
vine-like-rope-ladders: false
allow-portal-anywhere: false
disable-water-damage-blocks: []
ignition:
block-tnt: false
block-tnt-block-damage: false
block-lighter: false
fire:
disable-lava-fire-spread: true
disable-all-fire-spread: false
disable-fire-spread-blocks: []
lava-spread-blocks: []
mobs:
block-creeper-explosions: false
block-creeper-block-damage: true
block-wither-explosions: false
block-wither-block-damage: true
block-wither-skull-explosions: false
block-wither-skull-block-damage: true
block-enderdragon-block-damage: true
block-enderdragon-portal-creation: false
block-fireball-explosions: false
block-fireball-block-damage: true
anti-wolf-dumbness: false
disable-enderman-griefing: true
block-painting-destroy: false
block-item-frame-destroy: false
block-plugin-spawning: true
block-above-ground-slimes: false
block-other-explosions: false
block-zombie-door-destruction: true
block-creature-spawn: []
player-damage:
disable-fall-damage: false
disable-lava-damage: false
disable-fire-damage: false
disable-lightning-damage: false
disable-drowning-damage: false
disable-suffocation-damage: false
disable-contact-damage: false
teleport-on-suffocation: false
disable-void-damage: false
teleport-on-void-falling: false
disable-explosion-damage: false
disable-mob-damage: false
disable-death-messages: false
chest-protection:
enable: false
disable-off-check: false
crops:
disable-creature-trampling: false
disable-player-trampling: false
weather:
prevent-lightning-strike-blocks: []
disable-lightning-strike-fire: false
disable-thunderstorm: false
disable-weather: false
disable-pig-zombification: false
disable-powered-creepers: false
always-raining: false
always-thundering: false
dynamics:
disable-mushroom-spread: false
disable-ice-melting: false
disable-snow-melting: false
disable-snow-formation: false
disable-ice-formation: false
disable-leaf-decay: false
disable-grass-growth: false
disable-mycelium-spread: false
disable-vine-growth: false
blacklist:
use-as-whitelist: false
logging:
console:
enable: true
database:
enable: false
dsn: jdbc:mysql://localhost:3306/minecraft
user: root
pass: ''
table: blacklist_events
file:
enable: false
path: worldguard/logs/%Y-%m-%d.log
open-files: 10

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@@ -0,0 +1,59 @@
#
# WorldGuard blacklist
#
# The blacklist lets you block actions, blocks, and items from being used.
# You choose a set of "items to affect" and a list of "actions to perform."
#
###############################################################################
#
# Example to block some ore mining and placement:
# [coalore,goldore,ironore]
# on-break=deny,log,kick
# on-place=deny,tell
#
# Events that you can detect:
# - on-break (when a block of this type is about to be broken)
# - on-destroy-with (the item/block held by the user while destroying)
# - on-place (a block is being placed)
# - on-use (an item like flint and steel or a bucket is being used)
# - on-interact (when a block in used (doors, chests, etc.))
# - on-drop (an item is being dropped from the player's inventory)
# - on-acquire (an item enters a player's inventory via some method)
#
# Actions (for events):
# - deny (deny completely, used blacklist mode)
# - allow (used in whitelist mode)
# - notify (notify admins with the 'worldguard.notify' permission)
# - log (log to console/file/database)
# - tell (tell a player that that's not allowed)
# - kick (kick player)
# - ban (ban player)
#
# Options:
# - ignore-groups (comma-separated list of groups to not affect)
# - ignore-perms (comma-separated list of permissions to not affect - make up
# your very own permissions!)
# - comment (message for yourself that is printed with 'log' and 'notify')
# - message (optional message to show the user instead; %s is the item name)
#
###############################################################################
#
# For more information, see:
# http://wiki.sk89q.com/wiki/WorldGuard/Blacklist
#
###############################################################################
#
# Some examples follow.
# REMEMBER: If a line has # in front, it will be ignored.
#
# Deny lava buckets
#[lavabucket]
#ignore-perms=my.own.madeup.permission
#ignore-groups=admins,mods
#on-use=deny,tell
# Deny some ore
#[coalore,goldore,ironore]
#ignore-groups=admins,mods
#on-break=notify,deny,log

