Removed ossec solutions
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# Aufgabe 1
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1)
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* Fragment 1: fastcall, da die parameter durch die register eax, edx und ecx übergeben werden, return value in eax
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* Fragment 2: cdecl, da die parameter in right-to-left order auf dem stack liegen, return value in eax, kein stack
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cleanup
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* Fragment 3: stdcall, parameter in right-to-left order auf dem stack, return value in eax, callee cleanup
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2)
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* Fragment 1: EAX = a, edx = b, ecx = c
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Annahme: Angabe der Parameterreihenfolge _nach_ dem call, also im neuen stackframe
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* Fragment 2: ebp+0x8 = a, ebp+0x0c = b, ebp+0x10 = c
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* Fragment 3: ebp+0x8 = a, ebp+0x0c = b, ebp+0x10 = c
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Annahme: Angabe der Parameterreihenfolge _vor_ dem call, also im alten stackframe
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* Fragment 2: esp = a, esp+0x4 = b, esp+0x8 = c
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* Fragment 3: esp = a, esp+0x4 = b, esp+0x8 = c
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3)
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* Fragment 1: Caller cleanup bzw da nur 3 Parameter verwendet werden, kein stack cleanup nötig, da alle parameter
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über register übergeben werden
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* Fragment 2: Caller cleanup
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* Fragment 3: Callee cleanup
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4)
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Fragment 1:
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```
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MOV eax, 3
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MOV edx, 2
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MOV ecx, 1
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CALL f
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```
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Fragement 2:
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```
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PUSH 1
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PUSH 2
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PUSH 3
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CALL f
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ADD ESP, 12
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```
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Fragment 3:
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```
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PUSH 1
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PUSH 2
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PUSH 3
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CALL f
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```
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@ -1,63 +0,0 @@
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#include<inttypes.h>
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/*
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PUSH EBP
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MOV EBP, ESP
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SUB ESP , 4 ; reserve 4 bytes in the stack frame -> local variable int32_t -> i
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MOV DWORD PTR [ EBP − 4 ] , 1 ; initialize local variable with 1
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; EBP+8 : first parameter -> a
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; EBP+12 : second parameter -> b
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loop:
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CMP DWORD PTR [ EPB+ 8 ] , 99 ; while (a >= 99)
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JL SHORT exit
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LEA EAX, [ EBP+12 ] ; eax = *b;
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DEC DWORD PTR [EAX] ; *b--;
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CMP DWORD PTR [ EBP+ 12 ] , 99 ; if (b >= 99)
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JL SHORT continue
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JMP SHORT exit ; break
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continue:
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MOV EDX, [ EBP+8] ; edx = a
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LEA EAX, [ EBP − 4] ; eax = *i
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ADD DWORD PTR [EAX] , EDX ; *eax += edx -> i += a
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INC DWORD PTR [ EBP+8] ; a++;
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JMP SHORT loop ; loop
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exit:
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MOV EAX, DWORD PTR [ EBP − 4] ; return i
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MOV ESP , EBP ; cleanup
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POP EBP ; cleanup
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RETN
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*/
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int32_t f(int32_t a, int32_t b) {
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int32_t i = 1;
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b--;
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while (a >= 99 && b < 99) {
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i += a;
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a++;
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b--;
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}
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return i;
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}
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/* int32_t f(int32_t a, int32_t b) { */
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/* int32_t i = 1; */
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/* while (a >= 99) { */
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/* b--; */
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/* if (b < 99) { */
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/* i += a; */
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/* a++; */
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/* } else { */
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/* break; */
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/* } */
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/* } */
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/* return i; */
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/* } */
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int main(void) {
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f(1,2);
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}
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@ -1,39 +0,0 @@
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# Übung 2 Aufgabe 3
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1.
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| Instruction | Kommentar |
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| --- | --- |
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| `push eax` | speichere wert aus eax auf dem stack |
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| `push ecx` | 2. Parameter wird auf Stack gepusht |
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| `push edx` | 1. Parameter wird auf Stack gepusht |
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| `call CAFEBABEh` | Subrotine an Adresse 0xCAFEBABE wird aufgerufen |
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| `add esp, 12` | Zuvor gepushte parameter werden aufgeräumt |
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| Instruction | Kommentar |
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| --- | --- |
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| `push ebp` | Wert von ebp wird auf Stack gespeichert |
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| `mov ebp, esp` | ebp Zeigt auf aktuellen stack pointer |
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| `sub esp, 4` | lokalen stackframe von 4 bytes reservieren |
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| `mov ecx, [ebp+8]` | schreibe parameter 1 nach ecx |
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| `add ecx, [ebp+12]` | addiere parameter 2 auf ecx (param1+param2) |
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| `mov [ebp-4], ecx` | schreibe wert aus eax in lokalen stackframe; int x = (param1+param2) |
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| `dec dword ptr[ebp-4]` | subtrahiere 1 von wert in lokalem stackframe; x-- |
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| `dec dword ptr[ebp-4]` | subtrahiere 1 von wert in lokalem stackframe; x-- |
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| `mov eax, [ebp-4]` | schreibe wert aus lokalem stackframe nach eax; return x |
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| `mov esp, ebp` | stelle alten stackpointer wieder her |
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| `pop ebp` | stelle alten basepointer wieder her |
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| `ret 8` | springe zurück zum aufrufenden punkt und räume den stack auf |
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2.
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```
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int32_t f(int32_t a, int32_t b) {
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return (a+b)-2;
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}
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```
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3.
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4.
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Sowohl Caller, also auch Callee räumen den Stack auf. Darüber hinaus
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