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@@ -0,0 +1,12 @@
#
# WorldGuard's world configuration file
#
# This is a world configuration file. Anything placed into here will only
# affect this world. If you don't put anything in this file, then the
# settings will be inherited from the main configuration file.
#
# If you see {} below, that means that there are NO entries in this file.
# Remove the {} and add your own entries.
#
{}

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@@ -0,0 +1,59 @@
#
# WorldGuard blacklist
#
# The blacklist lets you block actions, blocks, and items from being used.
# You choose a set of "items to affect" and a list of "actions to perform."
#
###############################################################################
#
# Example to block some ore mining and placement:
# [coalore,goldore,ironore]
# on-break=deny,log,kick
# on-place=deny,tell
#
# Events that you can detect:
# - on-break (when a block of this type is about to be broken)
# - on-destroy-with (the item/block held by the user while destroying)
# - on-place (a block is being placed)
# - on-use (an item like flint and steel or a bucket is being used)
# - on-interact (when a block in used (doors, chests, etc.))
# - on-drop (an item is being dropped from the player's inventory)
# - on-acquire (an item enters a player's inventory via some method)
#
# Actions (for events):
# - deny (deny completely, used blacklist mode)
# - allow (used in whitelist mode)
# - notify (notify admins with the 'worldguard.notify' permission)
# - log (log to console/file/database)
# - tell (tell a player that that's not allowed)
# - kick (kick player)
# - ban (ban player)
#
# Options:
# - ignore-groups (comma-separated list of groups to not affect)
# - ignore-perms (comma-separated list of permissions to not affect - make up
# your very own permissions!)
# - comment (message for yourself that is printed with 'log' and 'notify')
# - message (optional message to show the user instead; %s is the item name)
#
###############################################################################
#
# For more information, see:
# http://wiki.sk89q.com/wiki/WorldGuard/Blacklist
#
###############################################################################
#
# Some examples follow.
# REMEMBER: If a line has # in front, it will be ignored.
#
# Deny lava buckets
#[lavabucket]
#ignore-perms=my.own.madeup.permission
#ignore-groups=admins,mods
#on-use=deny,tell
# Deny some ore
#[coalore,goldore,ironore]
#ignore-groups=admins,mods
#on-break=notify,deny,log

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@@ -0,0 +1,12 @@
#
# WorldGuard's world configuration file
#
# This is a world configuration file. Anything placed into here will only
# affect this world. If you don't put anything in this file, then the
# settings will be inherited from the main configuration file.
#
# If you see {} below, that means that there are NO entries in this file.
# Remove the {} and add your own entries.
#
{}

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@@ -0,0 +1,84 @@
#
# WorldGuard blacklist
#
# The blacklist lets you block actions, blocks, and items from being used.
# You choose a set of "items to affect" and a list of "actions to perform."
#
###############################################################################
#
# Example to block some ore mining and placement:
# [coalore,goldore,ironore]
# on-break=deny,log,kick
# on-place=deny,tell
#
# Events that you can detect:
# - on-break (when a block of this type is about to be broken)
# - on-destroy-with (the item/block held by the user while destroying)
# - on-place (a block is being placed)
# - on-use (an item like flint and steel or a bucket is being used)
# - on-interact (when a block in used (doors, chests, etc.))
# - on-drop (an item is being dropped from the player's inventory)
# - on-acquire (an item enters a player's inventory via some method)
#
# Actions (for events):
# - deny (deny completely, used blacklist mode)
# - allow (used in whitelist mode)
# - notify (notify admins with the 'worldguard.notify' permission)
# - log (log to console/file/database)
# - tell (tell a player that that's not allowed)
# - kick (kick player)
# - ban (ban player)
#
# Options:
# - ignore-groups (comma-separated list of groups to not affect)
# - ignore-perms (comma-separated list of permissions to not affect - make up
# your very own permissions!)
# - comment (message for yourself that is printed with 'log' and 'notify')
# - message (optional message to show the user instead; %s is the item name)
#
###############################################################################
#
# For more information, see:
# http://wiki.sk89q.com/wiki/WorldGuard/Blacklist
#
###############################################################################
#
# Some examples follow.
# REMEMBER: If a line has # in front, it will be ignored.
#
# Deny lava buckets
#[lavabucket]
#ignore-perms=my.own.madeup.permission
#ignore-groups=admins,mods
#on-use=deny,tell
# Deny some ore
#[coalore,goldore,ironore]
#ignore-groups=admins,mods
#on-break=notify,deny,log
# Deny Nukes
[237]
#ignore-groups=admins,mods
on-use=deny
# Deny liquid duplicator
[4092:8]
#ignore-groups=admins,mods
on-use=deny
# Deny industrial TNT
[239]
#ignore-groups=admins,mods
on-use=deny
# Deny writing desk
[8959]
ignore-groups=owner
on-use=deny
# Deny Book binder
[1285]
#ignore-groups=owner
on-use=deny

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@@ -0,0 +1,12 @@
#
# WorldGuard's world configuration file
#
# This is a world configuration file. Anything placed into here will only
# affect this world. If you don't put anything in this file, then the
# settings will be inherited from the main configuration file.
#
# If you see {} below, that means that there are NO entries in this file.
# Remove the {} and add your own entries.
#
{}

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@@ -0,0 +1,94 @@
#
# WorldGuard blacklist
#
# The blacklist lets you block actions, blocks, and items from being used.
# You choose a set of "items to affect" and a list of "actions to perform."
#
###############################################################################
#
# Example to block some ore mining and placement:
# [coalore,goldore,ironore]
# on-break=deny,log,kick
# on-place=deny,tell
#
# Events that you can detect:
# - on-break (when a block of this type is about to be broken)
# - on-destroy-with (the item/block held by the user while destroying)
# - on-place (a block is being placed)
# - on-use (an item like flint and steel or a bucket is being used)
# - on-interact (when a block in used (doors, chests, etc.))
# - on-drop (an item is being dropped from the player's inventory)
# - on-acquire (an item enters a player's inventory via some method)
#
# Actions (for events):
# - deny (deny completely, used blacklist mode)
# - allow (used in whitelist mode)
# - notify (notify admins with the 'worldguard.notify' permission)
# - log (log to console/file/database)
# - tell (tell a player that that's not allowed)
# - kick (kick player)
# - ban (ban player)
#
# Options:
# - ignore-groups (comma-separated list of groups to not affect)
# - ignore-perms (comma-separated list of permissions to not affect - make up
# your very own permissions!)
# - comment (message for yourself that is printed with 'log' and 'notify')
# - message (optional message to show the user instead; %s is the item name)
#
###############################################################################
#
# For more information, see:
# http://wiki.sk89q.com/wiki/WorldGuard/Blacklist
#
###############################################################################
#
# Some examples follow.
# REMEMBER: If a line has # in front, it will be ignored.
#
# Deny lava buckets
#[lavabucket]
#ignore-perms=my.own.madeup.permission
#ignore-groups=admins,mods
#on-use=deny,tell
# Deny some ore
#[coalore,goldore,ironore]
#ignore-groups=admins,mods
#on-break=notify,deny,log
# Deny Nukes
[237]
#ignore-groups=admins,mods
on-use=deny
# Deny Quarry
[153]
#ignore-groups=admins,mods
on-use=deny
# Deny liquid duplicator
[4092:8]
#ignore-groups=admins,mods
on-use=deny
# Deny industrial TNT
[239]
#ignore-groups=admins,mods
on-use=deny
# Deny turtle
[209]
#ignore-groups=admins,mods
on-use=deny
# Deny writing desk
[8959]
ignore-groups=owner
on-use=deny
# Deny Book binder
[1285]
#ignore-groups=owner
on-use=deny

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#
# WorldGuard's world configuration file
#
# This is a world configuration file. Anything placed into here will only
# affect this world. If you don't put anything in this file, then the
# settings will be inherited from the main configuration file.
#
# If you see {} below, that means that there are NO entries in this file.
# Remove the {} and add your own entries.
#
{}

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#
# WorldGuard regions file
#
# WARNING: THIS FILE IS AUTOMATICALLY GENERATED. If you modify this file by
# hand, be aware that A SINGLE MISTYPED CHARACTER CAN CORRUPT THE FILE. If
# WorldGuard is unable to parse the file, your regions will FAIL TO LOAD and
# the contents of this file will reset. Please use a YAML validator such as
# http://yaml-online-parser.appspot.com (for smaller files).
#
# REMEMBER TO KEEP PERIODICAL BACKUPS.
#
regions:
spawn:
type: cuboid
min: {x: -749.0, y: 0.0, z: -181.0}
max: {x: -626.0, y: 255.0, z: -28.0}
priority: 0
flags: {mob-spawning: deny}
owners: {}
members: {}